package info.u250.c2d.box2deditor.gdx.support;
import info.u250.c2d.engine.Engine;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
public class DefaultLabel extends Label{
private DefaultLabel(CharSequence text, LabelStyle style) {
super(text, style);
}
public static DefaultLabel getDefaultLabel(String text){
LabelStyle style = new LabelStyle(Engine.getDefaultFont(),Color.WHITE);
return new DefaultLabel(text, style);
}
}