package com.arkcraft.module.weapon.common.item.ranged;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBow;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.arkcraft.module.core.ARKCraft;
import com.arkcraft.module.weapon.WeaponModule;
import com.arkcraft.module.weapon.common.entity.EntityMetalArrow;
import com.arkcraft.module.weapon.common.entity.EntityStoneArrow;
import com.arkcraft.module.weapon.common.entity.EntityTranqArrow;
public class ItemARKBow extends ItemBow
{
public ItemARKBow()
{
super();
this.setMaxStackSize(1);
}
@Override
public ModelResourceLocation getModel(ItemStack stack, EntityPlayer player, int useRemaining)
{
ModelResourceLocation modelresourcelocation = new ModelResourceLocation(ARKCraft.MODID + ":bow", "inventory");
if(stack.getItem() == this && player.getItemInUse() != null)
{
if(useRemaining >= 18)
{
modelresourcelocation = new ModelResourceLocation(ARKCraft.MODID + ":bow_pulling_2", "inventory");
}
else if(useRemaining > 13)
{
modelresourcelocation = new ModelResourceLocation(ARKCraft.MODID + ":bow_pulling_1", "inventory");
}
else if(useRemaining > 0)
{
modelresourcelocation = new ModelResourceLocation(ARKCraft.MODID + ":bow_pulling_0", "inventory");
}
}
return modelresourcelocation;
}
@Override
public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityPlayer playerIn, int timeLeft)
{
int j = this.getMaxItemUseDuration(stack) - timeLeft;
ArrowLooseEvent event = new ArrowLooseEvent(playerIn, stack, j);
if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event))
{
return;
}
j = event.charge;
boolean flag = playerIn.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0;
if (flag || playerIn.inventory.hasItem(WeaponModule.items.tranq_arrow))
{
float f = (float) j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if ((double) f < 0.1D)
{
return;
}
if (f > 1.0F)
{
f = 1.0F;
}
EntityStoneArrow entityarrow = new EntityStoneArrow(worldIn, playerIn, f * 2.0F);
if (f == 1.0F)
{
entityarrow.setIsCritical(true);
}
int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, stack);
if (k > 0)
{
entityarrow.setDamage(entityarrow.getDamage() + (double) k * 0.5D + 0.5D);
}
int l = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, stack);
if (l > 0)
{
entityarrow.setKnockbackStrength(l);
}
if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, stack) > 0)
{
entityarrow.setFire(100);
}
stack.damageItem(1, playerIn);
worldIn.playSoundAtEntity(playerIn, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
if (flag)
{
entityarrow.canBePickedUp = 2;
}
else
{
playerIn.inventory.consumeInventoryItem(WeaponModule.items.tranq_arrow);
}
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(entityarrow);
}
}
else if (flag || playerIn.inventory.hasItem(WeaponModule.items.stone_arrow))
{
float f = (float) j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if ((double) f < 0.1D)
{
return;
}
if (f > 1.0F)
{
f = 1.0F;
}
EntityTranqArrow entityarrow = new EntityTranqArrow(worldIn, playerIn, f * 2.0F);
if (f == 1.0F)
{
entityarrow.setIsCritical(true);
}
int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, stack);
if (k > 0)
{
entityarrow.setDamage(entityarrow.getDamage() + (double) k * 0.5D + 0.5D);
}
int l = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, stack);
if (l > 0)
{
entityarrow.setKnockbackStrength(l);
}
if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, stack) > 0)
{
entityarrow.setFire(100);
}
stack.damageItem(1, playerIn);
worldIn.playSoundAtEntity(playerIn, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
if (flag)
{
entityarrow.canBePickedUp = 2;
}
else
{
playerIn.inventory.consumeInventoryItem(WeaponModule.items.stone_arrow);
}
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(entityarrow);
}
}
else if (flag || playerIn.inventory.hasItem(Items.arrow))
{
float f = (float) j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if ((double) f < 0.1D)
{
return;
}
if (f > 1.0F)
{
f = 1.0F;
}
EntityTranqArrow entityarrow = new EntityTranqArrow(worldIn, playerIn, f * 2.0F);
if (f == 1.0F)
{
entityarrow.setIsCritical(true);
}
int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, stack);
if (k > 0)
{
entityarrow.setDamage(entityarrow.getDamage() + (double) k * 0.5D + 0.5D);
}
int l = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, stack);
if (l > 0)
{
entityarrow.setKnockbackStrength(l);
}
if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, stack) > 0)
{
entityarrow.setFire(100);
}
stack.damageItem(1, playerIn);
worldIn.playSoundAtEntity(playerIn, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
if (flag)
{
entityarrow.canBePickedUp = 2;
}
else
{
playerIn.inventory.consumeInventoryItem(Items.arrow);
}
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(entityarrow);
}
}
else if (flag || playerIn.inventory.hasItem(WeaponModule.items.metal_arrow))
{
float f = (float) j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if ((double) f < 0.1D)
{
return;
}
if (f > 1.0F)
{
f = 1.0F;
}
EntityMetalArrow entityarrow = new EntityMetalArrow(worldIn, playerIn, f * 2.0F);
if (f == 1.0F)
{
entityarrow.setIsCritical(true);
}
int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, stack);
if (k > 0)
{
entityarrow.setDamage(entityarrow.getDamage() + (double) k * 0.5D + 0.5D);
}
int l = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, stack);
if (l > 0)
{
entityarrow.setKnockbackStrength(l);
}
if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, stack) > 0)
{
entityarrow.setFire(100);
}
stack.damageItem(1, playerIn);
worldIn.playSoundAtEntity(playerIn, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
if (flag)
{
entityarrow.canBePickedUp = 2;
}
else
{
playerIn.inventory.consumeInventoryItem(WeaponModule.items.metal_arrow);
}
playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
if (!worldIn.isRemote)
{
worldIn.spawnEntityInWorld(entityarrow);
}
}
}
@Override
public int getMaxItemUseDuration(ItemStack stack)
{
return 72000;
}
@Override
public EnumAction getItemUseAction(ItemStack itemstack)
{
return EnumAction.BOW;
}
@Override
public ItemStack onItemRightClick(ItemStack stack, World w, EntityPlayer p)
{
if (p.capabilities.isCreativeMode || p.inventory.hasItem(WeaponModule.items.tranq_arrow))
{
p.setItemInUse(stack, this.getMaxItemUseDuration(stack));
}
if (p.capabilities.isCreativeMode || p.inventory.hasItem(WeaponModule.items.stone_arrow))
{
p.setItemInUse(stack, this.getMaxItemUseDuration(stack));
}
if (p.capabilities.isCreativeMode || p.inventory.hasItem(WeaponModule.items.metal_arrow))
{
p.setItemInUse(stack, this.getMaxItemUseDuration(stack));
}
return super.onItemRightClick(stack, w, p);
}
@Override
@SideOnly(Side.CLIENT)
public boolean isFull3D()
{
return true;
}
}