package pneumaticCraft.common.block;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityHopper;
import net.minecraft.world.World;
import pneumaticCraft.common.tileentity.TileEntityElevatorBase;
import pneumaticCraft.proxy.CommonProxy.EnumGuiId;
public class BlockElevatorBase extends BlockPneumaticCraftModeled{
public BlockElevatorBase(Material par2Material){
super(par2Material);
}
@Override
public void onBlockAdded(World world, int x, int y, int z){
super.onBlockAdded(world, x, y, z);
TileEntityElevatorBase elevatorBase = getCoreTileEntity(world, x, y, z);
if(elevatorBase != null) {
elevatorBase.updateMaxElevatorHeight();
}
}
@Override
protected Class<? extends TileEntity> getTileEntityClass(){
return TileEntityElevatorBase.class;
}
@Override
public EnumGuiId getGuiID(){
return EnumGuiId.ELEVATOR;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9){
return super.onBlockActivated(world, x, getCoreElevatorY(world, x, y, z), z, player, par6, par7, par8, par9);
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block block){
super.onNeighborBlockChange(world, x, y, z, block);
TileEntity te = world.getTileEntity(x, y, z);
if(te instanceof TileEntityElevatorBase) {
TileEntityElevatorBase thisTe = (TileEntityElevatorBase)te;
if(thisTe.isCoreElevator()) {
TileEntityElevatorBase teAbove = getCoreTileEntity(world, x, y, z);
if(teAbove != null && teAbove != thisTe) {
for(int i = 0; i < thisTe.getSizeInventory(); i++) {
ItemStack item = thisTe.getStackInSlot(i);
if(item != null) {
ItemStack leftover = TileEntityHopper.func_145889_a(teAbove, item, 0);
thisTe.setInventorySlotContents(i, null);
if(leftover != null) {
EntityItem entity = new EntityItem(world, teAbove.xCoord + 0.5, teAbove.yCoord + 1.5, teAbove.zCoord + 0.5, leftover);
world.spawnEntityInWorld(entity);
}
}
}
}
}
}
}
public static int getCoreElevatorY(World world, int x, int y, int z){
if(world.getBlock(x, y + 1, z) == Blockss.elevatorBase) {
return getCoreElevatorY(world, x, y + 1, z);
} else {
return y;
}
}
public static TileEntityElevatorBase getCoreTileEntity(World world, int x, int y, int z){
return (TileEntityElevatorBase)world.getTileEntity(x, getCoreElevatorY(world, x, y, z), z);
}
@Override
public void breakBlock(World world, int x, int y, int z, Block block, int meta){
if(world.getBlock(x, y - 1, z) == Blockss.elevatorBase) {
TileEntity te = world.getTileEntity(x, y - 1, z);
((TileEntityElevatorBase)te).moveInventoryToThis();
}
TileEntityElevatorBase elevatorBase = getCoreTileEntity(world, x, y, z);
if(elevatorBase != null) {
elevatorBase.updateMaxElevatorHeight();
}
super.breakBlock(world, x, y, z, block, meta);
}
@Override
protected void dropInventory(World world, int x, int y, int z){
TileEntity tileEntity = world.getTileEntity(x, y, z);
if(!(tileEntity instanceof TileEntityElevatorBase)) return;
TileEntityElevatorBase inventory = (TileEntityElevatorBase)tileEntity;
Random rand = new Random();
for(int i = getInventoryDropStartSlot(inventory); i < getInventoryDropEndSlot(inventory); i++) {
ItemStack itemStack = inventory.getRealStackInSlot(i);
if(itemStack != null && itemStack.stackSize > 0) {
float dX = rand.nextFloat() * 0.8F + 0.1F;
float dY = rand.nextFloat() * 0.8F + 0.1F;
float dZ = rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityItem = new EntityItem(world, x + dX, y + dY, z + dZ, new ItemStack(itemStack.getItem(), itemStack.stackSize, itemStack.getItemDamage()));
if(itemStack.hasTagCompound()) {
entityItem.getEntityItem().setTagCompound((NBTTagCompound)itemStack.getTagCompound().copy());
}
float factor = 0.05F;
entityItem.motionX = rand.nextGaussian() * factor;
entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
entityItem.motionZ = rand.nextGaussian() * factor;
world.spawnEntityInWorld(entityItem);
itemStack.stackSize = 0;
}
}
}
}