/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import android.content.res.CompatibilityInfo;
import android.graphics.PixelFormat;
import android.graphics.Point;
import android.graphics.Rect;
import android.hardware.display.DisplayManagerGlobal;
import android.os.Parcel;
import android.os.Parcelable;
import android.os.Process;
import android.os.SystemClock;
import android.util.DisplayMetrics;
import android.util.Log;
import java.util.Arrays;
/**
* Provides information about the size and density of a logical display.
* <p>
* The display area is described in two different ways.
* <ul>
* <li>The application display area specifies the part of the display that may contain
* an application window, excluding the system decorations. The application display area may
* be smaller than the real display area because the system subtracts the space needed
* for decor elements such as the status bar. Use the following methods to query the
* application display area: {@link #getSize}, {@link #getRectSize} and {@link #getMetrics}.</li>
* <li>The real display area specifies the part of the display that contains content
* including the system decorations. Even so, the real display area may be smaller than the
* physical size of the display if the window manager is emulating a smaller display
* using (adb shell am display-size). Use the following methods to query the
* real display area: {@link #getRealSize}, {@link #getRealMetrics}.</li>
* </ul>
* </p><p>
* A logical display does not necessarily represent a particular physical display device
* such as the built-in screen or an external monitor. The contents of a logical
* display may be presented on one or more physical displays according to the devices
* that are currently attached and whether mirroring has been enabled.
* </p>
*/
public final class Display {
private static final String TAG = "Display";
private static final boolean DEBUG = false;
private final DisplayManagerGlobal mGlobal;
private final int mDisplayId;
private final int mLayerStack;
private final int mFlags;
private final int mType;
private final String mAddress;
private final int mOwnerUid;
private final String mOwnerPackageName;
private final DisplayAdjustments mDisplayAdjustments;
private DisplayInfo mDisplayInfo; // never null
private boolean mIsValid;
// Temporary display metrics structure used for compatibility mode.
private final DisplayMetrics mTempMetrics = new DisplayMetrics();
// We cache the app width and height properties briefly between calls
// to getHeight() and getWidth() to ensure that applications perceive
// consistent results when the size changes (most of the time).
// Applications should now be using getSize() instead.
private static final int CACHED_APP_SIZE_DURATION_MILLIS = 20;
private long mLastCachedAppSizeUpdate;
private int mCachedAppWidthCompat;
private int mCachedAppHeightCompat;
/**
* The default Display id, which is the id of the built-in primary display
* assuming there is one.
*/
public static final int DEFAULT_DISPLAY = 0;
/**
* Invalid display id.
*/
public static final int INVALID_DISPLAY = -1;
/**
* Display flag: Indicates that the display supports compositing content
* that is stored in protected graphics buffers.
* <p>
* If this flag is set then the display device supports compositing protected buffers.
* </p><p>
* If this flag is not set then the display device may not support compositing
* protected buffers; the user may see a blank region on the screen instead of
* the protected content.
* </p><p>
* Secure (DRM) video decoders may allocate protected graphics buffers to request that
* a hardware-protected path be provided between the video decoder and the external
* display sink. If a hardware-protected path is not available, then content stored
* in protected graphics buffers may not be composited.
* </p><p>
* An application can use the absence of this flag as a hint that it should not use protected
* buffers for this display because the content may not be visible. For example,
* if the flag is not set then the application may choose not to show content on this
* display, show an informative error message, select an alternate content stream
* or adopt a different strategy for decoding content that does not rely on
* protected buffers.
* </p>
*
* @see #getFlags
*/
public static final int FLAG_SUPPORTS_PROTECTED_BUFFERS = 1 << 0;
/**
* Display flag: Indicates that the display has a secure video output and
* supports compositing secure surfaces.
* <p>
* If this flag is set then the display device has a secure video output
* and is capable of showing secure surfaces. It may also be capable of
* showing {@link #FLAG_SUPPORTS_PROTECTED_BUFFERS protected buffers}.
