/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.systemui.statusbar.policy; import android.content.Context; import android.net.NetworkCapabilities; import com.android.systemui.statusbar.policy.NetworkController.IconState; import java.util.BitSet; public class EthernetSignalController extends SignalController<SignalController.State, SignalController.IconGroup> { public EthernetSignalController(Context context, CallbackHandler callbackHandler, NetworkControllerImpl networkController) { super("EthernetSignalController", context, NetworkCapabilities.TRANSPORT_ETHERNET, callbackHandler, networkController); mCurrentState.iconGroup = mLastState.iconGroup = new IconGroup( "Ethernet Icons", EthernetIcons.ETHERNET_ICONS, null, AccessibilityContentDescriptions.ETHERNET_CONNECTION_VALUES, 0, 0, 0, 0, AccessibilityContentDescriptions.ETHERNET_CONNECTION_VALUES[0]); } @Override public void updateConnectivity(BitSet connectedTransports, BitSet validatedTransports) { mCurrentState.connected = connectedTransports.get(mTransportType); super.updateConnectivity(connectedTransports, validatedTransports); } @Override public void notifyListeners() { boolean ethernetVisible = mCurrentState.connected; String contentDescription = getStringIfExists(getContentDescription()); // TODO: wire up data transfer using WifiSignalPoller. mCallbackHandler.setEthernetIndicators(new IconState(ethernetVisible, getCurrentIconId(), contentDescription)); } @Override public SignalController.State cleanState() { return new SignalController.State(); } }