/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.inventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.shinoow.abyssalcraft.api.recipe.TransmutatorRecipes;
import com.shinoow.abyssalcraft.common.blocks.tile.TileEntityTransmutator;
public class ContainerTransmutator extends Container {
private TileEntityTransmutator tileTransmutator;
private int lastProcessTime;
private int lastBurnTime;
private int lastItemBurnTime;
public ContainerTransmutator(InventoryPlayer par1InventoryPlayer, TileEntityTransmutator par2TileEntityTransmutator)
{
tileTransmutator = par2TileEntityTransmutator;
addSlotToContainer(new Slot(par2TileEntityTransmutator, 0, 56, 17));
addSlotToContainer(new Slot(par2TileEntityTransmutator, 1, 56, 53));
addSlotToContainer(new SlotTransmutator(par1InventoryPlayer.player, par2TileEntityTransmutator, 2, 116, 35));
int i;
for (i = 0; i < 3; ++i)
for (int j = 0; j < 9; ++j)
addSlotToContainer(new Slot(par1InventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
for (i = 0; i < 9; ++i)
addSlotToContainer(new Slot(par1InventoryPlayer, i, 8 + i * 18, 142));
}
@Override
public void addListener(IContainerListener listener)
{
super.addListener(listener);
listener.sendProgressBarUpdate(this, 0, tileTransmutator.transmutatorProcessTime);
listener.sendProgressBarUpdate(this, 1, tileTransmutator.transmutatorBurnTime);
listener.sendProgressBarUpdate(this, 2, tileTransmutator.currentItemBurnTime);
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for (int i = 0; i < listeners.size(); ++i)
{
IContainerListener icrafting = listeners.get(i);
if (lastProcessTime != tileTransmutator.transmutatorProcessTime)
icrafting.sendProgressBarUpdate(this, 0, tileTransmutator.transmutatorProcessTime);
if (lastBurnTime != tileTransmutator.transmutatorBurnTime)
icrafting.sendProgressBarUpdate(this, 1, tileTransmutator.transmutatorBurnTime);
if (lastItemBurnTime != tileTransmutator.currentItemBurnTime)
icrafting.sendProgressBarUpdate(this, 2, tileTransmutator.currentItemBurnTime);
}
lastProcessTime = tileTransmutator.transmutatorProcessTime;
lastBurnTime = tileTransmutator.transmutatorBurnTime;
lastItemBurnTime = tileTransmutator.currentItemBurnTime;
}
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2)
{
if (par1 == 0)
tileTransmutator.transmutatorProcessTime = par2;
if (par1 == 1)
tileTransmutator.transmutatorBurnTime = par2;
if (par1 == 2)
tileTransmutator.currentItemBurnTime = par2;
if (par1 == 3)
tileTransmutator.transmutatorProcessTime = par2;
}
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return tileTransmutator.isUsableByPlayer(par1EntityPlayer);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
{
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = inventorySlots.get(par2);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (par2 == 2)
{
if (!mergeItemStack(itemstack1, 3, 39, true))
return ItemStack.EMPTY;
slot.onSlotChange(itemstack1, itemstack);
}
else if (par2 != 1 && par2 != 0)
{
if (!TransmutatorRecipes.instance().getTransmutationResult(itemstack1).isEmpty())
{
if (!mergeItemStack(itemstack1, 0, 1, false))
return ItemStack.EMPTY;
}
else if (TileEntityTransmutator.isItemFuel(itemstack1))
{
if (!mergeItemStack(itemstack1, 1, 2, false))
return ItemStack.EMPTY;
}
else if (par2 >= 3 && par2 < 30)
{
if (!mergeItemStack(itemstack1, 30, 39, false))
return ItemStack.EMPTY;
}
else if (par2 >= 30 && par2 < 39 && !mergeItemStack(itemstack1, 3, 30, false))
return ItemStack.EMPTY;
}
else if (!mergeItemStack(itemstack1, 3, 39, false))
return ItemStack.EMPTY;
if (itemstack1.isEmpty())
slot.putStack(ItemStack.EMPTY);
else
slot.onSlotChanged();
if (itemstack1.getCount() == itemstack.getCount())
return ItemStack.EMPTY;
slot.onTake(par1EntityPlayer, itemstack1);
}
return itemstack;
}
}