* </p><p>
* If this flag is not set then the display device may not have a secure video
* output; the user may see a blank region on the screen instead of
* the contents of secure surfaces or protected buffers.
* </p><p>
* Secure surfaces are used to prevent content rendered into those surfaces
* by applications from appearing in screenshots or from being viewed
* on non-secure displays. Protected buffers are used by secure video decoders
* for a similar purpose.
* </p><p>
* An application creates a window with a secure surface by specifying the
* {@link WindowManager.LayoutParams#FLAG_SECURE} window flag.
* Likewise, an application creates a {@link SurfaceView} with a secure surface
* by calling {@link SurfaceView#setSecure} before attaching the secure view to
* its containing window.
* </p><p>
* An application can use the absence of this flag as a hint that it should not create
* secure surfaces or protected buffers on this display because the content may
* not be visible. For example, if the flag is not set then the application may
* choose not to show content on this display, show an informative error message,
* select an alternate content stream or adopt a different strategy for decoding
* content that does not rely on secure surfaces or protected buffers.
* </p>
*
* @see #getFlags
*/
public static final int FLAG_SECURE = 1 << 1;
/**
* Display flag: Indicates that the display is private. Only the application that
* owns the display can create windows on it.
*
* @see #getFlags
*/
public static final int FLAG_PRIVATE = 1 << 2;
/**
* Display flag: Indicates that the display is a presentation display.
* <p>
* This flag identifies secondary displays that are suitable for
* use as presentation displays such as HDMI or Wireless displays. Applications
* may automatically project their content to presentation displays to provide
* richer second screen experiences.
* </p>
*
* @see #getFlags
*/
public static final int FLAG_PRESENTATION = 1 << 3;
/**
* Display flag: Indicates that the display has a round shape.
* <p>
* This flag identifies displays that are circular, elliptical or otherwise
* do not permit the user to see all the way to the logical corners of the display.
* </p>
*
* @see #getFlags
*/
public static final int FLAG_ROUND = 1 << 4;
/**
* Display flag: Indicates that the contents of the display should not be scaled
* to fit the physical screen dimensions. Used for development only to emulate
* devices with smaller physicals screens while preserving density.
*
* @hide
*/
public static final int FLAG_SCALING_DISABLED = 1 << 30;
/**
* Display type: Unknown display type.
* @hide
*/
public static final int TYPE_UNKNOWN = 0;
/**
* Display type: Built-in display.
* @hide
*/
public static final int TYPE_BUILT_IN = 1;
/**
* Display type: HDMI display.
* @hide
*/
public static final int TYPE_HDMI = 2;
/**
* Display type: WiFi display.
* @hide
*/
public static final int TYPE_WIFI = 3;
/**
* Display type: Overlay display.
* @hide
*/
public static final int TYPE_OVERLAY = 4;
/**
* Display type: Virtual display.
* @hide
*/
public static final int TYPE_VIRTUAL = 5;
/**
* Display state: The display state is unknown.
*
* @see #getState
*/
public static final int STATE_UNKNOWN = 0;
/**
* Display state: The display is off.
*
* @see #getState
*/
public static final int STATE_OFF = 1;
/**
* Display state: The display is on.
*
* @see #getState
*/
public static final int STATE_ON = 2;
/**
* Display state: The display is dozing in a low power state; it is still
* on but is optimized for showing system-provided content while the
* device is non-interactive.
*
* @see #getState
* @see android.os.PowerManager#isInteractive
*/
public static final int STATE_DOZE = 3;
/**
* Display state: The display is dozing in a suspended low power state; it is still
* on but is optimized for showing static system-provided content while the device
* is non-interactive. This mode may be used to conserve even more power by allowing
* the hardware to stop applying frame buffer updates from the graphics subsystem or
* to take over the display and manage it autonomously to implement low power always-on
* display functionality.
*
* @see #getState
* @see android.os.PowerManager#isInteractive
*/
public static final int STATE_DOZE_SUSPEND = 4;
/**
* Internal method to create a display.
