package com.team.futurecraft.biome; import com.team.futurecraft.space.Planet; import net.minecraft.init.Blocks; public class BiomeTerra extends BiomePlanet { public BiomeTerra(int id, Planet planet) { super(id, planet); this.setBiomeName("terra"); this.spawnableCreatureList.clear(); this.topBlock = Blocks.grass.getDefaultState(); this.fillerBlock = Blocks.dirt.getDefaultState(); this.theBiomeDecorator.treesPerChunk = -999; this.theBiomeDecorator.generateLakes = false; this.spawnableCreatureList.clear(); this.spawnableMonsterList.clear(); this.spawnableCaveCreatureList.clear(); this.spawnableWaterCreatureList.clear(); } }