package minestrapteam.mods.minestrappolation.crafting.stonecutter; import minestrapteam.mods.minestrappolation.lib.MBlocks; import minestrapteam.mods.minestrappolation.lib.MItems; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; import java.util.List; public class StonecuttingManager { /** * The static instance of this class */ private static final StonecuttingManager instance = new StonecuttingManager(); /** * A list of all the recipes added */ private List<ICuttingRecipes> recipes = new ArrayList(); private boolean listSorted; public static StonecuttingManager instance() { return instance; } private StonecuttingManager() { //Chunk Items this.addShapelessRecipe(new ItemStack(MItems.chunks, 4, 0), null, new ItemStack(Blocks.cobblestone, 1, 0)); this.addShapelessRecipe(new ItemStack(MItems.chunks, 4, 1), null, new ItemStack(MBlocks.biome_cobble, 1, 1)); this.addShapelessRecipe(new ItemStack(MItems.chunks, 4, 2), null, new ItemStack(MBlocks.biome_cobble, 1, 3)); this.addShapelessRecipe(new ItemStack(MItems.chunks, 4, 3), null, new ItemStack(MBlocks.biome_cobble, 1, 5)); this.addShapelessRecipe(new ItemStack(MItems.chunks, 4, 4), null, new ItemStack(MBlocks.biome_cobble, 1, 7)); this.addRecipe(new ItemStack(Blocks.cobblestone, 1), null, "CC", "CC", 'C', new ItemStack(MItems.chunks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.biome_cobble, 1, 1), null, "CC", "CC", 'C', new ItemStack(MItems.chunks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.biome_cobble, 1, 3), null, "CC", "CC", 'C', new ItemStack(MItems.chunks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.biome_cobble, 1, 5), null, "CC", "CC", 'C', new ItemStack(MItems.chunks, 1, 3)); this.addRecipe(new ItemStack(MBlocks.biome_cobble, 1, 7), null, "CC", "CC", 'C', new ItemStack(MItems.chunks, 1, 4)); //Brick Items this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 0), null, new ItemStack(Blocks.stone, 1, 0)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 1), null, new ItemStack(MBlocks.biome_stones, 1, 0)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 2), null, new ItemStack(MBlocks.biome_stones, 1, 1)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 3), null, new ItemStack(MBlocks.biome_stones, 1, 2)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 4), null, new ItemStack(MBlocks.biome_stones, 1, 3)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 5), null, new ItemStack(MBlocks.biome_stones, 1, 4)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 6), null, new ItemStack(MBlocks.biome_stones, 1, 5)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 7), null, new ItemStack(MBlocks.biome_stones, 1, 6)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 8), null, new ItemStack(MBlocks.biome_stones, 1, 7)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 9), null, new ItemStack(MBlocks.biome_stones, 1, 8)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 10), null, new ItemStack(MBlocks.slate, 1, 0)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 11), null, new ItemStack(Blocks.stone, 1, 1)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 12), null, new ItemStack(Blocks.stone, 1, 3)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 13), null, new ItemStack(Blocks.stone, 1, 5)); this.addShapelessRecipe(new ItemStack(MItems.bricks2, 4, 0), null, new ItemStack(Blocks.sandstone, 1, 0)); this.addShapelessRecipe(new ItemStack(MItems.bricks2, 4, 1), null, new ItemStack(Blocks.red_sandstone, 1, 0)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 14), null, new ItemStack(MBlocks.flint_block, 1, 0)); this.addShapelessRecipe(new ItemStack(Items.brick, 4), null, new ItemStack(Blocks.hardened_clay, 1, 0)); this.addShapelessRecipe(new ItemStack(MItems.bricks, 4, 15), null, new ItemStack(Blocks.obsidian, 1, 0)); //Brick Blocks this.addRecipe(new ItemStack(Blocks.stonebrick, 1, 0), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.biome_bricks, 1, 0), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.biome_bricks, 1, 1), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.biome_bricks, 1, 2), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 3)); this.addRecipe(new ItemStack(MBlocks.biome_bricks, 1, 3), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 4)); this.addRecipe(new ItemStack(MBlocks.biome_bricks, 1, 4), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 5)); this.addRecipe(new ItemStack(MBlocks.biome_bricks, 1, 5), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 6)); this.addRecipe(new ItemStack(MBlocks.biome_bricks, 1, 6), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 7)); this.addRecipe(new ItemStack(MBlocks.biome_bricks, 1, 7), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 8)); this.addRecipe(new ItemStack(MBlocks.biome_bricks, 1, 8), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 9)); this.addRecipe(new ItemStack(MBlocks.slate_bricks, 