package pneumaticCraft.common.inventory;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
/**
*
* @author CovertJaguar <http://www.railcraft.info>
*/
public class SlotPhantom extends SlotBase implements IPhantomSlot{
// used for filters
SlotPhantom(IInventory par2IInventory, int par3, int par4, int par5){
super(par2IInventory, par3, par4, par5);
}
@Override
public boolean canShift(){
return true;
}
@Override
public boolean canTakeStack(EntityPlayer par1EntityPlayer){
return false;
}
@Override
public boolean canAdjust(){
return true;
}
}