package com.arkcraft.module.weapon.common.entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.world.World;
public class EntityStoneArrow extends EntityArkArrow
{
public EntityStoneArrow(World worldIn)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
this.setDamage(3);
}
public EntityStoneArrow(World worldIn, double x, double y, double z)
{
super(worldIn);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
this.setPosition(x, y, z);
this.setDamage(3);
}
public EntityStoneArrow(World worldIn, EntityLivingBase shooter, EntityLivingBase target, float speed, float accuracy)
{
super(worldIn, shooter, target, speed, accuracy);
this.setDamage(3);
}
public EntityStoneArrow(World worldIn, EntityLivingBase shooter, float speed)
{
super(worldIn, shooter, speed);
this.setDamage(3);
}
public EntityStoneArrow(World worldIn, EntityLivingBase shooter, float speed, float inaccuracy)
{
super(worldIn, shooter, speed, inaccuracy);
}
}