/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.entity.anti; import java.util.Calendar; import net.minecraft.block.Block; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityCreature; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EnumCreatureAttribute; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.IRangedAttackMob; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAIRestrictSun; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.monster.EntitySkeleton; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.entity.projectile.EntityTippedArrow; import net.minecraft.init.Blocks; import net.minecraft.init.Enchantments; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.network.datasync.DataParameter; import net.minecraft.network.datasync.DataSerializers; import net.minecraft.network.datasync.EntityDataManager; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.MathHelper; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import com.shinoow.abyssalcraft.api.entity.IAntiEntity; import com.shinoow.abyssalcraft.api.item.ACItems; import com.shinoow.abyssalcraft.common.entity.ai.EntityAIAttackRangedBowAnti; import com.shinoow.abyssalcraft.lib.ACConfig; import com.shinoow.abyssalcraft.lib.ACLoot; public class EntityAntiSkeleton extends EntityMob implements IRangedAttackMob, IAntiEntity { private static final DataParameter<Boolean> field_184728_b = EntityDataManager.<Boolean>createKey(EntityAntiSkeleton.class, DataSerializers.BOOLEAN); private EntityAIAttackRangedBowAnti aiArrowAttack = new EntityAIAttackRangedBowAnti(this, 1.0D, 20, 15.0F); public EntityAntiSkeleton(World par1World){ super(par1World); tasks.addTask(1, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIRestrictSun(this)); tasks.addTask(5, new EntityAIWander(this, 1.0D)); tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(6, new EntityAILookIdle(this)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); tasks.addTask(4, aiArrowAttack); } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.25D); if(ACConfig.hardcoreMode) getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(80.0D); else getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(40.0D); } @Override protected void entityInit() { super.entityInit(); dataManager.register(field_184728_b, Boolean.valueOf(false)); } @Override protected SoundEvent getAmbientSound() { return SoundEvents.ENTITY_SKELETON_AMBIENT; } @Override protected SoundEvent getHurtSound() { return SoundEvents.ENTITY_SKELETON_HURT; } @Override protected SoundEvent getDeathSound() { return SoundEvents.ENTITY_SKELETON_DEATH; } @Override protected void playStepSound(BlockPos pos, Block blockIn) { playSound(SoundEvents.ENTITY_SKELETON_STEP, 0.15F, 1.0F); } @Override public EnumCreatureAttribute getCreatureAttribute() { return EnumCreatureAttribute.UNDEAD; } @Override public void updateRidden() { super.updateRidden(); if (getRidingEntity() instanceof EntityCreature) { EntityCreature entitycreature = (EntityCreature)getRidingEntity(); renderYawOffset = entitycreature.renderYawOffset; } } @Override protected Item getDropItem() { return Items.ARROW; } @Override protected ResourceLocation getLootTable(){ return ACLoot.ENTITY_ANTI_SKELETON; } @Override protected void dropFewItems(boolean par1, int par2) { int j; int k; j = rand.nextInt(3 + par2); for (k = 0; k < j; ++k) dropItem(Items.ARROW, 1); j = rand.nextInt(3 + par2); for (k = 0; k < j; ++k) dropItem(ACItems.anti_bone, 1); } @Override protected void collideWithEntity(Entity par1Entity) { if(!world.isRemote && par1Entity instanceof EntitySkeleton){ boolean flag = world.getGameRules().getBoolean("mobGriefing"); world.createExplosion(this, posX, posY, posZ, 5, flag); setDead(); } else par1Entity.applyEntityCollision(this); } @Override protected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty) { super.setEquipmentBasedOnDifficulty(difficulty); setItemStackToSlot(EntityEquipmentSlot.MAINHAND, new ItemStack(Items.BOW)); } @Override public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData) { par1EntityLivingData = super.onInitialSpawn(difficulty, par1EntityLivingData); setEquipmentBasedOnDifficulty(difficulty); setEnchantmentBasedOnDifficulty(difficulty); setCanPickUpLoot(rand.nextFloat() < 0.55F * difficulty.getClampedAdditionalDifficulty()); if (getItemStackFromSlot(EntityEquipmentSlot.HEAD).isEmpty()) { Calendar calendar = world.getCurrentDate(); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && rand.nextFloat() < 0.25F) { setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(rand.nextFloat() < 0.1F ? Blocks.LIT_PUMPKIN : Blocks.PUMPKIN)); inventoryArmorDropChances[EntityEquipmentSlot.HEAD.getIndex()] = 0.0F; } } return par1EntityLivingData; } /** * Attack the specified entity using a ranged attack. */ @Override public void attackEntityWithRangedAttack(EntityLivingBase par1EntityLivingBase, float par2) { EntityArrow entityarrow = new EntityTippedArrow(world, this); double d0 = par1EntityLivingBase.posX - posX; double d1 = par1EntityLivingBase.getEntityBoundingBox().minY + par1EntityLivingBase.height / 3.0F - entityarrow.posY; double d2 = par1EntityLivingBase.posZ - posZ; double d3 = MathHelper.sqrt(d0 * d0 + d2 * d2); entityarrow.setThrowableHeading(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, 14 - world.getDifficulty().getDifficultyId() * 4); int i = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.POWER, this); int j = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.PUNCH, this); entityarrow.setDamage(par2 * 2.0F + rand.nextGaussian() * 0.25D + world.getDifficulty().getDifficultyId() * 0.11F); if (i > 0) entityarrow.setDamage(entityarrow.getDamage() + i * 0.5D + 0.5D); if (j > 0) entityarrow.setKnockbackStrength(j); if (EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.FLAME, this) > 0) entityarrow.setFire(100); playSound(SoundEvents.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (getRNG().nextFloat() * 0.4F + 0.8F)); world.spawnEntity(entityarrow); } @Override public double getYOffset() { return -0.35D; } @SideOnly(Side.CLIENT) public boolean func_184725_db() { return dataManager.get(field_184728_b).booleanValue(); } public void func_184724_a(boolean p_184724_1_) { dataManager.set(field_184728_b, Boolean.valueOf(p_184724_1_)); } }