package com.team.futurecraft.biome; import com.team.futurecraft.BlockList; import com.team.futurecraft.space.Planet; /** * The Biome class for mars, not really much here. * @author Joseph * */ public class BiomeDesert extends BiomePlanet { public BiomeDesert(int id, Planet planet) { super(id, planet); this.setBiomeName("desert"); this.spawnableCreatureList.clear(); this.topBlock = BlockList.desert_dirt.getDefaultState(); this.fillerBlock = BlockList.desert_dirt.getDefaultState(); this.theBiomeDecorator.treesPerChunk = -999; this.theBiomeDecorator.generateLakes = false; this.spawnableCreatureList.clear(); this.spawnableMonsterList.clear(); this.spawnableCaveCreatureList.clear(); this.spawnableWaterCreatureList.clear(); } }