package com.team.futurecraft.world; import net.minecraft.entity.Entity; import net.minecraft.world.Teleporter; import net.minecraft.world.WorldServer; /** * Handles teleporting to planets. * Simply a blank slate so that we dont have to use minecraft's Teleporter * or else it would check for nether portals and such. * * @author Joseph */ public class TeleportHandler extends Teleporter { public TeleportHandler(WorldServer world) { super(world); } @Override public void placeInPortal(Entity entity, float rotationYaw) {} @Override public boolean placeInExistingPortal(Entity entity, float rotationYaw) { return true; } @Override public boolean makePortal(Entity entity) { return true; } @Override public void removeStalePortalLocations(long time) {} }