/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.entity; import java.util.Calendar; import net.minecraft.entity.Entity; import net.minecraft.entity.EnumCreatureAttribute; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackMelee; import net.minecraft.entity.ai.EntityAIFleeSun; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.World; import com.shinoow.abyssalcraft.api.AbyssalCraftAPI; import com.shinoow.abyssalcraft.api.entity.IAntiEntity; import com.shinoow.abyssalcraft.api.entity.ICoraliumEntity; import com.shinoow.abyssalcraft.api.entity.IDreadEntity; import com.shinoow.abyssalcraft.api.item.ACItems; import com.shinoow.abyssalcraft.lib.ACConfig; import com.shinoow.abyssalcraft.lib.ACLib; import com.shinoow.abyssalcraft.lib.ACLoot; import com.shinoow.abyssalcraft.lib.ACSounds; public class EntityShadowBeast extends EntityMob implements IAntiEntity, ICoraliumEntity, IDreadEntity { public EntityShadowBeast(World par1World) { super(par1World); setSize(1.0F, 2.8F); tasks.addTask(2, new EntityAIAttackMelee(this, 0.35D, true)); tasks.addTask(3, new EntityAIMoveTowardsRestriction(this, 0.35D)); tasks.addTask(4, new EntityAIWander(this, 0.35D)); tasks.addTask(5, new EntityAIFleeSun(this, 0.35D)); tasks.addTask(6, new EntityAILookIdle(this)); tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(0.3D); if(ACConfig.hardcoreMode){ getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(200.0D); getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(20.0D); } else { getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(100.0D); getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(10.0D); } } @Override public boolean attackEntityAsMob(Entity par1Entity) { swingArm(EnumHand.MAIN_HAND); swingArm(EnumHand.OFF_HAND); boolean flag = super.attackEntityAsMob(par1Entity); if(ACConfig.hardcoreMode && par1Entity instanceof EntityPlayer) par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this).setDamageBypassesArmor().setDamageIsAbsolute(), 3 * (float)(ACConfig.damageAmpl > 1.0D ? ACConfig.damageAmpl : 1)); return flag; } @Override protected float getSoundPitch() { return rand.nextFloat() - rand.nextFloat() * 0.2F + 0.6F; } @Override protected SoundEvent getHurtSound() { return ACSounds.shadow_hurt; } @Override protected SoundEvent getDeathSound() { return ACSounds.shadow_death; } @Override protected Item getDropItem() { return ACItems.shadow_gem; } @Override protected ResourceLocation getLootTable(){ return ACLoot.ENTITY_SHADOW_BEAST; } @Override public EnumCreatureAttribute getCreatureAttribute() { return AbyssalCraftAPI.SHADOW; } @Override public void onLivingUpdate() { for (int i = 0; i < 2 && ACConfig.particleEntity && world.provider.getDimension() != ACLib.dark_realm_id; ++i) world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, posX + (rand.nextDouble() - 0.5D) * width, posY + rand.nextDouble() * height, posZ + (rand.nextDouble() - 0.5D) * width, 0.0D, 0.0D, 0.0D); super.onLivingUpdate(); } @Override public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData) { par1EntityLivingData = super.onInitialSpawn(difficulty, par1EntityLivingData); if (getItemStackFromSlot(EntityEquipmentSlot.HEAD).isEmpty()) { Calendar calendar = world.getCurrentDate(); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && rand.nextFloat() < 0.25F) { setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(rand.nextFloat() < 0.1F ? Blocks.LIT_PUMPKIN : Blocks.PUMPKIN)); inventoryArmorDropChances[EntityEquipmentSlot.HEAD.getIndex()] = 0.0F; } } return par1EntityLivingData; } }