/*******************************************************************************
* AbyssalCraft
* Copyright (c) 2012 - 2017 Shinoow.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Contributors:
* Shinoow - implementation
******************************************************************************/
package com.shinoow.abyssalcraft.common.blocks;
import java.util.List;
import java.util.Random;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import com.shinoow.abyssalcraft.common.blocks.tile.TileEntityEnergyRelay;
import com.shinoow.abyssalcraft.lib.ACTabs;
public class BlockEnergyRelay extends BlockContainer {
public static final PropertyDirection FACING = PropertyDirection.create("facing");
public BlockEnergyRelay() {
super(Material.ROCK);
setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
setUnlocalizedName("energyrelay");
setHardness(6.0F);
setResistance(12.0F);
setSoundType(SoundType.STONE);
setCreativeTab(ACTabs.tabDecoration);
setHarvestLevel("pickaxe", 0);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
EnumFacing enumfacing = state.getValue(FACING);
switch (enumfacing)
{
case EAST:
return new AxisAlignedBB(0.0F, 0.1F, 0.1F, 0.6F, 0.9F, 0.9F);
case WEST:
return new AxisAlignedBB(0.4F, 0.1F, 0.1F, 1.0F, 0.9F, 0.9F);
case SOUTH:
return new AxisAlignedBB(0.1F, 0.1F, 0.0F, 0.9F, 0.9F, 0.6F);
case NORTH:
return new AxisAlignedBB(0.1F, 0.1F, 0.4F, 0.9F, 0.9F, 1.0F);
case UP:
return new AxisAlignedBB(0.1F, 0.0F, 0.1F, 0.9F, 0.6F, 0.9F);
case DOWN:
return new AxisAlignedBB(0.1F, 0.4F, 0.1F, 0.9F, 1.0F, 0.9F);
default:
return new AxisAlignedBB(0.1F, 0.0F, 0.1F, 0.9F, 0.6F, 0.9F);
}
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta) {
return new TileEntityEnergyRelay();
}
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
@Override
public void breakBlock(World world, BlockPos pos, IBlockState state)
{
Random rand = new Random();
TileEntityEnergyRelay relay = (TileEntityEnergyRelay) world.getTileEntity(pos);
if(relay != null){
ItemStack stack = new ItemStack(getItemDropped(state, rand, 1), 1, damageDropped(state));
if(!stack.hasTagCompound())
stack.setTagCompound(new NBTTagCompound());
stack.getTagCompound().setFloat("PotEnergy", relay.getContainedEnergy());
float f = rand.nextFloat() * 0.8F + 0.1F;
float f1 = rand.nextFloat() * 0.8F + 0.1F;
float f2 = rand.nextFloat() * 0.8F + 0.1F;
EntityItem item = new EntityItem(world, pos.getX() + f, pos.getY() + f1, pos.getZ() + f2, stack);
float f3 = 0.05F;
item.motionX = (float)rand.nextGaussian() * f3;
item.motionY = (float)rand.nextGaussian() * f3 + 0.2F;
item.motionZ = (float)rand.nextGaussian() * f3;
world.spawnEntity(item);
}
super.breakBlock(world, pos, state);
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
if(stack.hasTagCompound() && stack.getTagCompound().hasKey("PotEnergy")){
TileEntity tile = worldIn.getTileEntity(pos);
if(tile != null && tile instanceof TileEntityEnergyRelay)
((TileEntityEnergyRelay)tile).addEnergy(stack.getTagCompound().getFloat("PotEnergy"));
}
}
@Override
public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
{
return new java.util.ArrayList<ItemStack>();
}
@Override
public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand)
{
return super.getStateForPlacement(worldIn, pos, facing, hitX, hitY, hitZ, meta, placer, hand).withProperty(FACING, facing);
}
/**
* Convert the given metadata into a BlockState for this Block
*/
@Override
public IBlockState getStateFromMeta(int meta)
{
EnumFacing enumfacing = EnumFacing.getFront(meta);
return getDefaultState().withProperty(FACING, enumfacing);
}
/**
* Convert the BlockState into the correct metadata value
*/
@Override
public int getMetaFromState(IBlockState state)
{
return state.getValue(FACING).getIndex();
}
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer.Builder(this).add(FACING).build();
}
}