/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.blocks; import net.minecraft.block.SoundType; import net.minecraft.block.material.MapColor; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import com.shinoow.abyssalcraft.lib.ACTabs; public class BlockSolidLava extends BlockACBasic { public BlockSolidLava(String par1) { super(Material.ROCK, "pickaxe", 2, 10F, 100F, SoundType.STONE, MapColor.TNT); setUnlocalizedName(par1); setCreativeTab(ACTabs.tabDecoration); } @Override public AxisAlignedBB getCollisionBoundingBox(IBlockState state, IBlockAccess par1World, BlockPos pos) { float f = 0.125F; return new AxisAlignedBB(0, 0, 0, 1, 1 - f, 1); } @Override public boolean isBurning(IBlockAccess world, BlockPos pos) { return true; } }