package minestrapteam.mods.minestrappolation.block.machines; import com.google.common.base.Predicate; import minestrapteam.mods.minestrappolation.Minestrappolation; import minestrapteam.mods.minestrappolation.handlers.MGuiHandler; import minestrapteam.mods.minestrappolation.tileentity.TileEntityPipe; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.MapColor; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.List; public class BlockPipe extends BlockContainer { public static final PropertyDirection FACING = PropertyDirection.create("facing", new Predicate<EnumFacing>() { @Override public boolean apply(EnumFacing p_apply_1_) { return true; } }); public BlockPipe(Material materialIn, MapColor mapColorIn) { super(materialIn, mapColorIn); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.DOWN)); this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } /*public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); }*/ @Override public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List<AxisAlignedBB> list, Entity collidingEntity) { int dir = worldIn.getBlockState(pos).getValue(FACING).getIndex(); if (dir == 0) { this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.75F, 0.75F); super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity); } else if (dir == 1) { this.setBlockBounds(0.25F, 0.25F, 0.25F, 0.75F, 1.0F, 0.75F); super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity); } else if (dir == 2) { this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.75F); super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity); } else if (dir == 3) { this.setBlockBounds(0.25F, 0.25F, 0.25F, 0.75F, 0.75F, 1.0F); super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity); } else if (dir == 4) { this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.75F, 0.75F, 0.75F); super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity); } else { this.setBlockBounds(0.25F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F); super.addCollisionBoxesToList(worldIn, pos, state, mask, list, collidingEntity); } } @Override public void setBlockBoundsBasedOnState(IBlockAccess worldIn, BlockPos pos) { int dir = worldIn.getBlockState(pos).getValue(FACING).getIndex(); if (dir == 0) { this.setBlockBounds(0.25F, 0.0F, 0.25F, 0.75F, 0.75F, 0.75F); } else if (dir == 1) { this.setBlockBounds(0.25F, 0.25F, 0.25F, 0.75F, 1.0F, 0.75F); } else if (dir == 2) { this.setBlockBounds(0.25F, 0.25F, 0.0F, 0.75F, 0.75F, 0.75F); } else if (dir == 3) { this.setBlockBounds(0.25F, 0.25F, 0.25F, 0.75F, 0.75F, 1.0F); } else if (dir == 4) { this.setBlockBounds(0.0F, 0.25F, 0.25F, 0.75F, 0.75F, 0.75F); } else { this.setBlockBounds(0.25F, 0.25F, 0.25F, 1.0F, 0.75F, 0.75F); } } @Override public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { EnumFacing enumfacing = facing.getOpposite(); return this.getDefaultState().withProperty(FACING, enumfacing); } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { super.onBlockPlacedBy(worldIn, pos, state, placer, stack); if (stack.hasDisplayName()) { TileEntity tileentity = worldIn.getTileEntity(pos); /*if (tileentity instanceof TileEntityPipe) { ((TileEntityPipe)tileentity).setCustomName(stack.getDisplayName()); }*/ } } @Override public void breakBlock(World world, BlockPos pos, IBlockState state) { TileEntity te = world.getTileEntity(pos); if (te instanceof IInventory) { IInventory inventory = (IInventory) te; for (int i1 = 0; i1 < inventory.getSizeInventory(); ++i1) { ItemStack itemstack = inventory.getStackInSlot(i1); if (itemstack != null) { float f = world.rand.nextFloat() * 0.8F + 0.1F; float f1 = world.rand.nextFloat() * 0.8F + 0.1F; EntityItem entityitem; for (float f2 = world.rand.nextFloat() * 0.8F + 0.1F; itemstack.stackSize > 0; world.spawnEntityInWorld(entityitem)) { int j1 = world.rand.nextInt(21) + 10; if (j1 > itemstack.stackSize) { j1 = itemstack.stackSize; } itemstack.stackSize -= j1; entityitem = new EntityItem(world, pos.getX() + f, pos.getY() + f1, pos.getZ() + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage())); entityitem.motionX = world.rand.nextGaussian() * 0.05F; entityitem.motionY = world.rand.nextGaussian() * 0.05F + 0.2F; entityitem.motionZ = world.rand.nextGaussian() * 0.05F; if (itemstack.hasTagCompound()) { entityitem.getEntityItem() .setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy()); } } } } } super.breakBlock(world, pos, state); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) return true; playerIn .openGui(Minestrappolation.instance, MGuiHandler.GUIID_PIPE, worldIn, pos.getX(), pos.getY(), pos.getZ()); return true; } @Override public boolean onBlockEventReceived(World world, BlockPos pos, IBlockState state, int eventID, int eventParam) { super.onBlockEventReceived(world, pos, state, eventID, eventParam); TileEntity te = world.getTileEntity(pos); return te != null && te.receiveClientEvent(eventID, eventParam); } @Override public TileEntity createNewTileEntity(World world, int metadata) { return new TileEntityPipe(); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } @Override public int getRenderType() { return 3; } @Override @SideOnly(Side.CLIENT) public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } public static EnumFacing getFacing(int meta) { return EnumFacing.getFront(meta & 7); } @Override public boolean hasComparatorInputOverride() { return true; } @Override public int getComparatorInputOverride(World worldIn, BlockPos pos) { return Container.calcRedstone(worldIn.getTileEntity(pos)); } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(FACING, getFacing(meta)); } @Override public int getMetaFromState(IBlockState state) { int i = 0; i = i | state.getValue(FACING).getIndex(); return i; } @Override protected BlockState createBlockState() { return new BlockState(this, FACING); } }