/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.entity.anti; import java.util.Calendar; import java.util.UUID; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EnumCreatureAttribute; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackMelee; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAISwimming; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.SoundEvents; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.datasync.DataParameter; import net.minecraft.network.datasync.DataSerializers; import net.minecraft.network.datasync.EntityDataManager; import net.minecraft.util.DamageSource; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; import net.minecraft.util.math.BlockPos; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.EnumDifficulty; import net.minecraft.world.World; import net.minecraftforge.common.ForgeModContainer; import com.shinoow.abyssalcraft.api.entity.IAntiEntity; import com.shinoow.abyssalcraft.api.item.ACItems; import com.shinoow.abyssalcraft.common.entity.EntityAbyssalZombie; import com.shinoow.abyssalcraft.init.InitHandler; import com.shinoow.abyssalcraft.lib.ACConfig; import com.shinoow.abyssalcraft.lib.ACLoot; import com.shinoow.abyssalcraft.lib.ACSounds; public class EntityAntiAbyssalZombie extends EntityMob implements IAntiEntity { private static final DataParameter<Byte> CHILD = EntityDataManager.createKey(EntityAntiAbyssalZombie.class, DataSerializers.BYTE); private static final UUID babySpeedBoostUUID = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836"); private static final AttributeModifier babySpeedBoostModifier = new AttributeModifier(babySpeedBoostUUID, "Baby speed boost", 0.5D, 1); private static final UUID attackDamageBoostUUID = UUID.fromString("648D7064-6A60-4F59-8ABE-C2C23A6DD7A9"); private static final AttributeModifier attackDamageBoost = new AttributeModifier(attackDamageBoostUUID, "Halloween Attack Damage Boost", 3.0D, 0); public EntityAntiAbyssalZombie(World par1World) { super(par1World); tasks.addTask(0, new EntityAISwimming(this)); tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, true)); tasks.addTask(4, new EntityAIMoveTowardsRestriction(this, 1.0D)); tasks.addTask(5, new EntityAIWander(this, 1.0D)); tasks.addTask(8, new EntityAILookIdle(this)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiPlayer.class, 8.0F)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiAbyssalZombie.class, 8.0F)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiZombie.class, 8.0F)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiGhoul.class, 8.0F)); tasks.addTask(8, new EntityAIWatchClosest(this, EntityAntiSkeleton.class, 8.0F)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityAntiZombie.class, true)); targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(42.0D); getEntityAttribute(SharedMonsterAttributes.KNOCKBACK_RESISTANCE).setBaseValue(0.0D); getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D); if(ACConfig.hardcoreMode){ getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(100.0D); getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(12.0D); } else { getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(50.0D); getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D); } } @Override public boolean attackEntityAsMob(Entity par1Entity) { if(ACConfig.hardcoreMode && par1Entity instanceof EntityPlayer) par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this).setDamageBypassesArmor().setDamageIsAbsolute(), 1.5F * (float)(ACConfig.damageAmpl > 1.0D ? ACConfig.damageAmpl : 1)); return super.attackEntityAsMob(par1Entity); } @Override protected void entityInit() { super.entityInit(); dataManager.register(CHILD, Byte.valueOf((byte)0)); } @Override public boolean isChild() { return dataManager.get(CHILD).byteValue() == 1; } /** * Set whether this zombie is a child. */ public void setChild(boolean par1) { dataManager.set(CHILD, Byte.valueOf((byte)(par1 ? 