package com.team.futurecraft.biome;
import com.team.futurecraft.BlockList;
import com.team.futurecraft.space.Planet;
/**
* The Biome class for mars, not really much here.
* @author Joseph
*
*/
public class BiomeDesert extends BiomePlanet {
public BiomeDesert(int id, Planet planet) {
super(id, planet);
this.setBiomeName("desert");
this.spawnableCreatureList.clear();
this.topBlock = BlockList.desert_dirt.getDefaultState();
this.fillerBlock = BlockList.desert_dirt.getDefaultState();
this.theBiomeDecorator.treesPerChunk = -999;
this.theBiomeDecorator.generateLakes = false;
this.spawnableCreatureList.clear();
this.spawnableMonsterList.clear();
this.spawnableCaveCreatureList.clear();
this.spawnableWaterCreatureList.clear();
}
}