/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.blocks.itemblock; import com.shinoow.abyssalcraft.api.block.ACBlocks; import com.shinoow.abyssalcraft.common.blocks.BlockShoggothOoze; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class ItemShoggothOoze extends ItemBlock { public ItemShoggothOoze(Block block) { super(block); setMaxDamage(0); setHasSubtypes(true); } /** * Called when a Block is right-clicked with this Item */ @Override public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { ItemStack stack = player.getHeldItem(hand); if (!stack.isEmpty() && player.canPlayerEdit(pos, facing, stack)) { IBlockState iblockstate = worldIn.getBlockState(pos); Block block = iblockstate.getBlock(); BlockPos blockpos = pos; if ((facing != EnumFacing.UP || block != this.block) && !block.isReplaceable(worldIn, pos)) { blockpos = pos.offset(facing); iblockstate = worldIn.getBlockState(blockpos); block = iblockstate.getBlock(); } if (block == this.block) { int i = iblockstate.getValue(BlockShoggothOoze.LAYERS).intValue(); if (i <= 7) { IBlockState iblockstate1 = iblockstate.withProperty(BlockShoggothOoze.LAYERS, Integer.valueOf(i + 1)); AxisAlignedBB axisalignedbb = iblockstate1.getCollisionBoundingBox(worldIn, blockpos); if (axisalignedbb != Block.NULL_AABB && worldIn.checkNoEntityCollision(axisalignedbb.offset(blockpos)) && worldIn.setBlockState(blockpos, iblockstate1, 10)) { SoundType soundtype = this.block.getSoundType(iblockstate1, worldIn, blockpos, player); worldIn.playSound(player, blockpos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); stack.shrink(1); return EnumActionResult.SUCCESS; } } } return super.onItemUse(player, worldIn, blockpos, hand, facing, hitX, hitY, hitZ); } else return EnumActionResult.FAIL; } /** * Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is * placed as a Block (mostly used with ItemBlocks). */ @Override public int getMetadata(int damage) { return damage; } @Override public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack) { IBlockState state = world.getBlockState(pos); return state.getBlock() != ACBlocks.shoggoth_ooze || state.getValue(BlockShoggothOoze.LAYERS) > 7 ? super.canPlaceBlockOnSide(world, pos, side, player, stack) : true; } }