package com.arkcraft.module.weapon.common.entity;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.S2BPacketChangeGameState;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.arkcraft.lib.LogHelper;
import com.arkcraft.module.weapon.common.data.WeaponDamageSource;
public abstract class EntityProjectile extends Entity implements IProjectile
{
public int xTile = -1;
public int yTile = -1;
public int zTile = -1;
public Block inTile;
public int inData;
public boolean inGround;
/**
* 1 if the player can pick up the arrow
*/
public int canBePickedUp = 0;
/**
* Seems to be some sort of timer for animating an arrow.
*/
public int arrowShake;
/**
* The owner of this projectile
*/
public Entity shootingEntity;
public int ticksInGround;
public int ticksInAir;
public int secsInAir = ticksInAir * 20;
public int secsInGround = ticksInGround * 20;
public double damage = 2.0D;
/**
* The amount of knockback an arrow applies when it hits a mob.
*/
public int knockbackStrength;
public boolean beenInGround;
public EntityProjectile(World worldIn)
{
super(worldIn);
this.setSize(0.1F, 0.1F);
}
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double distance)
{
double d1 = this.getEntityBoundingBox().getAverageEdgeLength() * 4.0D;
d1 *= 64.0D;
return distance < d1 * d1;
}
public EntityProjectile(World worldIn, double x, double y, double z)
{
super(worldIn);
this.setSize(0.05F, 0.05F);
this.setPosition(x, y, z);
}
public EntityProjectile(World worldIn, EntityLivingBase shooter, float speed, float inaccuracy)
{
super(worldIn);
this.shootingEntity = shooter;
if (shooter instanceof EntityPlayer)
{
this.canBePickedUp = 0;
}
this.setSize(0.05F, 0.05F);
this.setLocationAndAngles(shooter.posX, shooter.posY + (double) shooter.getEyeHeight(),
shooter.posZ, shooter.rotationYaw, shooter.rotationPitch);
this.posX -= (double) (MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F);
this.posY -= 0.10000000149011612D;
this.posZ -= (double) (MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * 0.16F);
this.setPosition(this.posX, this.posY, this.posZ);
this.motionX = (double) (-MathHelper.sin(this.rotationYaw / 180.0F * (float) Math.PI) * MathHelper
.cos(this.rotationPitch / 180.0F * (float) Math.PI));
this.motionZ = (double) (MathHelper.cos(this.rotationYaw / 180.0F * (float) Math.PI) * MathHelper
.cos(this.rotationPitch / 180.0F * (float) Math.PI));
this.motionY = (double) (-MathHelper.sin(this.rotationPitch / 180.0F * (float) Math.PI));
setThrowableHeading(motionX, motionY, motionZ, speed, inaccuracy);
}
public EntityProjectile(World worldIn, EntityLivingBase shooter, float speed)
{
this(worldIn, shooter, speed, 1.0F);
}
protected void entityInit()
{
this.dataWatcher.addObject(16, Byte.valueOf((byte) 0));
}
/**
* Similar to setArrowHeading, it's point the throwable entity to a x, y, z
* direction.
*
* @param inaccuracy
* Higher means more error.