* Applications should use {@link android.view.WindowManager#getDefaultDisplay()}
* or {@link android.hardware.display.DisplayManager#getDisplay}
* to get a display object.
*
* @hide
*/
public Display(DisplayManagerGlobal global,
int displayId, DisplayInfo displayInfo /*not null*/,
DisplayAdjustments daj) {
mGlobal = global;
mDisplayId = displayId;
mDisplayInfo = displayInfo;
mDisplayAdjustments = new DisplayAdjustments(daj);
mIsValid = true;
// Cache properties that cannot change as long as the display is valid.
mLayerStack = displayInfo.layerStack;
mFlags = displayInfo.flags;
mType = displayInfo.type;
mAddress = displayInfo.address;
mOwnerUid = displayInfo.ownerUid;
mOwnerPackageName = displayInfo.ownerPackageName;
}
/**
* Gets the display id.
* <p>
* Each logical display has a unique id.
* The default display has id {@link #DEFAULT_DISPLAY}.
* </p>
*/
public int getDisplayId() {
return mDisplayId;
}
/**
* Returns true if this display is still valid, false if the display has been removed.
*
* If the display is invalid, then the methods of this class will
* continue to report the most recently observed display information.
* However, it is unwise (and rather fruitless) to continue using a
* {@link Display} object after the display's demise.
*
* It's possible for a display that was previously invalid to become
* valid again if a display with the same id is reconnected.
*
* @return True if the display is still valid.
*/
public boolean isValid() {
synchronized (this) {
updateDisplayInfoLocked();
return mIsValid;
}
}
/**
* Gets a full copy of the display information.
*
* @param outDisplayInfo The object to receive the copy of the display information.
* @return True if the display is still valid.
* @hide
*/
public boolean getDisplayInfo(DisplayInfo outDisplayInfo) {
synchronized (this) {
updateDisplayInfoLocked();
outDisplayInfo.copyFrom(mDisplayInfo);
return mIsValid;
}
}
/**
* Gets the display's layer stack.
*
* Each display has its own independent layer stack upon which surfaces
* are placed to be managed by surface flinger.
*
* @return The display's layer stack number.
* @hide
*/
public int getLayerStack() {
return mLayerStack;
}
/**
* Returns a combination of flags that describe the capabilities of the display.
*
* @return The display flags.
*
* @see #FLAG_SUPPORTS_PROTECTED_BUFFERS
* @see #FLAG_SECURE
* @see #FLAG_PRIVATE
*/
public int getFlags() {
return mFlags;
}
/**
* Gets the display type.
*
* @return The display type.
*
* @see #TYPE_UNKNOWN
* @see #TYPE_BUILT_IN
* @see #TYPE_HDMI
* @see #TYPE_WIFI
* @see #TYPE_OVERLAY
* @see #TYPE_VIRTUAL
* @hide
*/
public int getType() {
return mType;
}
/**
* Gets the display address, or null if none.
* Interpretation varies by display type.
*
* @return The display address.
* @hide
*/
public String getAddress() {
return mAddress;
}
/**
* Gets the UID of the application that owns this display, or zero if it is
* owned by the system.
* <p>
* If the display is private, then only the owner can use it.
* </p>
*
* @hide
*/
public int getOwnerUid() {
return mOwnerUid;
}
/**
* Gets the package name of the application that owns this display, or null if it is
* owned by the system.
* <p>
* If the display is private, then only the owner can use it.
* </p>
*
* @hide
*/
public String getOwnerPackageName() {
return mOwnerPackageName;
}
/**
* Gets the compatibility info used by this display instance.
*
* @return The display adjustments holder, or null if none is required.
* @hide
*/
public DisplayAdjustments getDisplayAdjustments() {
return mDisplayAdjustments;
}
/**
* Gets the name of the display.
* <p>
* Note that some displays may be renamed by the user.
* </p>
*
* @return The display's name.
*/
public String getName() {
synchronized (this) {
updateDisplayInfoLocked();
return mDisplayInfo.name;
}
}
/**
* Gets the size of the display, in pixels.
