package com.arkcraft.module.creature.client.gui;
import com.arkcraft.module.core.ARKCraft;
import com.arkcraft.module.creature.common.container.ContainerInventoryDino;
import com.arkcraft.module.creature.common.container.inventory.InventoryDino;
import com.arkcraft.module.creature.common.entity.EntityTameableDinosaur;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import java.awt.Color;
public class GuiInventoryDino extends GuiContainer
{
private InventoryDino invDino;
// This is the resource location for the background image for the GUI
private static final ResourceLocation texture = new ResourceLocation(ARKCraft.MODID, "textures/gui/dino_tamed_gui.png");
public GuiInventoryDino(IInventory playerInv, IInventory invDino, EntityTameableDinosaur dino)
{
super(new ContainerInventoryDino(playerInv, invDino, dino));
this.invDino = (InventoryDino) invDino;
this.invDino.setCustomName("Medium Dino Inventory");
// Set the width and height of the gui. Should match the size of the texture!
xSize = 175;
ySize = 242;
}
@Override
protected void drawGuiContainerBackgroundLayer(float partTick, int mX, int mY)
{
GL11.glColor4f(1F, 1F, 1F, 1F);
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
this.drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
}
// draw the foreground for the GUI - rendered after the slots, but before the dragged items and tooltips
// renders relative to the top left corner of the background
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
final int LABEL_XPOS = ContainerInventoryDino.DINO_INVENTORY_XPOS;
final int LABEL_YPOS = 5;
// Name of GUI at top
fontRendererObj.drawString(invDino.getDisplayName().getUnformattedText(), LABEL_XPOS, LABEL_YPOS, Color.darkGray.getRGB());
}
}