package pneumaticCraft.common.inventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
import pneumaticCraft.common.tileentity.TileEntitySecurityStation;
public class ContainerSecurityStationHacking extends ContainerPneumaticBase<TileEntitySecurityStation>{
public ContainerSecurityStationHacking(InventoryPlayer inventoryPlayer, TileEntitySecurityStation te){
super(te);
//add the network slots
for(int i = 0; i < 7; i++) {
for(int j = 0; j < 5; j++) {
addSlotToContainer(new SlotUntouchable(te, j + i * 5, 13 + j * 31, 18 + i * 31));
}
}
}
/**
* @param itemStack
* ItemStack to merge into inventory
* @param start
* minimum slot to attempt fill
* @param end
* maximum slot to attempt fill
* @param backwards
* go backwards
* @return true if stacks merged successfully public boolean
* mergeItemStack(itemStack, start, end, backwards)
*/
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2){
return null;
}
}