package minestrapteam.mods.minestrappolation.block.machines;
import minestrapteam.mods.minestrappolation.Minestrappolation;
import minestrapteam.mods.minestrappolation.handlers.MGuiHandler;
import minestrapteam.mods.minestrappolation.tileentity.TileEntityBarrel;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockBarrel extends BlockFalling implements ITileEntityProvider
{
public BlockBarrel()
{
super(Material.wood);
}
@Override
public void breakBlock(World world, BlockPos pos, IBlockState state)
{
TileEntity te = world.getTileEntity(pos);
if (te instanceof IInventory)
{
IInventory inventory = (IInventory) te;
for (int i1 = 0; i1 < inventory.getSizeInventory(); ++i1)
{
ItemStack itemstack = inventory.getStackInSlot(i1);
if (itemstack != null)
{
float f = world.rand.nextFloat() * 0.8F + 0.1F;
float f1 = world.rand.nextFloat() * 0.8F + 0.1F;
EntityItem entityitem;
for (float f2 = world.rand.nextFloat() * 0.8F + 0.1F;
itemstack.stackSize > 0; world.spawnEntityInWorld(entityitem))
{
int j1 = world.rand.nextInt(21) + 10;
if (j1 > itemstack.stackSize)
{
j1 = itemstack.stackSize;
}
itemstack.stackSize -= j1;
entityitem = new EntityItem(world, pos.getX() + f, pos.getY() + f1, pos.getZ() + f2,
new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
entityitem.motionX = world.rand.nextGaussian() * 0.05F;
entityitem.motionY = world.rand.nextGaussian() * 0.05F + 0.2F;
entityitem.motionZ = world.rand.nextGaussian() * 0.05F;
if (itemstack.hasTagCompound())
{
entityitem.getEntityItem()
.setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
}
}
}
}
}
super.breakBlock(world, pos, state);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (worldIn.isRemote)
return true;
playerIn
.openGui(Minestrappolation.instance, MGuiHandler.GUIID_BARREL, worldIn, pos.getX(), pos.getY(), pos.getZ());
return true;
}
@Override
public boolean onBlockEventReceived(World world, BlockPos pos, IBlockState state, int eventID, int eventParam)
{
super.onBlockEventReceived(world, pos, state, eventID, eventParam);
TileEntity te = world.getTileEntity(pos);
return te != null && te.receiveClientEvent(eventID, eventParam);
}
@Override
public TileEntity createNewTileEntity(World world, int metadata)
{
return new TileEntityBarrel();
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
@SideOnly(Side.CLIENT)
public EnumWorldBlockLayer getBlockLayer()
{
return EnumWorldBlockLayer.CUTOUT;
}
@Override
public boolean hasComparatorInputOverride()
{
return true;
}
@Override
public int getComparatorInputOverride(World worldIn, BlockPos pos)
{
return Container.calcRedstone(worldIn.getTileEntity(pos));
}
}