package aurelienribon.tweenengine;
/**
* Base class for every easing equation. You can create your own equations
* and directly use them in the Tween engine by inheriting from this class.
*
* @see Tween
* @author Aurelien Ribon | http://www.aurelienribon.com/
*/
public abstract class TweenEquation {
/**
* Computes the next value of the interpolation.
*
* @param t The current time, between 0 and 1.
* @return The current value.
*/
public abstract float compute(float t);
/**
* Returns true if the given string is the name of this equation (the name
* is returned in the toString() method, don't forget to override it).
* This method is usually used to save/load a tween to/from a text file.
*/
public boolean isValueOf(String str) {
return str.equals(toString());
}
}