package com.team.futurecraft.block;
import java.util.Random;
import com.team.futurecraft.BlockList;
import com.team.futurecraft.FutureCraft;
import com.team.futurecraft.tileentity.TileEntityAlloyFurnace;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockAlloyFurnace extends BlockContainer {
public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
private final boolean isBurning;
private static boolean keepInventory;
public BlockAlloyFurnace(boolean isLit, String name) {
super(Material.rock);
this.setUnlocalizedName(name);
this.setStepSound(soundTypePiston);
this.setHardness(3.5F);
this.isBurning = isLit;
if (isLit) {
this.setLightLevel(0.875F);
}
else {
this.setCreativeTab(FutureCraft.tabFutureCraft);
}
GameRegistry.registerBlock(this, name);
}
public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) {
return Item.getItemFromBlock(BlockList.alloy_furnace);
}
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand) {
if (this.isBurning) {
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
double d0 = (double)pos.getX() + 0.5D;
double d1 = (double)pos.getY() + rand.nextDouble() * 6.0D / 16.0D;
double d2 = (double)pos.getZ() + 0.5D;
double d3 = 0.52D;
double d4 = rand.nextDouble() * 0.6D - 0.3D;
switch (enumfacing.ordinal()) {
case 4:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
break;
case 5:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
break;
case 2:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]);
worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]);
break;
case 3:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]);
worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
}
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) {
if (!worldIn.isRemote) {
Block block = worldIn.getBlockState(pos.north()).getBlock();
Block block1 = worldIn.getBlockState(pos.south()).getBlock();
Block block2 = worldIn.getBlockState(pos.west()).getBlock();
Block block3 = worldIn.getBlockState(pos.east()).getBlock();
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
if (enumfacing == EnumFacing.NORTH && block.isFullBlock() && !block1.isFullBlock()) {
enumfacing = EnumFacing.SOUTH;
}
else if (enumfacing == EnumFacing.SOUTH && block1.isFullBlock() && !block.isFullBlock()) {
enumfacing = EnumFacing.NORTH;
}
else if (enumfacing == EnumFacing.WEST && block2.isFullBlock() && !block3.isFullBlock()) {
enumfacing = EnumFacing.EAST;
}
else if (enumfacing == EnumFacing.EAST && block3.isFullBlock() && !block2.isFullBlock()) {
enumfacing = EnumFacing.WEST;
}
worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2);
}
}
public static void setState(boolean active, World worldIn, BlockPos pos) {
IBlockState iblockstate = worldIn.getBlockState(pos);
TileEntity tileentity = worldIn.getTileEntity(pos);
keepInventory = true;
if (active) {
worldIn.setBlockState(pos, BlockList.alloy_furnace_lit.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
worldIn.setBlockState(pos, BlockList.alloy_furnace_lit.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
}
else {
worldIn.setBlockState(pos, BlockList.alloy_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
worldIn.setBlockState(pos, BlockList.alloy_furnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
}
keepInventory = false;
if (tileentity != null) {
tileentity.validate();
worldIn.setTileEntity(pos, tileentity);
}
}
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) {
return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
}
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2);
if (stack.hasDisplayName()) {
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityFurnace) {
((TileEntityFurnace)tileentity).setCustomInventoryName(stack.getDisplayName());
}
}
}
public void breakBlock(World worldIn, BlockPos pos, IBlockState state) {
if (!keepInventory) {
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityFurnace) {
InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityFurnace)tileentity);
worldIn.updateComparatorOutputLevel(pos, this);
}
}
super.breakBlock(worldIn, pos, state);
}
public boolean hasComparatorInputOverride() {
return true;
}
public int getComparatorInputOverride(World worldIn, BlockPos pos) {
return Container.calcRedstone(worldIn.getTileEntity(pos));
}
@SideOnly(Side.CLIENT)
public Item getItem(World worldIn, BlockPos pos) {
return Item.getItemFromBlock(BlockList.alloy_furnace);
}
public int getRenderType() {
return 3;
}
/**
* Possibly modify the given BlockState before rendering it on an Entity (Minecarts, Endermen, ...)
*/
@SideOnly(Side.CLIENT)
public IBlockState getStateForEntityRender(IBlockState state) {
return this.getDefaultState().withProperty(FACING, EnumFacing.SOUTH);
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta) {
EnumFacing enumfacing = EnumFacing.getFront(meta);
if (enumfacing.getAxis() == EnumFacing.Axis.Y) {
enumfacing = EnumFacing.NORTH;
}
return this.getDefaultState().withProperty(FACING, enumfacing);
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state) {
return ((EnumFacing)state.getValue(FACING)).getIndex();
}
protected BlockState createBlockState() {
return new BlockState(this, new IProperty[] {FACING});
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta) {
return new TileEntityAlloyFurnace();
}
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) {
player.openGui("futurecraft", 100, world, pos.getX(), pos.getY(), pos.getZ());
return true;
}
}