package com.team.futurecraft.biome;
import com.team.futurecraft.BlockList;
import com.team.futurecraft.space.Planet;
public class BiomeFrozen extends BiomePlanet {
public BiomeFrozen(int id, Planet planet) {
super(id, planet);
this.setBiomeName("frozen");
this.spawnableCreatureList.clear();
this.topBlock = BlockList.dirty_ice.getDefaultState();
this.fillerBlock = BlockList.dirty_ice.getDefaultState();
this.theBiomeDecorator.treesPerChunk = -999;
this.theBiomeDecorator.generateLakes = false;
this.spawnableCreatureList.clear();
this.spawnableMonsterList.clear();
this.spawnableCaveCreatureList.clear();
this.spawnableWaterCreatureList.clear();
}
}