/*
* Simbad - Robot Simulator
* Copyright (C) 2004 Louis Hugues
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
-----------------------------------------------------------------------------
* $Author: sioulseuguh $
* $Date: 2005/08/07 12:24:57 $
* $Revision: 1.6 $
* $Source: /cvsroot/simbad/src/simbad/sim/BlockWorldObject.java,v $
*/
package org.myrobotlab.mapper.sim;
import javax.media.j3d.Material;
import javax.vecmath.Color3f;
/**
* Base Object for all simple block world objects (box,wall.).
*/
public class BlockWorldObject extends StaticObject {
/** Rotates the object counter clockwise. */
public void rotate90(int ntimes) {
this.rotateY(ntimes * Math.PI / 2.0);
}
/** Set the object color */
@Override
public void setColor(Color3f color) {
Material mat = appearance.getMaterial();
Color3f ambient = new Color3f(color);
ambient.scale(0.3f);
mat.setAmbientColor(ambient);
color.clampMax(0.8f);
mat.setDiffuseColor(color);
// No specular color
Color3f specular = new Color3f(0, 0, 0);
mat.setSpecularColor(specular);
mat.setShininess(1f);
}
}