/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.blocks;
import java.util.Arrays;
import java.util.Random;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.client.model.obj.OBJModel;
import net.minecraftforge.common.model.TRSRTransformation;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.common.network.internal.FMLNetworkHandler;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.shinoow.abyssalcraft.AbyssalCraft;
import com.shinoow.abyssalcraft.api.block.ACBlocks;
import com.shinoow.abyssalcraft.common.blocks.tile.TileEntityEngraver;
import com.shinoow.abyssalcraft.lib.ACLib;
import com.shinoow.abyssalcraft.lib.ACTabs;
public class BlockEngraver extends BlockContainer {
public static final PropertyDirection FACING = PropertyDirection.create("facing");
private ExtendedBlockState state = new ExtendedBlockState(this, new IProperty[] {FACING}, new IUnlistedProperty[]{OBJModel.OBJProperty.INSTANCE});
private final Random rand = new Random();
private static boolean keepInventory;
public BlockEngraver() {
super(Material.ROCK);
setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
setCreativeTab(ACTabs.tabDecoration);
setSoundType(SoundType.STONE);
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand)
{
return getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return getDefaultState().withProperty(FACING, EnumFacing.getFront(meta));
}
@Override
public int getMetaFromState(IBlockState state)
{
return state.getValue(FACING).getIndex();
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public Item getItemDropped(IBlockState state, Random par1Random, int par3)
{
return Item.getItemFromBlock(ACBlocks.engraver);
}
@Override
public boolean onBlockActivated(World par1World, BlockPos pos, IBlockState state, EntityPlayer par5EntityPlayer, EnumHand hand, EnumFacing side, float par7, float par8, float par9) {
if(!par1World.isRemote)
FMLNetworkHandler.openGui(par5EntityPlayer, AbyssalCraft.instance, ACLib.engraverGuiID, par1World, pos.getX(), pos.getY(), pos.getZ());
return true;
}
public static void updateEngraverBlockState(World par1World, BlockPos pos) {
}
@Override
public TileEntity createNewTileEntity(World var1, int var2) {
return new TileEntityEngraver();
}
@Override
public void onBlockPlacedBy(World par1World, BlockPos pos, IBlockState state, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack) {
if (par5EntityLivingBase == null)
return;
TileEntityEngraver tile = (TileEntityEngraver) par1World.getTileEntity(pos);
if (par6ItemStack.hasDisplayName())
tile.func_145951_a(par6ItemStack.getDisplayName());
}
@Override
public void breakBlock(World par1World, BlockPos pos, IBlockState state) {
if (!keepInventory){
TileEntityEngraver tileentityengraver = (TileEntityEngraver)par1World.getTileEntity(pos);
if (tileentityengraver != null){
InventoryHelper.dropInventoryItems(par1World, pos, tileentityengraver);
par1World.updateComparatorOutputLevel(pos, this);
}
}
super.breakBlock(par1World, pos, state);
}
@Override
public boolean hasComparatorInputOverride(IBlockState state)
{
return true;
}
@Override
public int getComparatorInputOverride(IBlockState state, World par1World, BlockPos pos)
{
return Container.calcRedstoneFromInventory((IInventory)par1World.getTileEntity(pos));
}
@Override
@SideOnly(Side.CLIENT)
public ItemStack getItem(World par1World, BlockPos pos, IBlockState state)
{
return new ItemStack(ACBlocks.engraver);
}
@Override
public IBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos)
{
EnumFacing facing = state.getValue(FACING);
TRSRTransformation transform = new TRSRTransformation(facing);
OBJModel.OBJState retState = new OBJModel.OBJState(Arrays.asList(new String[]{OBJModel.Group.ALL}), true, transform);
return ((IExtendedBlockState) state).withProperty(OBJModel.OBJProperty.INSTANCE, retState);
}
@Override
public BlockStateContainer createBlockState()
{
return new BlockStateContainer.Builder(this).add(FACING).add(OBJModel.OBJProperty.INSTANCE).build();
}
}