package minestrapteam.mods.minestrappolation.block.biomeores; import minestrapteam.mods.minestrappolation.Minestrappolation; import minestrapteam.mods.minestrappolation.enumtypes.MStoneType; import minestrapteam.mods.minestrappolation.lib.MBlocks; import minestrapteam.mods.minestrappolation.lib.MReference; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.model.ModelBakery; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.List; import java.util.Random; public class BlockBiomeStones extends Block { public static final PropertyEnum VARIANT = PropertyEnum.create("variant", MStoneType.class); public BlockBiomeStones() { super(Material.rock); this.setDefaultState(this.blockState.getBaseState().withProperty(VARIANT, MStoneType.DEEPSTONE)); this.setCreativeTab(Minestrappolation.tabMBuilding); } @Override public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Item.getItemFromBlock(MBlocks.biome_cobble.getStateFromMeta(this.getMetaFromState(state)).getBlock()); } @Override public int damageDropped(IBlockState state) { return ((MStoneType) state.getValue(VARIANT)).getMetadata(); } @Override @SideOnly(Side.CLIENT) public void getSubBlocks(Item itemIn, CreativeTabs tab, List list) { MStoneType[] aenumtype = MStoneType.values(); int i = aenumtype.length; for (int j = 0; j < i; ++j) { MStoneType enumtype = aenumtype[j]; list.add(new ItemStack(itemIn, 1, enumtype.getMetadata())); } } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(VARIANT, MStoneType.byMetadata(meta)); } @Override public int getMetaFromState(IBlockState state) { return ((MStoneType) state.getValue(VARIANT)).getMetadata(); } @Override protected BlockState createBlockState() { return new BlockState(this, VARIANT); } public static void inventoryRender() { Item item = GameRegistry.findItem(MReference.MODID, "biome_stone"); ModelBakery.addVariantName(item, "ministrapp:deepstone"); ModelBakery.addVariantName(item, "ministrapp:coldstone"); ModelBakery.addVariantName(item, "ministrapp:icestone"); ModelBakery.addVariantName(item, "ministrapp:glacierrock"); ModelBakery.addVariantName(item, "ministrapp:deep_coldstone"); ModelBakery.addVariantName(item, "ministrapp:red_rock"); ModelBakery.addVariantName(item, "ministrapp:deep_redrock"); ModelBakery.addVariantName(item, "ministrapp:oceanstone"); ModelBakery.addVariantName(item, "ministrapp:pressurized_oceanstone"); Item itemBlockVariants = GameRegistry.findItem(MReference.MODID, "biome_stone"); MStoneType[] aenumtype = MStoneType.values(); int i = aenumtype.length; for (int j = 0; j < i; ++j) { MStoneType enumtype = aenumtype[j]; ModelResourceLocation itemModelResourceLocation = new ModelResourceLocation(MReference.MODID + ":" + enumtype .getUnlocalizedName(), "inventory"); Minecraft.getMinecraft().getRenderItem().getItemModelMesher() .register(itemBlockVariants, enumtype.getMetadata(), itemModelResourceLocation); } } @Override public float getBlockHardness(World worldIn, BlockPos pos) { IBlockState state = worldIn.getBlockState(pos); if (state == this.getStateFromMeta(MStoneType.DEEPSTONE.getMetadata()) || state == this.getStateFromMeta( MStoneType.DEEPCOLDSTONE.getMetadata()) || state == this.getStateFromMeta( MStoneType.DEEPREDROCK.getMetadata()) || state == this.getStateFromMeta( MStoneType.GLACIERSTONE.getMetadata()) || state == this.getStateFromMeta( MStoneType.POCEANSTONE.getMetadata())) return 1.5F * this.blockHardness; else return this.blockHardness; } }