package info.u250.c2d.tests.misc;
import info.u250.c2d.engine.Engine;
import info.u250.c2d.engine.EngineDrive;
import info.u250.c2d.engine.Scene;
import info.u250.c2d.engine.events.Event;
import info.u250.c2d.engine.events.EventListener;
import info.u250.c2d.engine.resources.AliasResourceManager;
import com.badlogic.gdx.InputAdapter;
import com.badlogic.gdx.InputProcessor;
public class EventTest extends Engine {
@Override
protected EngineDrive onSetupEngineDrive() {
return new EngineX();
}
@Override
public void dispose () {
super.dispose();
}
private class EngineX implements EngineDrive{
@Override
public void onResourcesRegister(AliasResourceManager<String> reg) {
}
@Override
public void dispose() {}
@Override
public EngineOptions onSetupEngine() {
return new EngineOptions(new String[]{},800,480);
}
String test = "";
@Override
public void onLoadedResourcesCompleted() {
Engine.getEventManager().register("_test_", new EventListener(){
@Override
public void onEvent(Event event) {
test = "\n wawa \n i click \n yes \n event fire ~~~\n :)";
}
});
Engine.setMainScene(new Scene() {
@Override
public void render(float delta) {
Engine.debugInfo("Event manager: touch the screen to fire ."+test);
}
@Override
public InputProcessor getInputProcessor() {
return new InputAdapter(){
public boolean touchDown(int x, int y, int pointer, int button) {
Engine.getEventManager().fire("_test_", null);
return false;
};
};
}
@Override
public void update(float delta) {
}
@Override
public void hide() {
}
@Override
public void show() {
}
});
}
}
}