public class Weapons extends Equips{ private int mindamage; private int maxdamage; private double crit; private double accuracy; private String[] description; //THE METHODS public Weapons(String i){ //super(i); if (i.equals("Short Sword")){ mindamage = 3; maxdamage = 6; crit = .02; accuracy = .85; description = new String[3]; description={"3-6 Damage","2% Crit", "85% Accuracy"}; } else if (i.equals("Sabre")){ mindamage = 4; maxdamage = 9; crit = .15; accuracy=.95; description = new String[3]; description= {"4-9 Damage","15% Crit","95% Accuracy"}; } else if (i.equals("Long Sword")){ mindamage = 11; maxdamage = 18; crit = .1; accuracy=.75; description = new String[3]; description= {"11-18 Damage","10% Crit","75% Accuracy"}; } else if (i.equals("Scimitar")){ mindamage = 13; maxdamage = 20; crit = .2; accuracy=.85; description = new String[3]; description= {"13-20 Damage","20% Crit","85% Accuracy"}; } else if (i.equals("Wooden Sword")){ mindamage = 1; maxdamage=3; crit=.01; accuracy=.8; description = new String[4]; description={"A child's toy for the amateur hero!","1-3 Damage","1% Crit","80% Accuracy"}; } } public int getMinDamage(){ return mindamage; } public int getMaxDamage(){ return maxdamage; } public double getCrit(){ return crit; } public double getAccuracy(){ return accuracy; } public String[] getDescription(){ return description; } }