package com.team.futurecraft.world;
import net.minecraft.entity.Entity;
import net.minecraft.world.Teleporter;
import net.minecraft.world.WorldServer;
/**
* Handles teleporting to planets.
* Simply a blank slate so that we dont have to use minecraft's Teleporter
* or else it would check for nether portals and such.
*
* @author Joseph
*/
public class TeleportHandler extends Teleporter {
public TeleportHandler(WorldServer world) {
super(world);
}
@Override
public void placeInPortal(Entity entity, float rotationYaw) {}
@Override
public boolean placeInExistingPortal(Entity entity, float rotationYaw) {
return true;
}
@Override
public boolean makePortal(Entity entity) {
return true;
}
@Override
public void removeStalePortalLocations(long time) {}
}