package com.team.futurecraft.biome;
import com.team.futurecraft.space.Planet;
import net.minecraft.init.Blocks;
public class BiomeTerra extends BiomePlanet {
public BiomeTerra(int id, Planet planet) {
super(id, planet);
this.setBiomeName("terra");
this.spawnableCreatureList.clear();
this.topBlock = Blocks.grass.getDefaultState();
this.fillerBlock = Blocks.dirt.getDefaultState();
this.theBiomeDecorator.treesPerChunk = -999;
this.theBiomeDecorator.generateLakes = false;
this.spawnableCreatureList.clear();
this.spawnableMonsterList.clear();
this.spawnableCaveCreatureList.clear();
this.spawnableWaterCreatureList.clear();
}
}