1, 0), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 10)); this.addRecipe(new ItemStack(MBlocks.granite_bricks, 1, 0), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 11)); this.addRecipe(new ItemStack(MBlocks.diorite_bricks, 1, 0), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 12)); this.addRecipe(new ItemStack(MBlocks.andesite_bricks, 1, 0), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 13)); this.addRecipe(new ItemStack(MBlocks.sandstone_bricks, 1, 0), null, "BB", "BB", 'B', new ItemStack(MItems.bricks2, 1, 0)); this.addRecipe(new ItemStack(MBlocks.red_sandstone_bricks, 1, 0), null, "BB", "BB", 'B', new ItemStack(MItems.bricks2, 1, 1)); this.addRecipe(new ItemStack(MBlocks.flint_bricks, 1, 0), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 14)); this.addRecipe(new ItemStack(Blocks.prismarine, 1, 1), null, "BB", "BB", 'B', Items.prismarine_shard); this.addRecipe(new ItemStack(Blocks.brick_block, 1, 0), null, "BB", "BB", 'B', Items.brick); this.addRecipe(new ItemStack(Blocks.nether_brick, 1, 0), null, "BB", "BB", 'B', Items.netherbrick); this.addRecipe(new ItemStack(MBlocks.obsidian_bricks, 1), null, "BB", "BB", 'B', new ItemStack(MItems.bricks, 1, 15)); this.addRecipe(new ItemStack(MBlocks.melon_bricks, 1), null, "MMM", "MMM", "MMM", 'M', Items.melon); this.addRecipe(new ItemStack(MBlocks.mud_bricks, 1), null, "BB", "BB", 'B', MItems.mud_ball); this.addRecipe(new ItemStack(MBlocks.jadachite_bricks, 1), null, "BB", "BB", 'B', MItems.jadachite_shard); //Mossy Brick Blocks this.addRecipe(new ItemStack(Blocks.stonebrick, 9, 1), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.stonebrick, 1, 0)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 0), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 1), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 2), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 3), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 3)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 4), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 4)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 5), new ItemStack(MItems.crushed_ice), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 5)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 6), new ItemStack(MItems.crushed_ice), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 6)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 7), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 7)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 8), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 8)); this.addRecipe(new ItemStack(Blocks.stonebrick, 9, 1), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.stonebrick, 1, 0)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 0), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 1), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 2), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 3), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 3)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 4), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 4)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 7), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 7)); this.addRecipe(new ItemStack(MBlocks.mossy_bricks, 9, 8), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_bricks, 1, 8)); this.addRecipe(new ItemStack(MBlocks.glow_mossy_nether_bricks, 9, 0), new ItemStack(MBlocks.hanging_glow_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.nether_brick, 1, 0)); //Pattern Brick Blocks this.addRecipe(new ItemStack(MBlocks.stone_pattern_bricks, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.pattern_bricks, 2, 0), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.pattern_bricks, 2, 1), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.pattern_bricks, 2, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 3)); this.addRecipe(new ItemStack(MBlocks.pattern_bricks, 2, 3), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 4)); this.addRecipe(new ItemStack(MBlocks.pattern_bricks, 2, 4), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 5)); this.addRecipe(new ItemStack(MBlocks.pattern_bricks, 2, 5), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 6)); this.addRecipe(new ItemStack(MBlocks.pattern_bricks, 2, 6), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 7)); this.addRecipe(new ItemStack(MBlocks.pattern_bricks, 2, 7), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 8)); this.addRecipe(new ItemStack(MBlocks.pattern_bricks, 2, 8), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 9)); this.addRecipe(new ItemStack(MBlocks.slate_pattern_bricks, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 10)); this.addRecipe(new ItemStack(MBlocks.granite_pattern_bricks, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 11)); this.addRecipe(new