package pneumaticCraft.common.inventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.ForgeDirection;
import pneumaticCraft.common.AchievementHandler;
import pneumaticCraft.common.fluid.Fluids;
import pneumaticCraft.common.tileentity.TileEntityRefinery;
public class ContainerRefinery extends ContainerPneumaticBase<TileEntityRefinery>{
public ContainerRefinery(InventoryPlayer inventoryPlayer, TileEntityRefinery te){
super(te);
TileEntityRefinery refinery = te;
refinery.onNeighborTileUpdate();
while(refinery.getTileCache()[ForgeDirection.UP.ordinal()].getTileEntity() instanceof TileEntityRefinery) {
refinery = (TileEntityRefinery)refinery.getTileCache()[ForgeDirection.UP.ordinal()].getTileEntity();
addSyncedFields(refinery);
refinery.onNeighborTileUpdate();
}
// Add the player's inventory slots to the container
for(int inventoryRowIndex = 0; inventoryRowIndex < 3; ++inventoryRowIndex) {
for(int inventoryColumnIndex = 0; inventoryColumnIndex < 9; ++inventoryColumnIndex) {
addSlotToContainer(new Slot(inventoryPlayer, inventoryColumnIndex + inventoryRowIndex * 9 + 9, 8 + inventoryColumnIndex * 18, 84 + inventoryRowIndex * 18));
}
}
// Add the player's action bar slots to the container
for(int actionBarSlotIndex = 0; actionBarSlotIndex < 9; ++actionBarSlotIndex) {
addSlotToContainer(new Slot(inventoryPlayer, actionBarSlotIndex, 8 + actionBarSlotIndex * 18, 142));
}
if(te.getTankInfo(ForgeDirection.UP)[0].fluid != null && te.getTankInfo(ForgeDirection.UP)[0].fluid.getFluid() == Fluids.oil) {
AchievementHandler.giveAchievement(inventoryPlayer.player, new ItemStack(Fluids.getBucket(Fluids.oil)));
}
}
@Override
public boolean canInteractWith(EntityPlayer player){
return true;//te.isUseableByPlayer(player);
//return te.isGuiUseableByPlayer(player);
}
/**
* @param itemStack
* ItemStack to merge into inventory
* @param start
* minimum slot to attempt fill
* @param end
* maximum slot to attempt fill
* @param backwards
* go backwards
* @return true if stacks merged successfully public boolean
* mergeItemStack(itemStack, start, end, backwards)
*/
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2){
ItemStack var3 = null;
Slot var4 = (Slot)inventorySlots.get(par2);
if(var4 != null && var4.getHasStack()) {
ItemStack var5 = var4.getStack();
var3 = var5.copy();
if(par2 < 27) {
if(!mergeItemStack(var5, 27, 36, false)) return null;
var4.onSlotChange(var5, var3);
} else {
if(!mergeItemStack(var5, 0, 27, false)) return null;
var4.onSlotChange(var5, var3);
}
if(var5.stackSize == 0) {
var4.putStack((ItemStack)null);
} else {
var4.onSlotChanged();
}
if(var5.stackSize == var3.stackSize) return null;
var4.onPickupFromSlot(par1EntityPlayer, var5);
}
return var3;
}
@Override
public void onContainerClosed(EntityPlayer par1EntityPlayer){
super.onContainerClosed(par1EntityPlayer);
// te.closeGUI();
}
}