package pneumaticCraft.client.model;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
public interface IBaseModel{
/**
* Main render method
* @param size
* @param tile TileEntity that is being rendered. Warning: This can be null (in itemrendering for example)
*/
public void renderStatic(float size, TileEntity te);
public void renderDynamic(float size, TileEntity te, float partialTicks);
public ResourceLocation getModelTexture(TileEntity tile);
public boolean rotateModelBasedOnBlockMeta();
}