package com.arkcraft.module.weapon.common.entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.world.World;
public class EntityMetalArrow extends EntityArkArrow
{
public EntityMetalArrow(World worldIn)
{
super(worldIn);
this.setDamage(5);
}
public EntityMetalArrow(World worldIn, double x, double y, double z)
{
super(worldIn, x, y, z);
this.setDamage(5);
}
public EntityMetalArrow(World worldIn, EntityLivingBase shooter, EntityLivingBase target, float speed, float inaccuracy)
{
super(worldIn, shooter, target, speed, inaccuracy);
this.setDamage(5);
}
public EntityMetalArrow(World worldIn, EntityLivingBase shooter, float speed)
{
super(worldIn, shooter, speed);
this.setDamage(5);
}
public EntityMetalArrow(World worldIn, EntityLivingBase shooter, float speed, float inaccuracy)
{
super(worldIn, shooter, speed, inaccuracy);
this.setDamage(5);
}
}