/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.blocks.tile;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import com.shinoow.abyssalcraft.api.energy.IEnergyCollector;
public class TileEntityEnergyCollector extends TileEntity implements IEnergyCollector {
private float energy;
@Override
public void readFromNBT(NBTTagCompound nbttagcompound)
{
super.readFromNBT(nbttagcompound);
energy = nbttagcompound.getFloat("PotEnergy");
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound nbttagcompound)
{
super.writeToNBT(nbttagcompound);
nbttagcompound.setFloat("PotEnergy", energy);
return nbttagcompound;
}
@Override
public SPacketUpdateTileEntity getUpdatePacket() {
return new SPacketUpdateTileEntity(pos, 1, getUpdateTag());
}
@Override
public NBTTagCompound getUpdateTag()
{
return writeToNBT(new NBTTagCompound());
}
@Override
public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity packet)
{
readFromNBT(packet.getNbtCompound());
}
@Override
public float getContainedEnergy() {
return energy;
}
@Override
public int getMaxEnergy() {
return 1000;
}
@Override
public void addEnergy(float energy) {
this.energy += energy;
if(this.energy > getMaxEnergy()) this.energy = getMaxEnergy();
world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 2);
}
@Override
public float consumeEnergy(float energy) {
if(energy < this.energy){
this.energy -= energy;
world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 2);
return energy;
} else {
float ret = this.energy;
this.energy = 0;
world.notifyBlockUpdate(pos, world.getBlockState(pos), world.getBlockState(pos), 2);
return ret;
}
}
@Override
public boolean canAcceptPE() {
return getContainedEnergy() < getMaxEnergy();
}
@Override
public boolean canTransferPE() {
return getContainedEnergy() > 0;
}
@Override
public TileEntity getContainerTile() {
return this;
}
}