ItemStack(MBlocks.diorite_pattern_bricks, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 12)); this.addRecipe(new ItemStack(MBlocks.andesite_pattern_bricks, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 13)); this.addRecipe(new ItemStack(MBlocks.sandstone_pattern_bricks, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks2, 1, 0)); this.addRecipe(new ItemStack(MBlocks.red_sandstone_pattern_bricks, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks2, 1, 1)); this.addRecipe(new ItemStack(MBlocks.flint_pattern_bricks, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MItems.bricks, 1, 14)); //Mossy Cobblestone this.addRecipe(new ItemStack(Blocks.mossy_cobblestone, 9), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', Blocks.cobblestone); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 0), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 0)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 1), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 1)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 2), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 2)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 3), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 3)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 4), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 4)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 5), new ItemStack(MItems.crushed_ice), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 5)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 6), new ItemStack(MItems.crushed_ice), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 6)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 7), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 7)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 8), new ItemStack(MBlocks.moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 8)); this.addRecipe(new ItemStack(Blocks.mossy_cobblestone, 9), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', Blocks.cobblestone); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 0), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 0)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 1), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 1)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 2), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 2)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 3), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 3)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 4), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 4)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 7), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 7)); this.addRecipe(new ItemStack(MBlocks.mossy, 9, 8), new ItemStack(MBlocks.hanging_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_cobble, 1, 8)); this.addRecipe(new ItemStack(MBlocks.glow_mossy_netherrack, 9, 0), new ItemStack(MBlocks.hanging_glow_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.netherrack, 1, 0)); this.addRecipe(new ItemStack(MBlocks.glow_mossy_end_stone, 9, 0), new ItemStack(MBlocks.hanging_glow_moss), "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.end_stone, 1, 0)); //Refined Blocks this.addRecipe(new ItemStack(MBlocks.stone_refined, 9), null, "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.stone, 1, 0)); this.addRecipe(new ItemStack(Blocks.stone, 9, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.stone, 1, 1)); this.addRecipe(new ItemStack(Blocks.stone, 9, 4), null, "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.stone, 1, 3)); this.addRecipe(new ItemStack(Blocks.stone, 9, 6), null, "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.stone, 1, 5)); this.addRecipe(new ItemStack(MBlocks.slate_refined, 9, 0), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.slate, 1, 0)); this.addRecipe(new ItemStack(MBlocks.flint_refined, 9, 0), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.flint_block, 1, 0)); this.addRecipe(new ItemStack(Blocks.sandstone, 9, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.sandstone, 1, 0)); this.addRecipe(new ItemStack(Blocks.red_sandstone, 9, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(Blocks.red_sandstone, 1, 0)); this.addRecipe(new ItemStack(MBlocks.refined, 9, 0), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_stones, 1, 0)); this.addRecipe(new ItemStack(MBlocks.refined, 9, 1), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_stones, 1, 1)); this.addRecipe(new ItemStack(MBlocks.refined, 9, 2), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_stones, 1, 2)); this.addRecipe(new ItemStack(MBlocks.refined, 9, 3), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_stones, 1, 3)); this.addRecipe(new ItemStack(MBlocks.refined, 9, 4), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_stones, 1, 4)); this.addRecipe(new ItemStack(MBlocks.refined, 9, 5), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_stones, 1, 5)); this.addRecipe(new ItemStack(MBlocks.refined, 9, 6), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_stones, 1, 6)); this.addRecipe(new ItemStack(MBlocks.refined, 9, 7), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_stones, 1, 7)); this.addRecipe(new ItemStack(MBlocks.refined, 9, 8), null, "BBB", "BBB", "BBB", 'B', new ItemStack(MBlocks.biome_stones, 1, 8)); //Chiseled Blocks this.addRecipe(new ItemStack(Blocks.stonebrick, 1, 3), null, "S", "S", 'S', new ItemStack(Blocks.stone_slab, 1, 0)); this.addRecipe(new ItemStack(Blocks.sandstone, 1, 1), null, "S", "S", 'S', new ItemStack(Blocks.stone_slab, 1, 1)); this.addRecipe(new ItemStack(Blocks.quartz_block, 1, 1), null, "S", "S", 'S', new ItemStack(Blocks.stone_slab, 1, 7)); this.addRecipe(new ItemStack(Blocks.red_sandstone, 1, 1), null, "S", "S", 'S', new ItemStack(Blocks.stone_slab2, 1, 0)); this.addRecipe(new ItemStack(MBlocks.desert_quartz_chiseled, 1), null, "S", "S", 'S', new ItemStack(MBlocks.desert_quartz_slab, 1)); this.addRecipe(new ItemStack(MBlocks.radiant_chiseled, 1), null, "S", "S", 'S', new ItemStack(MBlocks.radiant_slab, 1)); this.addRecipe(new ItemStack(MBlocks.chiseled, 1, 0), null, "S", "S", 'S', new ItemStack(MBlocks.deepstone_slab, 1)); this.addRecipe(new ItemStack(MBlocks.chiseled, 1, 1), null, "S", "S", 'S', new ItemStack(MBlocks.red_rock_slab, 1)); this.addRecipe(new ItemStack(MBlocks.chiseled, 1, 2), null, "S", "S", 'S', new ItemStack(MBlocks.deep_red_rock_slab, 1)); this.addRecipe(new ItemStack(MBlocks.chiseled, 1, 3), null, "S", "S", 'S', new ItemStack(MBlocks.coldstone_slab, 1)); this.addRecipe(new ItemStack(MBlocks.chiseled, 1, 4), null, "S", "S", 'S', new ItemStack(MBlocks.deep_coldstone_slab, 1)); this.addRecipe(new ItemStack(MBlocks.chiseled, 1, 5), null, "S", "S", 'S', new ItemStack(MBlocks.icestone_slab, 1)); this.addRecipe(new ItemStack(MBlocks.chiseled, 1, 6), null, "S", "S", 'S', new ItemStack(MBlocks.glacierrock_slab, 1)); this.addRecipe(new ItemStack(MBlocks.chiseled, 1, 7), null, "S", "S", 'S', new ItemStack(MBlocks.oceanstone_slab, 1)); this.addRecipe(new ItemStack(MBlocks.chiseled, 1, 8), null, "S", "S", 'S', new ItemStack(MBlocks.poceanstone_slab, 1)); //Tiles this.addRecipe(new ItemStack(MBlocks.stone_tiles, 4), null, "BB", "BB", 'B', MBlocks.stone_refined); this.addRecipe(new ItemStack(MBlocks.tiles, 4, 0), null, "BB", "BB", 'B', new ItemStack(MBlocks.refined, 1, 0)); this.addRecipe(new ItemStack(MBlocks.tiles, 4, 1), null, "BB", "BB", 'B', new ItemStack(MBlocks.refined, 1, 1)); this.addRecipe(new ItemStack(MBlocks.tiles, 4, 2), null, "BB", "BB", 'B', new ItemStack(MBlocks.refined, 1, 2)); this.addRecipe(new ItemStack(MBlocks.tiles, 4, 3), null, "BB", "BB", 'B', new ItemStack(MBlocks.refined, 1, 3)); this.addRecipe(new ItemStack(MBlocks.tiles, 4, 4), null, "BB", "BB", 'B', new ItemStack(MBlocks.refined, 1, 4)); this.addRecipe(new ItemStack(MBlocks.tiles, 4, 5), null, "BB", "BB", 'B', new ItemStack(MBlocks.refined, 1, 5)); this.addRecipe(new ItemStack(MBlocks.tiles, 4, 6), null, "BB", "BB", 'B', new ItemStack(MBlocks.refined, 1, 6)); this.addRecipe(new ItemStack(MBlocks.tiles, 4, 7), null, "BB", "BB", 'B', new ItemStack(MBlocks.refined, 1, 7)); this.addRecipe(new ItemStack(MBlocks.tiles, 4, 8), null, "BB", "BB", 'B', new ItemStack(MBlocks.refined, 1, 8)); this.addRecipe(new ItemStack(MBlocks.flint_tiles, 4, 0), null, "BB", "BB", 'B', new ItemStack(MBlocks.flint_refined, 1, 0)); this.addRecipe(new ItemStack(MBlocks.jadachite_tiles, 4), null, "BB", "BB", 'B', MBlocks.jadachite_block); //Pillars this.addRecipe(new ItemStack(Blocks.quartz_block, 2, 2), null, "S", "S", 'S', new ItemStack(Blocks.quartz_block, 1, 0)); this.addRecipe(new ItemStack(MBlocks.desert_pillar, 2), null, "S", "S", 'S', new ItemStack(MBlocks.desert_quartz_block, 1)); this.addRecipe(new ItemStack(MBlocks.radiant_pillar, 2), null, "S", "S", 'S', new ItemStack(MBlocks.radiant_block, 1)); this.addRecipe(new ItemStack(MBlocks.jadachite_pillar, 2), null, "S", "S", 'S', MBlocks.jadachite_block); //Lamps this.addRecipe(new ItemStack(MBlocks.stone_lamp_glowstone, 4), null, " S ", "SGS", " S ", 'S', new ItemStack(Blocks.stonebrick, 1, 3), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.lamp_glowstone, 4, 0), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 0), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.lamp_glowstone, 4, 1), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 1), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.lamp_glowstone, 4, 2), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 2), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.lamp_glowstone, 4, 3), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 3), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.lamp_glowstone, 4, 4), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 4), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.lamp_glowstone, 4, 5), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 5), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.lamp_glowstone, 4, 6), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 6), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.lamp_glowstone, 4, 7), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 7), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.lamp_glowstone, 4, 8), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 8), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.flint_lamp_glowstone, 4, 0), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.flint_chiseled, 1, 0), 'G', Blocks.glowstone); this.addRecipe(new ItemStack(MBlocks.stone_lamp_sunstone, 4), null, " S ", "SGS", " S ", 'S', new ItemStack(Blocks.stonebrick, 1, 3), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.lamp_sunstone, 4, 0), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 0), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.lamp_sunstone, 4, 1), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 1), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.lamp_sunstone, 4, 2), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 2), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.lamp_sunstone, 4, 3), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 3), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.lamp_sunstone, 4, 4), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 4), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.lamp_sunstone, 4, 5), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 5), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.lamp_sunstone, 4, 6), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 6), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.lamp_sunstone, 4, 7), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 7), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.lamp_sunstone, 4, 8), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 8), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.flint_lamp_sunstone, 4, 0), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.flint_chiseled, 1, 0), 'G', MBlocks.sunstone_block); this.addRecipe(new ItemStack(MBlocks.stone_lamp_prismarine, 4), null, " S ", "SGS", " S ", 'S', new ItemStack(Blocks.stonebrick, 1, 3), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.lamp_prismarine, 4, 0), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 0), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.lamp_prismarine, 4, 1), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 1), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.lamp_prismarine, 4, 2), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 2), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.lamp_prismarine, 4, 3), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 3), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.lamp_prismarine, 4, 4), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 4), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.lamp_prismarine, 4, 5), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 5), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.lamp_prismarine, 4, 6), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 6), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.lamp_prismarine, 4, 7), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 7), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.lamp_prismarine, 4, 8), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.chiseled, 1, 8), 'G', Blocks.sea_lantern); this.addRecipe(new ItemStack(MBlocks.flint_lamp_prismarine, 4, 0), null, " S ", "SGS", " S ", 'S', new ItemStack(MBlocks.flint_chiseled, 1, 0), 'G', Blocks.sea_lantern); //Slabs this.addRecipe(new ItemStack(Blocks.stone_slab, 6, 0), null, "SSS", 'S', new ItemStack(Blocks.stone, 1, 0)); this.addRecipe(new ItemStack(Blocks.stone_slab, 6, 1), null, "SSS", 'S', new ItemStack(Blocks.sandstone, 1, 0)); this.addRecipe(new ItemStack(Blocks.stone_slab, 6, 3), null, "SSS", 'S', new ItemStack(Blocks.cobblestone, 1, 0)); this.addRecipe(new ItemStack(Blocks.stone_slab, 6, 4), null, "SSS", 'S', new ItemStack(Blocks.brick_block, 1, 0)); this.addRecipe(new ItemStack(Blocks.stone_slab, 6, 5), null, "SSS", 'S', new ItemStack(Blocks.stonebrick, 1, 0)); this.addRecipe(new ItemStack(Blocks.stone_slab, 6, 6), null, "SSS", 'S', new ItemStack(Blocks.nether_brick, 1, 0)); this.addRecipe(new ItemStack(Blocks.stone_slab, 6, 7), null, "SSS", 'S', new ItemStack(Blocks.quartz_block, 1, 0)); this.addRecipe(new ItemStack(Blocks.stone_slab2, 6, 0), null, "SSS", 'S', new ItemStack(Blocks.red_sandstone, 1, 0)); this.addRecipe(new ItemStack(MBlocks.prismarine_slab, 6), null, "SSS", 'S', new ItemStack(Blocks.prismarine, 1, 0)); this.addRecipe(new ItemStack(MBlocks.jadachite_brick_slab, 6), null, "SSS", 