*/
public void setThrowableHeading(double motionX, double motionY, double motionZ, float speed, float inaccuracy)
{
float f2 = MathHelper
.sqrt_double(motionX * motionX + motionY * motionY + motionZ * motionZ);
motionX /= (double) f2;
motionY /= (double) f2;
motionZ /= (double) f2;
motionX += this.rand.nextGaussian() * (double) (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) inaccuracy;
motionY += this.rand.nextGaussian() * (double) (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) inaccuracy;
motionZ += this.rand.nextGaussian() * (double) (this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double) inaccuracy;
motionX *= (double) speed;
motionY *= (double) speed;
motionZ *= (double) speed;
this.motionX = motionX;
this.motionY = motionY;
this.motionZ = motionZ;
float f3 = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(motionX, motionZ) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(motionY, (double) f3) * 180.0D / Math.PI);
this.ticksInGround = 0;
}
/**
* Sets the velocity to the args. Args: x, y, z
*/
@SideOnly(Side.CLIENT)
public void setVelocity(double x, double y, double z)
{
this.motionX = x;
this.motionY = y;
this.motionZ = z;
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(x * x + z * z);
this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(x, z) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(y, (double) f) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch;
this.prevRotationYaw = this.rotationYaw;
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw,
this.rotationPitch);
this.ticksInGround = 0;
}
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float f = MathHelper
.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(this.motionX,
this.motionZ) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(this.motionY,
(double) f) * 180.0D / Math.PI);
}
BlockPos blockpos = new BlockPos(this.xTile, this.yTile, this.zTile);
IBlockState iblockstate = this.worldObj.getBlockState(blockpos);
Block block = iblockstate.getBlock();
if (block.getMaterial() != Material.air)
{
block.setBlockBoundsBasedOnState(this.worldObj, blockpos);
AxisAlignedBB axisalignedbb = block.getCollisionBoundingBox(this.worldObj, blockpos,
iblockstate);
if (axisalignedbb != null && axisalignedbb.isVecInside(new Vec3(this.posX, this.posY,
this.posZ)))
{
this.inGround = true;
}
}
if (this.arrowShake > 0)
{
--this.arrowShake;
}
if (this.inGround)
{
int j = block.getMetaFromState(iblockstate);
if (block == this.inTile && j == this.inData)
{
ticksInGround++;
int t = getMaxLifetime();
if (t != 0 && ticksInGround >= t)
{
setDead();
}
}
else
{
this.inGround = false;
this.motionX *= (double) (this.rand.nextFloat() * 0.2F);
this.motionY *= (double) (this.rand.nextFloat() * 0.2F);
this.motionZ *= (double) (this.rand.nextFloat() * 0.2F);
this.ticksInGround = 0;
this.ticksInAir = 0;
}
}
else
{
++this.ticksInAir;
Vec3 vec31 = new Vec3(this.posX, this.posY, this.posZ);
Vec3 vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY,
this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec31, vec3,
false, true, false);
vec31 = new Vec3(this.posX, this.posY, this.posZ);
vec3 = new Vec3(this.posX + this.motionX, this.posY + this.motionY,
this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec3 = new Vec3(movingobjectposition.hitVec.xCoord,
movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
@SuppressWarnings("rawtypes")
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this
.getEntityBoundingBox().addCoord(this.motionX, this.motionY, this.motionZ)
.expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int i;
float f1;
for (i = 0; i < list.size(); ++i)
{
Entity entity1 = (Entity) list.get(i);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
{
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.getEntityBoundingBox().expand(
(double) f1, (double) f1, (double) f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(
vec31, vec3);
if (movingobjectposition1 != null)
{
double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer) this.shootingEntity)
.canAttackPlayer(entityplayer))
{
movingobjectposition = null;
}
}
float f2;
float f4;
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