1 : 0))); if (world != null && !world.isRemote) { IAttributeInstance attributeinstance = getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED); attributeinstance.removeModifier(babySpeedBoostModifier); if (par1) attributeinstance.applyModifier(babySpeedBoostModifier); } } /** * Returns the sound this mob makes while it's alive. */ @Override protected SoundEvent getAmbientSound() { return ACSounds.abyssal_zombie_ambient; } /** * Returns the sound this mob makes when it is hurt. */ @Override protected SoundEvent getHurtSound() { return ACSounds.abyssal_zombie_hurt; } /** * Returns the sound this mob makes on death. */ @Override protected SoundEvent getDeathSound() { return ACSounds.abyssal_zombie_death; } @Override protected void playStepSound(BlockPos pos, Block par4) { playSound(SoundEvents.ENTITY_ZOMBIE_STEP, 0.15F, 1.0F); } @Override protected Item getDropItem() { return ACItems.anti_plagued_flesh; } @Override protected ResourceLocation getLootTable(){ return ACLoot.ENTITY_ABYSSAL_ANTI_ZOMBIE; } @Override public EnumCreatureAttribute getCreatureAttribute() { return EnumCreatureAttribute.UNDEAD; } @Override public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { super.writeEntityToNBT(par1NBTTagCompound); if (isChild()) par1NBTTagCompound.setBoolean("IsBaby", true); } @Override public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { super.readEntityFromNBT(par1NBTTagCompound); if (par1NBTTagCompound.getBoolean("IsBaby")) setChild(true); } @Override protected void collideWithEntity(Entity par1Entity) { if(!world.isRemote && par1Entity instanceof EntityAbyssalZombie){ boolean flag = world.getGameRules().getBoolean("mobGriefing"); world.createExplosion(this, posX, posY, posZ, 5, flag); setDead(); } else par1Entity.applyEntityCollision(this); } @Override protected void updateEquipmentIfNeeded(EntityItem itemEntity) { if(!InitHandler.INSTANCE.isItemBlacklisted(this, itemEntity.getEntityItem())) super.updateEquipmentIfNeeded(itemEntity); } @Override public void onKillEntity(EntityLivingBase par1EntityLivingBase) { super.onKillEntity(par1EntityLivingBase); if(world.getDifficulty() == EnumDifficulty.HARD || world.getDifficulty() == EnumDifficulty.NORMAL && par1EntityLivingBase instanceof EntityAntiZombie) { if (rand.nextBoolean()) return; EntityAntiAbyssalZombie antiAbyaalZombie = new EntityAntiAbyssalZombie(world); antiAbyaalZombie.copyLocationAndAnglesFrom(par1EntityLivingBase); world.removeEntity(par1EntityLivingBase); antiAbyaalZombie.onInitialSpawn(world.getDifficultyForLocation(new BlockPos(posX, posY, posZ)), (IEntityLivingData)null); if (par1EntityLivingBase.isChild()) antiAbyaalZombie.setChild(true); world.spawnEntity(antiAbyaalZombie); world.playEvent((EntityPlayer)null, 1026, new BlockPos(posX, posY, posZ), 0); } } @Override public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData) { Object data = super.onInitialSpawn(difficulty, par1EntityLivingData); float f = difficulty.getClampedAdditionalDifficulty(); setCanPickUpLoot(rand.nextFloat() < 0.55F * f); if (data == null) data = new EntityAntiAbyssalZombie.GroupData(world.rand.nextFloat() < ForgeModContainer.zombieBabyChance, world.rand.nextFloat() < 0.05F, null); if (data instanceof EntityAntiAbyssalZombie.GroupData) { EntityAntiAbyssalZombie.GroupData groupdata = (EntityAntiAbyssalZombie.GroupData)data; if (groupdata.field_142048_a) setChild(true); } setEquipmentBasedOnDifficulty(difficulty); setEnchantmentBasedOnDifficulty(difficulty); if (getItemStackFromSlot(EntityEquipmentSlot.HEAD).isEmpty()) { Calendar calendar = world.getCurrentDate(); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31 && rand.nextFloat() < 0.25F) { setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(rand.nextFloat() < 0.1F ? Blocks.LIT_PUMPKIN : Blocks.PUMPKIN)); inventoryArmorDropChances[EntityEquipmentSlot.HEAD.getIndex()] = 0.0F; } } IAttributeInstance attribute = getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE); Calendar calendar = world.getCurrentDate(); attribute.removeModifier(attackDamageBoost); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31) attribute.applyModifier(attackDamageBoost); return (IEntityLivingData)data; } class GroupData implements IEntityLivingData { public boolean field_142048_a; private GroupData(boolean par2) { field_142048_a = false; field_142048_a = par2; } GroupData(boolean par2, boolean par3, Object par4EntityZombieINNER1) { this(par2); } } }