package pneumaticCraft.common.block;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import pneumaticCraft.common.tileentity.TileEntityPneumaticDoor;
import pneumaticCraft.common.tileentity.TileEntityPneumaticDoorBase;
import pneumaticCraft.lib.PneumaticValues;
public class BlockPneumaticDoor extends BlockPneumaticCraftModeled{
public boolean isTrackingPlayerEye;//will be true when the Pneumatic Door Base is determining if it should open the door dependant
//on the player watched block.
public BlockPneumaticDoor(Material par2Material){
super(par2Material);
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, int x, int y, int z){
if(isTrackingPlayerEye) {
setBlockBounds(0, 0, 0, 1, 1, 1);
} else {
float xMin = 0;
float zMin = 0;
float xMax = 1;
float zMax = 1;
TileEntity te = blockAccess.getTileEntity(x, y, z);
int meta = blockAccess.getBlockMetadata(x, y, z);
if(te instanceof TileEntityPneumaticDoor) {
TileEntityPneumaticDoor door = (TileEntityPneumaticDoor)te;
float cosinus = 13 / 16F - (float)Math.sin(Math.toRadians(door.rotation)) * 13 / 16F;
float sinus = 13 / 16F - (float)Math.cos(Math.toRadians(door.rotation)) * 13 / 16F;
if(door.rightGoing) {
switch(ForgeDirection.getOrientation(meta % 6)){
case NORTH:
zMin = cosinus;
xMax = 1 - sinus;
break;
case WEST:
xMin = cosinus;
zMin = sinus;
break;
case SOUTH:
zMax = 1 - cosinus;
xMin = sinus;
break;
case EAST:
xMax = 1 - cosinus;
zMax = 1 - sinus;
break;
}
} else {
switch(ForgeDirection.getOrientation(meta % 6)){
case NORTH:
zMin = cosinus;
xMin = sinus;
break;
case WEST:
xMin = cosinus;
zMax = 1 - sinus;
break;
case SOUTH:
zMax = 1 - cosinus;
xMax = 1 - sinus;
break;
case EAST:
xMax = 1 - cosinus;
zMin = sinus;
break;
}
}
}
setBlockBounds(xMin, meta < 6 ? 0 : -1, zMin, xMax, meta < 6 ? 2 : 1, zMax);
}
}
@Override
public void addCollisionBoxesToList(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, List arraylist, Entity par7Entity){
setBlockBoundsBasedOnState(world, i, j, k);
super.addCollisionBoxesToList(world, i, j, k, axisalignedbb, arraylist, par7Entity);
setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
@Override
protected Class<? extends TileEntity> getTileEntityClass(){
return TileEntityPneumaticDoor.class;
}
/**
* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
*/
@Override
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4){
return !super.canPlaceBlockAt(par1World, par2, par3, par4) ? false : par1World.isAirBlock(par2, par3 + 1, par4);
}
@Override
public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase par5EntityLiving, ItemStack par6ItemStack){
super.onBlockPlacedBy(par1World, par2, par3, par4, par5EntityLiving, par6ItemStack);
int l = par1World.getBlockMetadata(par2, par3, par4);
par1World.setBlock(par2, par3 + 1, par4, this, l + 6, 3);
}
@Override
public boolean isRotatable(){
return true;
}
@Override
public boolean rotateBlock(World world, EntityPlayer player, int x, int y, int z, ForgeDirection face){
int meta = world.getBlockMetadata(x, y, z);
if(meta < 6) {
super.rotateBlock(world, player, x, y, z, face);
world.setBlockMetadataWithNotify(x, y + 1, z, world.getBlockMetadata(x, y, z) + 6, 3);
TileEntity te = world.getTileEntity(x, y, z);
if(te instanceof TileEntityPneumaticDoor) {
((TileEntityPneumaticDoor)te).rightGoing = true;
((TileEntityPneumaticDoor)te).setRotation(0);
TileEntity topDoor = world.getTileEntity(x, y + 1, z);
if(topDoor instanceof TileEntityPneumaticDoor) {
((TileEntityPneumaticDoor)topDoor).sendDescriptionPacket();
}
}
} else {
return rotateBlock(world, player, x, y - 1, z, face);
}
return true;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9){
TileEntityPneumaticDoorBase doorBase = getDoorBase(world, x, y, z);
if(!world.isRemote && doorBase != null && doorBase.redstoneMode == 2 && doorBase.getPressure(ForgeDirection.UNKNOWN) >= PneumaticValues.MIN_PRESSURE_PNEUMATIC_DOOR) {
doorBase.setOpening(!doorBase.isOpening());
doorBase.setNeighborOpening(doorBase.isOpening());
return true;
}
return false;
}
@Override
public void breakBlock(World world, int x, int y, int z, Block block, int meta){
if(meta >= 6) {
if(world.getBlock(x, y - 1, z) == Blockss.pneumaticDoor) dropBlockAsItem(world, x, y - 1, z, new ItemStack(Blockss.pneumaticDoor));
world.setBlockToAir(x, y - 1, z);
} else {
world.setBlockToAir(x, y + 1, z);
}
super.breakBlock(world, x, y, z, block, meta);
}
@Override
public int quantityDropped(int meta, int fortune, Random random){
return meta >= 6 ? 0 : 1;
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block block){
boolean powered = world.isBlockIndirectlyGettingPowered(x, y, z);
if(!powered) {
int meta = world.getBlockMetadata(x, y, z);
if(meta < 6) {
powered = world.isBlockIndirectlyGettingPowered(x, y + 1, z);
} else {
powered = world.isBlockIndirectlyGettingPowered(x, y - 1, z);
}
}
TileEntityPneumaticDoorBase doorBase = getDoorBase(world, x, y, z);
if(!world.isRemote && doorBase != null && doorBase.getPressure(ForgeDirection.UNKNOWN) >= PneumaticValues.MIN_PRESSURE_PNEUMATIC_DOOR) {
if(powered != doorBase.wasPowered) {
doorBase.wasPowered = powered;
doorBase.setOpening(powered);
}
}
}
private TileEntityPneumaticDoorBase getDoorBase(World world, int x, int y, int z){
if(world.getBlock(x, y, z) != this) return null;
int meta = world.getBlockMetadata(x, y, z);
if(meta < 6) {
return getDoorBase(world, x, y + 1, z);
} else {
ForgeDirection dir = ForgeDirection.getOrientation(meta % 6);
TileEntity te1 = world.getTileEntity(x + dir.getRotation(ForgeDirection.UP).offsetX, y, z + dir.getRotation(ForgeDirection.UP).offsetZ);
if(te1 instanceof TileEntityPneumaticDoorBase) {
TileEntityPneumaticDoorBase door = (TileEntityPneumaticDoorBase)te1;
if(door.orientation == dir.getRotation(ForgeDirection.DOWN)) {
return door;
}
}
TileEntity te2 = world.getTileEntity(x + dir.getRotation(ForgeDirection.DOWN).offsetX, y, z + dir.getRotation(ForgeDirection.DOWN).offsetZ);
if(te2 instanceof TileEntityPneumaticDoorBase) {
TileEntityPneumaticDoorBase door = (TileEntityPneumaticDoorBase)te2;
if(door.orientation == dir.getRotation(ForgeDirection.UP)) {
return door;
}
}
return null;
}
}
}