/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.statusbar.policy;
import android.content.Context;
import android.net.NetworkCapabilities;
import com.android.systemui.statusbar.policy.NetworkController.IconState;
import java.util.BitSet;
public class EthernetSignalController extends
SignalController<SignalController.State, SignalController.IconGroup> {
public EthernetSignalController(Context context,
CallbackHandler callbackHandler, NetworkControllerImpl networkController) {
super("EthernetSignalController", context, NetworkCapabilities.TRANSPORT_ETHERNET,
callbackHandler, networkController);
mCurrentState.iconGroup = mLastState.iconGroup = new IconGroup(
"Ethernet Icons",
EthernetIcons.ETHERNET_ICONS,
null,
AccessibilityContentDescriptions.ETHERNET_CONNECTION_VALUES,
0, 0, 0, 0,
AccessibilityContentDescriptions.ETHERNET_CONNECTION_VALUES[0]);
}
@Override
public void updateConnectivity(BitSet connectedTransports, BitSet validatedTransports) {
mCurrentState.connected = connectedTransports.get(mTransportType);
super.updateConnectivity(connectedTransports, validatedTransports);
}
@Override
public void notifyListeners() {
boolean ethernetVisible = mCurrentState.connected;
String contentDescription = getStringIfExists(getContentDescription());
// TODO: wire up data transfer using WifiSignalPoller.
mCallbackHandler.setEthernetIndicators(new IconState(ethernetVisible, getCurrentIconId(),
contentDescription));
}
@Override
public SignalController.State cleanState() {
return new SignalController.State();
}
}