package com.arkcraft.module.weapon.common.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import com.arkcraft.module.weapon.common.item.ranged.ItemRangedWeapon;
public class ReloadStarted implements IMessage
{
public ReloadStarted()
{
}
@Override
public void fromBytes(ByteBuf buf)
{
}
@Override
public void toBytes(ByteBuf buf)
{
}
public static class Handler implements IMessageHandler<ReloadStarted, IMessage>
{
@Override
public IMessage onMessage(final ReloadStarted message, MessageContext ctx)
{
if (ctx.side != Side.SERVER)
{
System.err.println("MPUpdateDoReloadStarted received on wrong side:" + ctx.side);
return null;
}
final EntityPlayerMP player = ctx.getServerHandler().playerEntity;
player.getServerForPlayer().addScheduledTask(new Runnable()
{
public void run()
{
processMessage(message, player);
}
});
return null;
}
}
static void processMessage(ReloadStarted message, EntityPlayerMP player)
{
if (player != null)
{
ItemStack stack = player.getCurrentEquippedItem();
if (stack != null && stack.getItem() instanceof ItemRangedWeapon)
{
ItemRangedWeapon weapon = (ItemRangedWeapon) stack.getItem();
weapon.setReloading(stack, player, true);
weapon.soundCharge(stack, player.worldObj, player);
}
}
}
}