package pneumaticCraft.common.inventory; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; /** * * @author CovertJaguar <http://www.railcraft.info> */ public class SlotPhantom extends SlotBase implements IPhantomSlot{ // used for filters SlotPhantom(IInventory par2IInventory, int par3, int par4, int par5){ super(par2IInventory, par3, par4, par5); } @Override public boolean canShift(){ return true; } @Override public boolean canTakeStack(EntityPlayer par1EntityPlayer){ return false; } @Override public boolean canAdjust(){ return true; } }