package pneumaticCraft.common.inventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
/**
*
* @author CovertJaguar <http://www.railcraft.info>
*/
public class SlotUntouchable extends SlotBase implements IPhantomSlot{
public SlotUntouchable(IInventory contents, int id, int x, int y){
super(contents, id, x, y);
}
@Override
public boolean isItemValid(ItemStack itemstack){
return false;
}
@Override
public boolean canTakeStack(EntityPlayer par1EntityPlayer){
return false;
}
@Override
public boolean canAdjust(){
return false;
}
@Override
public boolean canShift(){
return false;
}
}