/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.blocks;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import com.shinoow.abyssalcraft.lib.ACTabs;
import com.shinoow.abyssalcraft.lib.tileentity.TEDirectional;
//@Interface(modid = "Thaumcraft", iface = "thaumcraft.api.crafting.IInfusionStabiliser", striprefs = true)
public abstract class BlockDGhead extends BlockContainer /*implements IInfusionStabiliser*/ {
public BlockDGhead() {
super(Material.CLOTH);
setSoundType(SoundType.CLOTH);
setHardness(1.0F);
setResistance(6.0F);
setCreativeTab(ACTabs.tabDecoration);
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess par1World, BlockPos pos)
{
return new AxisAlignedBB(0.1F, 0.0F, 0.1F, 0.8F, 0.7F, 0.8F);
}
@Override
public void onBlockPlacedBy(World par1World, BlockPos pos, IBlockState state, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack)
{
if (par5EntityLivingBase == null)
return;
TEDirectional tile = (TEDirectional) par1World.getTileEntity(pos);
tile.direction = MathHelper.floor(par5EntityLivingBase.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
}
// @Override
// @Method(modid = "Thaumcraft")
// public boolean canStabaliseInfusion(World world, BlockPos pos) {
//
// return true;
// }
}