onEntityHit(movingobjectposition.entityHit);
}
else
{
onGroundHit(movingobjectposition);
}
}
if (this.getIsCritical())
{
for (i = 0; i < 4; ++i)
{
this.worldObj.spawnParticle(EnumParticleTypes.CRIT,
this.posX + this.motionX * (double) i / 4.0D,
this.posY + this.motionY * (double) i / 4.0D,
this.posZ + this.motionZ * (double) i / 4.0D, -this.motionX,
-this.motionY + 0.2D, -this.motionZ, new int[0]);
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float) (Math.atan2(this.motionY, (double) f2) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float res = getAirResistance();
float grav = getGravity();
if (this.isInWater())
{
beenInGround = true;
for (int l = 0; l < 4; ++l)
{
f4 = 0.25F;
this.worldObj.spawnParticle(EnumParticleTypes.WATER_BUBBLE,
this.posX - this.motionX * (double) f4,
this.posY - this.motionY * (double) f4,
this.posZ - this.motionZ * (double) f4, this.motionX, this.motionY,
this.motionZ, new int[0]);
}
res = 0.6F;
}
if (this.isWet())
{
this.extinguish();
}
this.motionX *= (double) res;
this.motionY *= (double) res;
this.motionZ *= (double) res;
this.motionY -= (double) grav;
this.setPosition(this.posX, this.posY, this.posZ);
this.doBlockCollisions();
}
}
public void onGroundHit(MovingObjectPosition movingobjectposition)
{
applyGroundHitEffects(movingobjectposition);
breakGlass(movingobjectposition);
setDead();
}
public void breakGlass(MovingObjectPosition movingobjectposition)
{
BlockPos blockpos1 = movingobjectposition.getBlockPos();
if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
{
if (this.worldObj.getBlockState(blockpos1).getBlock().getMaterial()
.equals(Material.glass))
{
worldObj.destroyBlock(blockpos1, true);
// worldObj.playSoundEffect(xTile, yTile, zTile,
// "random.break_glass", 2F, 3F);
LogHelper.error("Found block Glass");
}
}
else
{
this.setDead();
}
}
public void applyGroundHitEffects(MovingObjectPosition movingobjectposition)
{
BlockPos blockpos1 = movingobjectposition.getBlockPos();
IBlockState iblockstate = this.worldObj.getBlockState(blockpos1);
this.xTile = blockpos1.getX();
this.yTile = blockpos1.getY();
this.zTile = blockpos1.getZ();
iblockstate = this.worldObj.getBlockState(blockpos1);
this.inTile = iblockstate.getBlock();
this.inData = this.inTile.getMetaFromState(iblockstate);
this.motionX = (double) ((float) (movingobjectposition.hitVec.xCoord - this.posX));
this.motionY = (double) ((float) (movingobjectposition.hitVec.yCoord - this.posY));
this.motionZ = (double) ((float) (movingobjectposition.hitVec.zCoord - this.posZ));
float f3 = MathHelper
.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / (double) f3 * 0.05000000074505806D;
this.posY -= this.motionY / (double) f3 * 0.05000000074505806D;
this.posZ -= this.motionZ / (double) f3 * 0.05000000074505806D;
this.playHitSound();
this.inGround = true;
beenInGround = true;
this.arrowShake = getMaxArrowShake();
this.setIsCritical(false);
if (this.inTile.getMaterial() != Material.air)
{
this.inTile.onEntityCollidedWithBlock(this.worldObj, blockpos1, iblockstate, this);
}
}
public int getMaxLifetime()
{
return 1200;
}
public int getMaxArrowShake()
{
return 7;
}
public void onEntityHit(Entity entityHit)
{
applyEntityHitDamage(entityHit);
applyEntityHitEffects(entityHit);
setDead();
}
protected void applyEntityHitDamage(Entity entityHit)
{
DamageSource damagesource = null;
if (shootingEntity == null)
{
damagesource = WeaponDamageSource.causeThrownDamage(this, this);
}
else
{
damagesource = WeaponDamageSource.causeThrownDamage(this, shootingEntity);
}
if (entityHit.attackEntityFrom(damagesource, (float) damage))
{
playHitSound();
setDead();
}
if (this instanceof ITranquilizer)
{
((ITranquilizer) this).applyTorpor(entityHit);
}
}
protected void bounceBack()
{
motionX *= -0.1D;
motionY *= -0.1D;
motionZ *= -0.1D;
rotationYaw += 180F;
prevRotationYaw += 180F;
ticksInAir = 0;
}
protected void applyEntityHitEffects(Entity entityHit)
{
if (isBurning() && !(entityHit instanceof EntityEnderman))
{
entityHit.setFire(5);
}
if (entityHit instanceof EntityLivingBase)
{
EntityLivingBase entityliving = (EntityLivingBase) entityHit;
if (knockbackStrength > 0)
{
float f = MathHelper.sqrt_double(motionX * motionX + motionZ * motionZ);