'S', MBlocks.jadachite_bricks); this.addRecipe(new ItemStack(MBlocks.andesite_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.andesite_bricks, 1)); this.addRecipe(new ItemStack(MBlocks.diorite_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.diorite_bricks, 1)); this.addRecipe(new ItemStack(MBlocks.granite_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.granite_bricks, 1)); this.addRecipe(new ItemStack(MBlocks.slate_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.slate_bricks, 1)); this.addRecipe(new ItemStack(MBlocks.sandstone_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.sandstone_bricks, 1)); this.addRecipe(new ItemStack(MBlocks.red_sandstone_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.red_sandstone_bricks, 1)); this.addRecipe(new ItemStack(MBlocks.desert_quartz_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.desert_quartz_block, 1)); this.addRecipe(new ItemStack(MBlocks.radiant_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.radiant_block, 1)); this.addRecipe(new ItemStack(MBlocks.deepstone_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_stones, 1, 0)); this.addRecipe(new ItemStack(MBlocks.red_rock_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_stones, 1, 1)); this.addRecipe(new ItemStack(MBlocks.deep_red_rock_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_stones, 1, 2)); this.addRecipe(new ItemStack(MBlocks.coldstone_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_stones, 1, 3)); this.addRecipe(new ItemStack(MBlocks.deep_coldstone_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_stones, 1, 4)); this.addRecipe(new ItemStack(MBlocks.icestone_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_stones, 1, 5)); this.addRecipe(new ItemStack(MBlocks.glacierrock_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_stones, 1, 6)); this.addRecipe(new ItemStack(MBlocks.oceanstone_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_stones, 1, 7)); this.addRecipe(new ItemStack(MBlocks.poceanstone_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_stones, 1, 8)); this.addRecipe(new ItemStack(MBlocks.deepstone_cobble_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 0)); this.addRecipe(new ItemStack(MBlocks.red_rock_cobble_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 1)); this.addRecipe(new ItemStack(MBlocks.deep_red_rock_cobble_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 2)); this.addRecipe(new ItemStack(MBlocks.coldstone_cobble_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 3)); this.addRecipe(new ItemStack(MBlocks.deep_coldstone_cobble_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 4)); this.addRecipe(new ItemStack(MBlocks.icestone_cobble_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 5)); this.addRecipe(new ItemStack(MBlocks.glacierrock_cobble_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 6)); this.addRecipe(new ItemStack(MBlocks.oceanstone_cobble_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 7)); this.addRecipe(new ItemStack(MBlocks.poceanstone_cobble_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 8)); this.addRecipe(new ItemStack(MBlocks.deepstone_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.red_rock_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.deep_red_rock_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.coldstone_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 3)); this.addRecipe(new ItemStack(MBlocks.deep_coldstone_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 4)); this.addRecipe(new ItemStack(MBlocks.icestone_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 5)); this.addRecipe(new ItemStack(MBlocks.glacierrock_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 6)); this.addRecipe(new ItemStack(MBlocks.oceanstone_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 7)); this.addRecipe(new ItemStack(MBlocks.poceanstone_brick_slab, 6), null, "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 8)); //Stairs this.addRecipe(new ItemStack(Blocks.stone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(Blocks.cobblestone, 1, 0)); this.addRecipe(new ItemStack(Blocks.brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(Blocks.brick_block, 1, 0)); this.addRecipe(new ItemStack(Blocks.stone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(Blocks.stonebrick, 1, 0)); this.addRecipe(new ItemStack(Blocks.nether_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(Blocks.nether_brick, 1, 0)); this.addRecipe(new ItemStack(Blocks.sandstone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(Blocks.sandstone, 1, 0)); this.addRecipe(new ItemStack(Blocks.quartz_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(Blocks.quartz_block, 1, 0)); this.addRecipe(new ItemStack(Blocks.red_sandstone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(Blocks.red_sandstone, 1, 0)); this.addRecipe(new