/******************************************************************************* * AbyssalCraft * Copyright (c) 2012 - 2017 Shinoow. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v3 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/lgpl-3.0.txt * * Contributors: * Shinoow - implementation ******************************************************************************/ package com.shinoow.abyssalcraft.common.entity; import java.util.Calendar; import java.util.UUID; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.EnumCreatureAttribute; import net.minecraft.entity.IEntityLivingData; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.EntityAIAttackMelee; import net.minecraft.entity.ai.EntityAIHurtByTarget; import net.minecraft.entity.ai.EntityAILookIdle; import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction; import net.minecraft.entity.ai.EntityAINearestAttackableTarget; import net.minecraft.entity.ai.EntityAIWander; import net.minecraft.entity.ai.EntityAIWatchClosest; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.IAttributeInstance; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.SoundEvents; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.potion.PotionEffect; import net.minecraft.util.DamageSource; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; import net.minecraft.util.math.BlockPos; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.World; import com.shinoow.abyssalcraft.api.AbyssalCraftAPI; import com.shinoow.abyssalcraft.api.entity.IDreadEntity; import com.shinoow.abyssalcraft.api.item.ACItems; import com.shinoow.abyssalcraft.lib.ACAchievements; import com.shinoow.abyssalcraft.lib.ACConfig; import com.shinoow.abyssalcraft.lib.ACLoot; import com.shinoow.abyssalcraft.lib.ACSounds; public class EntityDreadguard extends EntityMob implements IDreadEntity { private static final UUID attackDamageBoostUUID = UUID.fromString("648D7064-6A60-4F59-8ABE-C2C23A6DD7A9"); private static final AttributeModifier attackDamageBoost = new AttributeModifier(attackDamageBoostUUID, "Halloween Attack Damage Boost", 5.0D, 0); public EntityDreadguard(World par1World) { super(par1World); setSize(1.0F, 3.0F); isImmuneToFire = true; tasks.addTask(2, new EntityAIAttackMelee(this, 1.0D, true)); tasks.addTask(3, new EntityAIMoveTowardsRestriction(this, 1.0D)); tasks.addTask(4, new EntityAIWander(this, 1.0D)); tasks.addTask(5, new EntityAILookIdle(this)); tasks.addTask(5, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F)); targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, true)); } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D); if(ACConfig.hardcoreMode){ getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(240.0D); getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(20.0D); } else { getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(120.0D); getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(10.0D); } } @Override public boolean canBreatheUnderwater() { return true; } @Override public void onDeath(DamageSource par1DamageSource) { if (par1DamageSource.getEntity() instanceof EntityPlayer) { EntityPlayer entityplayer = (EntityPlayer)par1DamageSource.getEntity(); entityplayer.addStat(ACAchievements.kill_dreadguard, 1); } super.onDeath(par1DamageSource); } @Override public boolean attackEntityAsMob(Entity par1Entity) { boolean flag = super.attackEntityAsMob(par1Entity); if (flag) if (par1Entity instanceof EntityLivingBase) ((EntityLivingBase)par1Entity).addPotionEffect(new PotionEffect(AbyssalCraftAPI.dread_plague, 100)); if(ACConfig.hardcoreMode && par1Entity instanceof EntityPlayer) par1Entity.attackEntityFrom(DamageSource.causeMobDamage(this).setDamageBypassesArmor().setDamageIsAbsolute(), 3 * (float)(ACConfig.damageAmpl > 1.0D ? ACConfig.damageAmpl : 1)); return flag; } @Override public int getTotalArmorValue() { int var1 = super.getTotalArmorValue() + 2; if (var1 > 20) var1 = 20; return var1; } @Override protected SoundEvent getAmbientSound() { return ACSounds.dreadguard_ambient; } @Override protected SoundEvent getHurtSound() { return ACSounds.dreadguard_hurt; } @Override protected SoundEvent getDeathSound() { return ACSounds.dreadguard_death; } protected void playStepSound(BlockPos pos, int par4) { playSound(SoundEvents.ENTITY_ZOMBIE_STEP, 0.15F, 1.0F); } @Override public EnumCreatureAttribute getCreatureAttribute() { return EnumCreatureAttribute.UNDEFINED; } @Override protected ResourceLocation getLootTable(){ return ACLoot.ENTITY_DREADGUARD; } @Override protected Item getDropItem() { return ACItems.dreaded_shard_of_abyssalnite; } @Override public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData) { par1EntityLivingData = super.onInitialSpawn(difficulty, par1EntityLivingData); setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(ACItems.dreaded_abyssalnite_helmet)); setItemStackToSlot(EntityEquipmentSlot.CHEST, new ItemStack(ACItems.dreaded_abyssalnite_chestplate)); setItemStackToSlot(EntityEquipmentSlot.LEGS, new ItemStack(ACItems.dreaded_abyssalnite_leggings)); setItemStackToSlot(EntityEquipmentSlot.FEET, new ItemStack(ACItems.dreaded_abyssalnite_boots)); IAttributeInstance attribute = getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE); Calendar calendar = world.getCurrentDate(); attribute.removeModifier(attackDamageBoost); if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31){ attribute.applyModifier(attackDamageBoost); if(rand.nextFloat() < 0.25F){ setItemStackToSlot(EntityEquipmentSlot.HEAD, new ItemStack(rand.nextFloat() < 0.1F ? Blocks.LIT_PUMPKIN : Blocks.PUMPKIN)); inventoryArmorDropChances[EntityEquipmentSlot.HEAD.getIndex()] = 0.0F; } } return par1EntityLivingData; } }