package com.arkcraft.module.weapon.common.entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.world.World; public class EntityStoneArrow extends EntityArkArrow { public EntityStoneArrow(World worldIn) { super(worldIn); this.renderDistanceWeight = 10.0D; this.setSize(0.5F, 0.5F); this.setDamage(3); } public EntityStoneArrow(World worldIn, double x, double y, double z) { super(worldIn); this.renderDistanceWeight = 10.0D; this.setSize(0.5F, 0.5F); this.setPosition(x, y, z); this.setDamage(3); } public EntityStoneArrow(World worldIn, EntityLivingBase shooter, EntityLivingBase target, float speed, float accuracy) { super(worldIn, shooter, target, speed, accuracy); this.setDamage(3); } public EntityStoneArrow(World worldIn, EntityLivingBase shooter, float speed) { super(worldIn, shooter, speed); this.setDamage(3); } public EntityStoneArrow(World worldIn, EntityLivingBase shooter, float speed, float inaccuracy) { super(worldIn, shooter, speed, inaccuracy); } }