/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.blocks; import net.minecraft.block.BlockContainer; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import com.shinoow.abyssalcraft.lib.ACTabs; import com.shinoow.abyssalcraft.lib.tileentity.TEDirectional; //@Interface(modid = "Thaumcraft", iface = "thaumcraft.api.crafting.IInfusionStabiliser", striprefs = true) public abstract class BlockDGhead extends BlockContainer /*implements IInfusionStabiliser*/ { public BlockDGhead() { super(Material.CLOTH); setSoundType(SoundType.CLOTH); setHardness(1.0F); setResistance(6.0F); setCreativeTab(ACTabs.tabDecoration); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.ENTITYBLOCK_ANIMATED; } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess par1World, BlockPos pos) { return new AxisAlignedBB(0.1F, 0.0F, 0.1F, 0.8F, 0.7F, 0.8F); } @Override public void onBlockPlacedBy(World par1World, BlockPos pos, IBlockState state, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack) { if (par5EntityLivingBase == null) return; TEDirectional tile = (TEDirectional) par1World.getTileEntity(pos); tile.direction = MathHelper.floor(par5EntityLivingBase.rotationYaw * 4.0F / 360.0F + 0.5D) & 3; } // @Override // @Method(modid = "Thaumcraft") // public boolean canStabaliseInfusion(World world, BlockPos pos) { // // return true; // } }