package minestrapteam.mods.minestrappolation.inventory.slot;
import minestrapteam.mods.minestrappolation.crafting.recipes.AlloyRecipes;
import net.minecraft.entity.item.EntityXPOrb;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
public class SlotAlloy extends Slot
{
private EntityPlayer thePlayer;
private int amountCrafted;
public SlotAlloy(EntityPlayer player, IInventory inventory, int id, int x, int y)
{
super(inventory, id, x, y);
this.thePlayer = player;
}
@Override
public boolean isItemValid(ItemStack stack)
{
return false;
}
@Override
public ItemStack decrStackSize(int amount)
{
if (this.getHasStack())
{
this.amountCrafted += Math.min(amount, this.getStack().stackSize);
}
return super.decrStackSize(amount);
}
@Override
public void onPickupFromSlot(EntityPlayer player, ItemStack stack)
{
this.onCrafting(stack);
super.onPickupFromSlot(player, stack);
}
@Override
protected void onCrafting(ItemStack stack, int amount)
{
this.amountCrafted += amount;
this.onCrafting(stack);
}
@Override
protected void onCrafting(ItemStack stack)
{
stack.onCrafting(this.thePlayer.worldObj, this.thePlayer, this.amountCrafted);
if (!this.thePlayer.worldObj.isRemote)
{
int amount = this.amountCrafted;
float exp = AlloyRecipes.getInstance().getSmeltingExperience(stack);
int exp1;
if (exp == 0.0F)
{
amount = 0;
}
else if (exp < 1.0F)
{
exp1 = MathHelper.floor_float(amount * exp);
if (exp1 < MathHelper.ceiling_float_int((float) amount * exp)
&& Math.random() < (double) ((float) amount * exp - (float) exp1))
{
++exp1;
}
amount = exp1;
}
while (amount > 0)
{
exp1 = EntityXPOrb.getXPSplit(amount);
amount -= exp1;
this.thePlayer.worldObj.spawnEntityInWorld(
new EntityXPOrb(this.thePlayer.worldObj, this.thePlayer.posX, this.thePlayer.posY + 0.5D,
this.thePlayer.posZ + 0.5D, exp1));
}
}
this.amountCrafted = 0;
}
}