if (f > 0.0F)
{
entityHit.addVelocity(motionX * knockbackStrength * 0.6D / f, 0.1D,
motionZ * knockbackStrength * 0.6D / f);
}
}
if (shootingEntity instanceof EntityLivingBase)
{
EnchantmentHelper.func_151384_a(entityliving, this.shootingEntity);
EnchantmentHelper.func_151385_b((EntityLivingBase) this.shootingEntity,
entityliving);
}
if (shootingEntity instanceof EntityPlayerMP && shootingEntity != entityHit && entityHit instanceof EntityPlayer)
{
((EntityPlayerMP) shootingEntity).playerNetServerHandler
.sendPacket(new S2BPacketChangeGameState(6, 0));
}
}
}
public float getGravity()
{
return 0.05F;
}
public float getAirResistance()
{
return 0.99F;
}
public final double getTotalVelocity()
{
return Math.sqrt(motionX * motionX + motionY * motionY + motionZ * motionZ);
}
/**
* Called by a player entity when they collide with an entity
*/
@Override
public void onCollideWithPlayer(EntityPlayer entityIn)
{
if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0)
{
boolean flag = this.canBePickedUp == 1 || this.canBePickedUp == 2 && entityIn.capabilities.isCreativeMode;
ItemStack item = getPickupItem();
if (item == null) { return; }
if (this.canBePickedUp == 1 && !entityIn.inventory.addItemStackToInventory(item))
{
flag = false;
}
if (flag)
{
this.playSound("random.pop", 0.2F,
((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
onItemPickup(entityIn);
this.setDead();
}
}
}
public void onItemPickup(EntityPlayer entityplayer)
{
entityplayer.onItemPickup(this, 1);
}
public ItemStack getPickupItem()
{
return null;
}
public void setDamage(double damage)
{
this.damage = damage;
}
public double getDamage()
{
return this.damage;
}
public void playHitSound()
{
}
/**
* Sets the amount of knockback the arrow applies when it hits a mob.
*/
public void setKnockbackStrength(int knockBack)
{
this.knockbackStrength = knockBack;
}
public boolean aimRotation()
{
return true;
}
/**
* Whether the arrow has a stream of critical hit particles flying behind
* it.
*/
public void setIsCritical(boolean isCritical)
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
if (isCritical)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 1)));
}
else
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -2)));
}
}
/**
* Whether the arrow has a stream of critical hit particles flying behind
* it.
*/
public boolean getIsCritical()
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
return (b0 & 1) != 0;
}
public void writeEntityToNBT(NBTTagCompound tagCompound)
{
tagCompound.setShort("xTile", (short) this.xTile);
tagCompound.setShort("yTile", (short) this.yTile);
tagCompound.setShort("zTile", (short) this.zTile);
tagCompound.setShort("life", (short) this.ticksInGround);
ResourceLocation resourcelocation = (ResourceLocation) Block.blockRegistry
.getNameForObject(this.inTile);
tagCompound
.setString("inTile", resourcelocation == null ? "" : resourcelocation.toString());
tagCompound.setByte("inData", (byte) this.inData);
tagCompound.setByte("shake", (byte) this.arrowShake);
tagCompound.setByte("inGround", (byte) (this.inGround ? 1 : 0));
tagCompound.setByte("pickup", (byte) this.canBePickedUp);
tagCompound.setDouble("damage", this.damage);
tagCompound.setBoolean("beenInGround", beenInGround);
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
this.xTile = tagCompund.getShort("xTile");
this.yTile = tagCompund.getShort("yTile");
this.zTile = tagCompund.getShort("zTile");
this.ticksInGround = tagCompund.getShort("life");
this.beenInGround = tagCompund.getBoolean("beenInGrond");
if (tagCompund.hasKey("inTile", 8))
{
this.inTile = Block.getBlockFromName(tagCompund.getString("inTile"));
}
else
{
this.inTile = Block.getBlockById(tagCompund.getByte("inTile") & 255);
}
this.inData = tagCompund.getByte("inData") & 255;
this.arrowShake = tagCompund.getByte("shake") & 255;
this.inGround = tagCompund.getByte("inGround") == 1;
if (tagCompund.hasKey("damage", 99))
{
this.damage = tagCompund.getDouble("damage");
}
if (tagCompund.hasKey("pickup", 99))
{
this.canBePickedUp = tagCompund.getByte("pickup");
}
else if (tagCompund.hasKey("player", 99))
{
this.canBePickedUp = tagCompund.getBoolean("player") ? 1 : 0;
}
}
}