/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.structures;
import java.util.Random;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import com.shinoow.abyssalcraft.api.block.ACBlocks;
public class StructureHouse extends WorldGenerator
{
public StructureHouse() { }
@Override
public boolean generate(World world, Random rand, BlockPos pos) {
int i = pos.getX();
int j = pos.getY();
int k = pos.getZ();
world.setBlockState(new BlockPos(i - 9, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 0, k - 1), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 1, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 2, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 3, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 4, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 5, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 22), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 21), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 20), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 19), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 18), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 17), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 16), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 15), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 14), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 13), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 12), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 11), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 10), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 9), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 8), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 7), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 6), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 5), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 4), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 3), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 2), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(0), 2);
world.setBlockState(new BlockPos(i - 9, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 8, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 19), ACBlocks.glowing_darkstone_bricks.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 14), ACBlocks.glowing_darkstone_bricks.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 7), ACBlocks.glowing_darkstone_bricks.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i - 8, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 7, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 7), Blocks.WATER.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i - 7, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 6, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 3), ACBlocks.ethaxium_brick.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i - 6, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i - 6, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 5, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i - 5, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 4, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i - 4, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 3, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 0, k - 1), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 1, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 5, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i - 3, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 2, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 0, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 2, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 21), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 20), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 19), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 18), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 17), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 2), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 2, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i - 2, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 4), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 1, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 0, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 1, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 21), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 17), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 4), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 4), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 4), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 4), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 2), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 1, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i - 1, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 4), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 0, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 0, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 0, j + 0, k + 0), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 21), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 19), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 13), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 12), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 6), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 5), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 0, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 22), ACBlocks.glowing_darkstone_bricks.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 11), ACBlocks.glowing_darkstone_bricks.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 4), ACBlocks.ethaxium_brick.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 0, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 2), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 0, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i + 0, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 4), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 1, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 0, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 1, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 21), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 17), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 4), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 4), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 4), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 4), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 2), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 1, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i + 1, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 4), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 2, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 0, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 2, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 21), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 20), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 19), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 18), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 17), ACBlocks.darkstone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 2), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 2, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i + 2, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 4), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 3, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 0, k - 1), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 1, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
generate2(world, rand, i, j, k);
return true;
}
public boolean generate2(World world, Random rand, int i, int j, int k) {
world.setBlockState(new BlockPos(i + 3, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 5, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i + 3, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 4, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i + 4, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 5, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i + 5, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 6, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 3), ACBlocks.ethaxium_brick.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 6, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i + 6, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 7, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 21), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 20), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 19), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 18), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 17), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 16), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 15), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 14), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 13), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 12), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 11), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 10), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 9), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 8), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 7), ACBlocks.darkstone_cobblestone.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 22), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 6), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 3), ACBlocks.ethaxium_brick_fence.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i + 7, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 8, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 19), ACBlocks.glowing_darkstone_bricks.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 14), ACBlocks.glowing_darkstone_bricks.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 7), ACBlocks.glowing_darkstone_bricks.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 21), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 20), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 19), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 18), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 17), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 16), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 15), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 14), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 13), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 12), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 11), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 10), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 9), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 8), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 7), ACBlocks.darkstone_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(2), 2); //TODO: 2
world.setBlockState(new BlockPos(i + 8, j + 6, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i + 9, j + 0, k - 23), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 0, k - 1), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 1, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 2, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 3, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 4, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 23), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 22), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 21), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 20), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 19), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 18), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 17), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 16), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 15), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 14), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 13), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 12), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 11), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 10), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 9), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 8), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 7), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 6), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 5), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 4), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 3), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 2), ACBlocks.ethaxium_brick.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 5, k - 1), ACBlocks.ethaxium_pillar.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 9, j + 6, k - 23), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 22), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 21), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 20), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 19), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 18), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 17), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 16), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 15), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 14), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 13), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 12), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 11), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 10), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 9), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 8), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 7), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 6), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 5), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 4), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 3), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 2), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(1), 2); //TODO: 1
world.setBlockState(new BlockPos(i + 9, j + 6, k - 1), ACBlocks.ethaxium_brick_stairs.getStateFromMeta(3), 2); //TODO: 3
world.setBlockState(new BlockPos(i - 8, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 8, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 7, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 6, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 5, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 4, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 3, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 2, j + 6, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i - 1, j + 6, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 6), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 5), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 6), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 5), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 0, j + 6, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 1, j + 6, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 4), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 3), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 2, j + 6, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 3, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 4, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 16), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 16), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 5, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 12), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 6, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 19), Blocks.AIR.getDefaultState(), 2);
generate3(world, rand, i, j, k);
return true;
}
public boolean generate3(World world, Random rand, int i, int j, int k) {
world.setBlockState(new BlockPos(i + 7, j + 2, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 21), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 20), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 19), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 18), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 17), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 15), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 14), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 13), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 11), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 10), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 9), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 8), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 7), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 4), Blocks.LAVA.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 7, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 0, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 1, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 2, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 3, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 4, k - 1), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 2), Blocks.AIR.getDefaultState(), 2);
world.setBlockState(new BlockPos(i + 8, j + 5, k - 1), Blocks.AIR.getDefaultState(), 2);
return true;
}
}