ItemStack(MBlocks.desert_quartz_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.desert_quartz_block, 1)); this.addRecipe(new ItemStack(MBlocks.radiant_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.radiant_block, 1)); this.addRecipe(new ItemStack(MBlocks.deepstone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 0)); this.addRecipe(new ItemStack(MBlocks.coldstone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 3)); this.addRecipe(new ItemStack(MBlocks.deep_coldstone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 4)); this.addRecipe(new ItemStack(MBlocks.redrock_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 1)); this.addRecipe(new ItemStack(MBlocks.deep_redrock_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 2)); this.addRecipe(new ItemStack(MBlocks.icestone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 5)); this.addRecipe(new ItemStack(MBlocks.glacierstone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 6)); this.addRecipe(new ItemStack(MBlocks.oceanstone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 7)); this.addRecipe(new ItemStack(MBlocks.poceanstone_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_cobble, 1, 8)); this.addRecipe(new ItemStack(MBlocks.deepstone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.coldstone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 3)); this.addRecipe(new ItemStack(MBlocks.deep_coldstone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 4)); this.addRecipe(new ItemStack(MBlocks.redrock_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.deep_redrock_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.icestone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 5)); this.addRecipe(new ItemStack(MBlocks.glacierstone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 6)); this.addRecipe(new ItemStack(MBlocks.oceanstone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 7)); this.addRecipe(new ItemStack(MBlocks.poceanstone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.biome_bricks, 1, 8)); this.addRecipe(new ItemStack(MBlocks.prismarine_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(Blocks.prismarine, 1, 0)); this.addRecipe(new ItemStack(MBlocks.andesite_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.andesite_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.diorite_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.diorite_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.granite_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.granite_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.slate_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.slate_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.sandstone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.sandstone_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.red_sandstone_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', new ItemStack(MBlocks.red_sandstone_bricks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.jadachite_brick_stairs, 4, 0), null, " S", " SS", "SSS", 'S', MBlocks.jadachite_bricks); //Walls, Fences, etc this.addRecipe(new ItemStack(Blocks.cobblestone_wall, 2, 0), null, "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 0)); this.addRecipe(new ItemStack(Blocks.cobblestone_wall, 2, 1), new ItemStack(MBlocks.moss), "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 0)); this.addRecipe(new ItemStack(Blocks.cobblestone_wall, 2, 1), new ItemStack(MBlocks.hanging_moss), "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 0)); this.addRecipe(new ItemStack(MBlocks.red_rock_wall, 2, 0), null, "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.red_rock_wall_mossy, 2, 0), new ItemStack(MBlocks.moss), "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.red_rock_wall_mossy, 2, 0), new ItemStack(MBlocks.hanging_moss), "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 1)); this.addRecipe(new ItemStack(MBlocks.coldstone_wall, 2, 0), null, "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.coldstone_wall_mossy, 2, 0), new ItemStack(MBlocks.moss), "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.coldstone_wall_mossy, 2, 0), new ItemStack(MBlocks.hanging_moss), "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 2)); this.addRecipe(new ItemStack(MBlocks.icestone_wall, 2, 0), null, "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 3)); this.addRecipe(new ItemStack(MBlocks.icestone_wall_mossy, 2, 0), new ItemStack(MItems.crushed_ice), "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 3)); this.addRecipe(new ItemStack(MBlocks.oceanstone_wall, 2, 0), null, "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 4)); this.addRecipe(new ItemStack(MBlocks.oceanstone_wall_mossy, 2, 0), new ItemStack(MBlocks.moss), "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 4)); this.addRecipe(new ItemStack(MBlocks.oceanstone_wall_mossy, 2, 0), new