package minestrapteam.mods.minestrappolation.block;
import minestrapteam.mods.minestrappolation.lib.MBlocks;
import net.minecraft.block.BlockDoor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import java.util.Random;
public class BlockMDoor extends BlockDoor
{
public BlockMDoor(Material materialIn)
{
super(materialIn);
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return state.getValue(HALF) == BlockDoor.EnumDoorHalf.UPPER ? null : this.getItem();
}
private Item getItem()
{
if (this == MBlocks.redwood_door)
{
return MBlocks.redwood_door_item;
}
else if (this == MBlocks.frozen_door)
{
return MBlocks.frozen_door_item;
}
else if (this == MBlocks.glass_door)
{
return MBlocks.glass_door_item;
}
return null;
}
@Override
public ItemStack getPickBlock(MovingObjectPosition target, World world, BlockPos pos, EntityPlayer player)
{
if (this == MBlocks.redwood_door)
{
return new ItemStack(MBlocks.redwood_door_item);
}
else if (this == MBlocks.frozen_door)
{
return new ItemStack(MBlocks.frozen_door_item);
}
else if (this == MBlocks.glass_door)
{
return new ItemStack(MBlocks.glass_door_item);
}
return new ItemStack(Items.oak_door);
}
}