package pneumaticCraft.common.block; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import pneumaticCraft.common.tileentity.TileEntityUVLightBox; import pneumaticCraft.lib.BBConstants; import pneumaticCraft.proxy.CommonProxy.EnumGuiId; public class BlockUVLightBox extends BlockPneumaticCraftModeled{ public BlockUVLightBox(Material par2Material){ super(par2Material); } @Override public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, int x, int y, int z){ ForgeDirection facing = ForgeDirection.getOrientation(blockAccess.getBlockMetadata(x, y, z)); if(facing == ForgeDirection.NORTH || facing == ForgeDirection.SOUTH) { setBlockBounds(BBConstants.UV_LIGHT_BOX_LENGTH_MIN, 0, BBConstants.UV_LIGHT_BOX_WIDTH_MIN, 1 - BBConstants.UV_LIGHT_BOX_LENGTH_MIN, BBConstants.UV_LIGHT_BOX_TOP_MAX, 1 - BBConstants.UV_LIGHT_BOX_WIDTH_MIN); } else { setBlockBounds(BBConstants.UV_LIGHT_BOX_WIDTH_MIN, 0, BBConstants.UV_LIGHT_BOX_LENGTH_MIN, 1 - BBConstants.UV_LIGHT_BOX_WIDTH_MIN, BBConstants.UV_LIGHT_BOX_TOP_MAX, 1 - BBConstants.UV_LIGHT_BOX_LENGTH_MIN); } } @Override public void addCollisionBoxesToList(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List arraylist, Entity par7Entity){ setBlockBoundsBasedOnState(world, i, j, k); super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity); setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } @Override protected Class<? extends TileEntity> getTileEntityClass(){ return TileEntityUVLightBox.class; } @Override public EnumGuiId getGuiID(){ return EnumGuiId.UV_LIGHT_BOX; } @Override public int getLightValue(IBlockAccess world, int x, int y, int z){ Block block = world.getBlock(x, y, z); if(block != null && block != this) { return block.getLightValue(world, x, y, z); } TileEntity te = world.getTileEntity(x, y, z); if(te != null && te instanceof TileEntityUVLightBox) { return ((TileEntityUVLightBox)te).getLightLevel(); } else { return 0; } } @Override public boolean isRotatable(){ return true; } /** * Returns true if the block is emitting direct/strong redstone power on the * specified side. Args: World, X, Y, Z, side. Note that the side is * reversed - eg it is 1 (up) when checking the bottom of the block. */ @Override public int isProvidingStrongPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5){ return 0; } /** * Returns true if the block is emitting indirect/weak redstone power on the * specified side. If isBlockNormalCube returns true, standard redstone * propagation rules will apply instead and this will not be called. Args: * World, X, Y, Z, side. Note that the side is reversed - eg it is 1 (up) * when checking the bottom of the block. */ @Override public int isProvidingWeakPower(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5){ TileEntity te = par1IBlockAccess.getTileEntity(par2, par3, par4); if(te instanceof TileEntityUVLightBox) { TileEntityUVLightBox teLb = (TileEntityUVLightBox)te; return teLb.shouldEmitRedstone() ? 15 : 0; } return 0; } @Override public boolean canProvidePower(){ return true; } }