package info.u250.c2d.box2deditor.gdx.support;
import info.u250.c2d.box2deditor.gdx.scenes.MainScene;
import info.u250.c2d.engine.Engine;
import info.u250.c2d.engine.Scene;
import info.u250.c2d.graphic.C2dStage;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.Vector2;
public abstract class AbstractBox2dHelper<T> extends C2dStage implements Scene {
final protected ShapeRenderer render;
final protected Vector2 worldCenter = new Vector2();
final protected MainScene adapter;
public AbstractBox2dHelper(MainScene adapter){
this.adapter = adapter;
render = Engine.getShapeRenderer();
}
@Override
public void update(float delta) {
worldCenter.set(Engine.getWidth()/2,Engine.getHeight()/2);
}
@Override
public void show() {}
@Override
public void hide() {}
public abstract Class<T> getType();
public void bind(T o){
model = o;
}
protected T model = null;
protected void updateToUI(){
adapter.callUI.updateToUI(model);
}
}