* <p>
* Note that this value should <em>not</em> be used for computing layouts,
* since a device will typically have screen decoration (such as a status bar)
* along the edges of the display that reduce the amount of application
* space available from the size returned here. Layouts should instead use
* the window size.
* </p><p>
* The size is adjusted based on the current rotation of the display.
* </p><p>
* The size returned by this method does not necessarily represent the
* actual raw size (native resolution) of the display. The returned size may
* be adjusted to exclude certain system decoration elements that are always visible.
* It may also be scaled to provide compatibility with older applications that
* were originally designed for smaller displays.
* </p>
*
* @param outSize A {@link Point} object to receive the size information.
*/
public void getSize(Point outSize) {
synchronized (this) {
updateDisplayInfoLocked();
mDisplayInfo.getAppMetrics(mTempMetrics, mDisplayAdjustments);
outSize.x = mTempMetrics.widthPixels;
outSize.y = mTempMetrics.heightPixels;
}
}
/**
* Gets the size of the display as a rectangle, in pixels.
*
* @param outSize A {@link Rect} object to receive the size information.
* @see #getSize(Point)
*/
public void getRectSize(Rect outSize) {
synchronized (this) {
updateDisplayInfoLocked();
mDisplayInfo.getAppMetrics(mTempMetrics, mDisplayAdjustments);
outSize.set(0, 0, mTempMetrics.widthPixels, mTempMetrics.heightPixels);
}
}
/**
* Return the range of display sizes an application can expect to encounter
* under normal operation, as long as there is no physical change in screen
* size. This is basically the sizes you will see as the orientation
* changes, taking into account whatever screen decoration there is in
* each rotation. For example, the status bar is always at the top of the
* screen, so it will reduce the height both in landscape and portrait, and
* the smallest height returned here will be the smaller of the two.
*
* This is intended for applications to get an idea of the range of sizes
* they will encounter while going through device rotations, to provide a
* stable UI through rotation. The sizes here take into account all standard
* system decorations that reduce the size actually available to the
* application: the status bar, navigation bar, system bar, etc. It does
* <em>not</em> take into account more transient elements like an IME
* soft keyboard.
*
* @param outSmallestSize Filled in with the smallest width and height
* that the application will encounter, in pixels (not dp units). The x
* (width) dimension here directly corresponds to
* {@link android.content.res.Configuration#smallestScreenWidthDp
* Configuration.smallestScreenWidthDp}, except the value here is in raw
* screen pixels rather than dp units. Your application may of course
* still get smaller space yet if, for example, a soft keyboard is
* being displayed.
* @param outLargestSize Filled in with the largest width and height
* that the application will encounter, in pixels (not dp units). Your
* application may of course still get larger space than this if,
* for example, screen decorations like the status bar are being hidden.
*/
public void getCurrentSizeRange(Point outSmallestSize, Point outLargestSize) {
synchronized (this) {
updateDisplayInfoLocked();
outSmallestSize.x = mDisplayInfo.smallestNominalAppWidth;
outSmallestSize.y = mDisplayInfo.smallestNominalAppHeight;
outLargestSize.x = mDisplayInfo.largestNominalAppWidth;
outLargestSize.y = mDisplayInfo.largestNominalAppHeight;
}
}
/**
* Return the maximum screen size dimension that will happen. This is
* mostly for wallpapers.
* @hide
*/
public int getMaximumSizeDimension() {
synchronized (this) {
updateDisplayInfoLocked();
return Math.max(mDisplayInfo.logicalWidth, mDisplayInfo.logicalHeight);
}
}
/**
* @deprecated Use {@link #getSize(Point)} instead.
*/
@Deprecated
public int getWidth() {
synchronized (this) {
updateCachedAppSizeIfNeededLocked();
return mCachedAppWidthCompat;
}
}
/**
* @deprecated Use {@link #getSize(Point)} instead.
*/
@Deprecated
public int getHeight() {
synchronized (this) {
updateCachedAppSizeIfNeededLocked();
return mCachedAppHeightCompat;
}
}
/**
* @hide
* Return a rectangle defining the insets of the overscan region of the display.
