package minestrapteam.mods.minestrappolation.block.biomeores;
import minestrapteam.mods.minestrappolation.Minestrappolation;
import minestrapteam.mods.minestrappolation.enumtypes.MStoneType;
import minestrapteam.mods.minestrappolation.lib.MBlocks;
import minestrapteam.mods.minestrappolation.lib.MReference;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.model.ModelBakery;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
import java.util.Random;
public class BlockBiomeStones extends Block
{
public static final PropertyEnum VARIANT = PropertyEnum.create("variant", MStoneType.class);
public BlockBiomeStones()
{
super(Material.rock);
this.setDefaultState(this.blockState.getBaseState().withProperty(VARIANT, MStoneType.DEEPSTONE));
this.setCreativeTab(Minestrappolation.tabMBuilding);
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Item.getItemFromBlock(MBlocks.biome_cobble.getStateFromMeta(this.getMetaFromState(state)).getBlock());
}
@Override
public int damageDropped(IBlockState state)
{
return ((MStoneType) state.getValue(VARIANT)).getMetadata();
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item itemIn, CreativeTabs tab, List list)
{
MStoneType[] aenumtype = MStoneType.values();
int i = aenumtype.length;
for (int j = 0; j < i; ++j)
{
MStoneType enumtype = aenumtype[j];
list.add(new ItemStack(itemIn, 1, enumtype.getMetadata()));
}
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(VARIANT, MStoneType.byMetadata(meta));
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((MStoneType) state.getValue(VARIANT)).getMetadata();
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, VARIANT);
}
public static void inventoryRender()
{
Item item = GameRegistry.findItem(MReference.MODID, "biome_stone");
ModelBakery.addVariantName(item, "ministrapp:deepstone");
ModelBakery.addVariantName(item, "ministrapp:coldstone");
ModelBakery.addVariantName(item, "ministrapp:icestone");
ModelBakery.addVariantName(item, "ministrapp:glacierrock");
ModelBakery.addVariantName(item, "ministrapp:deep_coldstone");
ModelBakery.addVariantName(item, "ministrapp:red_rock");
ModelBakery.addVariantName(item, "ministrapp:deep_redrock");
ModelBakery.addVariantName(item, "ministrapp:oceanstone");
ModelBakery.addVariantName(item, "ministrapp:pressurized_oceanstone");
Item itemBlockVariants = GameRegistry.findItem(MReference.MODID, "biome_stone");
MStoneType[] aenumtype = MStoneType.values();
int i = aenumtype.length;
for (int j = 0; j < i; ++j)
{
MStoneType enumtype = aenumtype[j];
ModelResourceLocation itemModelResourceLocation = new ModelResourceLocation(MReference.MODID + ":"
+ enumtype
.getUnlocalizedName(),
"inventory");
Minecraft.getMinecraft().getRenderItem().getItemModelMesher()
.register(itemBlockVariants, enumtype.getMetadata(), itemModelResourceLocation);
}
}
@Override
public float getBlockHardness(World worldIn, BlockPos pos)
{
IBlockState state = worldIn.getBlockState(pos);
if (state == this.getStateFromMeta(MStoneType.DEEPSTONE.getMetadata()) || state == this.getStateFromMeta(
MStoneType.DEEPCOLDSTONE.getMetadata()) || state == this.getStateFromMeta(
MStoneType.DEEPREDROCK.getMetadata()) || state == this.getStateFromMeta(
MStoneType.GLACIERSTONE.getMetadata()) || state == this.getStateFromMeta(
MStoneType.POCEANSTONE.getMetadata()))
return 1.5F * this.blockHardness;
else
return this.blockHardness;
}
}