ItemStack(MBlocks.hanging_moss), "CCC", "CCC", 'C', new ItemStack(MItems.chunks, 1, 4)); this.addRecipe(new ItemStack(Blocks.nether_brick_fence, 2, 0), null, "BBB", "BBB", 'B', new ItemStack(Items.netherbrick, 1)); //Dying this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 0), new ItemStack(Items.dye, 1, 15), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 1), new ItemStack(Items.dye, 1, 14), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 2), new ItemStack(Items.dye, 1, 13), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 3), new ItemStack(Items.dye, 1, 12), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 4), new ItemStack(Items.dye, 1, 11), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 5), new ItemStack(Items.dye, 1, 10), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 6), new ItemStack(Items.dye, 1, 9), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 7), new ItemStack(Items.dye, 1, 8), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 8), new ItemStack(Items.dye, 1, 7), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 9), new ItemStack(Items.dye, 1, 6), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 10), new ItemStack(Items.dye, 1, 5), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 11), new ItemStack(Items.dye, 1, 4), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 12), new ItemStack(Items.dye, 1, 3), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 13), new ItemStack(Items.dye, 1, 2), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 14), new ItemStack(Items.dye, 1, 1), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.stained_hardened_clay, 9, 15), new ItemStack(Items.dye, 1, 0), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.hardened_clay, 1, 0)); this.addRecipe(new ItemStack(Blocks.prismarine, 9, 2), new ItemStack(Items.dye, 1, 0), "SSS", "SSS", "SSS", 'S', new ItemStack(Blocks.prismarine, 1, 0)); //Roads this.addRecipe(new ItemStack(MBlocks.roads, 3, 0), null, "CCC", "CCC", "DDD", 'C', new ItemStack(MItems.chunks, 1, 0), 'D', new ItemStack(Blocks.dirt, 1, 0)); this.addRecipe(new ItemStack(MBlocks.roads, 3, 1), null, "CCC", "CCC", "DDD", 'C', new ItemStack(MItems.chunks, 1, 1), 'D', new ItemStack(Blocks.sand, 1, 1)); this.addRecipe(new ItemStack(MBlocks.roads, 3, 2), null, "CCC", "CCC", "DDD", 'C', new ItemStack(MItems.chunks, 1, 2), 'D', new ItemStack(Blocks.gravel, 1, 0)); this.addRecipe(new ItemStack(MBlocks.roads, 3, 3), null, "CCC", "CCC", "DDD", 'C', new ItemStack(MItems.chunks, 1, 3), 'D', new ItemStack(MBlocks.dirt_permafrost, 1, 0)); this.addRecipe(new ItemStack(MBlocks.roads, 3, 4), null, "CCC", "CCC", "DDD", 'C', new ItemStack(MItems.chunks, 1, 4), 'D', new ItemStack(Blocks.sand, 1, 0)); this.addRecipe(new ItemStack(MBlocks.roads, 6, 5), null, "CCC", "CCC", "DDD", 'C', new ItemStack(Blocks.netherrack), 'D', new ItemStack(Blocks.soul_sand, 1, 0)); this.addRecipe(new ItemStack(MBlocks.roads, 1, 6), new ItemStack(MItems.steel_plating, 1), "CCC", "CCC", "DDD", 'C', new ItemStack(Items.netherbrick), 'D', new ItemStack(MBlocks.soul_ore)); //Misc this.addRecipe(new ItemStack(MItems.tin_plating, 1), null, "III", "III", 'I', MItems.tin_ingot); this.addRecipe(new ItemStack(MItems.steel_plating, 1), null, "III", "III", 'I', MItems.steel_ingot); this.addRecipe(new ItemStack(MItems.meurodite_plating, 1), null, "III", "III", 'I', MItems.meurodite_gem); this.addRecipe(new ItemStack(MItems.bronze_plating, 1), null, "III", "III", 'I', MItems.bronze_ingot); } public ShapedCuttingRecipe addRecipe(ItemStack output, ItemStack extraSlot, Object... data) { ShapedCuttingRecipe recipe = new ShapedCuttingRecipe(output, extraSlot, data); this.recipes.add(recipe); this.listSorted = false; return recipe; } public ShapelessCuttingRecipe addShapelessRecipe(ItemStack stack, ItemStack extra, Object... data) { ShapelessCuttingRecipe recipe = new ShapelessCuttingRecipe(stack, extra, data); this.recipes.add(recipe); return recipe; } public ItemStack findMatchingRecipe(InventoryCrafting inventory, ItemStack extra, World world) { for (ICuttingRecipes recipe : this.getRecipeList()) { if (recipe.matches(inventory, extra, world)) return recipe.getCraftingResult(inventory, extra); } return null; } public List<ICuttingRecipes> getRecipeList() { if (!this.listSorted) { Collections.sort(this.recipes, new Comparator<ICuttingRecipes>() { @Override public int compare(ICuttingRecipes recipe1, ICuttingRecipes recipe2) { boolean flag1 = recipe1 instanceof ShapedCuttingRecipe; boolean flag2 = recipe1 instanceof ShapelessCuttingRecipe; boolean flag3 = recipe2 instanceof ShapedCuttingRecipe; boolean flag4 = recipe2 instanceof ShapelessCuttingRecipe; return flag2 && flag3 ? 1 : flag4 && flag1 ? -1 : recipe2.getRecipeSize() < recipe1.getRecipeSize() ? -1 : recipe2.getRecipeSize() > recipe1.getRecipeSize() ? 1 : 0; } }); this.listSorted = true; } return this.recipes; } }