* Each field of the rectangle is the number of pixels the overscan area extends
* into the display on that side.
*/
public void getOverscanInsets(Rect outRect) {
synchronized (this) {
updateDisplayInfoLocked();
outRect.set(mDisplayInfo.overscanLeft, mDisplayInfo.overscanTop,
mDisplayInfo.overscanRight, mDisplayInfo.overscanBottom);
}
}
/**
* Returns the rotation of the screen from its "natural" orientation.
* The returned value may be {@link Surface#ROTATION_0 Surface.ROTATION_0}
* (no rotation), {@link Surface#ROTATION_90 Surface.ROTATION_90},
* {@link Surface#ROTATION_180 Surface.ROTATION_180}, or
* {@link Surface#ROTATION_270 Surface.ROTATION_270}. For
* example, if a device has a naturally tall screen, and the user has
* turned it on its side to go into a landscape orientation, the value
* returned here may be either {@link Surface#ROTATION_90 Surface.ROTATION_90}
* or {@link Surface#ROTATION_270 Surface.ROTATION_270} depending on
* the direction it was turned. The angle is the rotation of the drawn
* graphics on the screen, which is the opposite direction of the physical
* rotation of the device. For example, if the device is rotated 90
* degrees counter-clockwise, to compensate rendering will be rotated by
* 90 degrees clockwise and thus the returned value here will be
* {@link Surface#ROTATION_90 Surface.ROTATION_90}.
*/
@Surface.Rotation
public int getRotation() {
synchronized (this) {
updateDisplayInfoLocked();
return mDisplayInfo.rotation;
}
}
/**
* @deprecated use {@link #getRotation}
* @return orientation of this display.
*/
@Deprecated
@Surface.Rotation
public int getOrientation() {
return getRotation();
}
/**
* Gets the pixel format of the display.
* @return One of the constants defined in {@link android.graphics.PixelFormat}.
*
* @deprecated This method is no longer supported.
* The result is always {@link PixelFormat#RGBA_8888}.
*/
@Deprecated
public int getPixelFormat() {
return PixelFormat.RGBA_8888;
}
/**
* Gets the refresh rate of this display in frames per second.
*/
public float getRefreshRate() {
synchronized (this) {
updateDisplayInfoLocked();
return mDisplayInfo.getMode().getRefreshRate();
}
}
/**
* Get the supported refresh rates of this display in frames per second.
* <p>
* This method only returns refresh rates for the display's default modes. For more options, use
* {@link #getSupportedModes()}.
*
* @deprecated use {@link #getSupportedModes()} instead
*/
@Deprecated
public float[] getSupportedRefreshRates() {
synchronized (this) {
updateDisplayInfoLocked();
return mDisplayInfo.getDefaultRefreshRates();
}
}
/**
* Returns the active mode of the display.
*/
public Mode getMode() {
synchronized (this) {
updateDisplayInfoLocked();
return mDisplayInfo.getMode();
}
}
/**
* Gets the supported modes of this display.
*/
public Mode[] getSupportedModes() {
synchronized (this) {
updateDisplayInfoLocked();
final Display.Mode[] modes = mDisplayInfo.supportedModes;
return Arrays.copyOf(modes, modes.length);
}
}
/**
* Gets the app VSYNC offset, in nanoseconds. This is a positive value indicating
* the phase offset of the VSYNC events provided by Choreographer relative to the
* display refresh. For example, if Choreographer reports that the refresh occurred
* at time N, it actually occurred at (N - appVsyncOffset).
* <p>
* Apps generally do not need to be aware of this. It's only useful for fine-grained
* A/V synchronization.
*/
public long getAppVsyncOffsetNanos() {
synchronized (this) {
updateDisplayInfoLocked();
return mDisplayInfo.appVsyncOffsetNanos;
}
}
/**
* This is how far in advance a buffer must be queued for presentation at
* a given time. If you want a buffer to appear on the screen at
* time N, you must submit the buffer before (N - presentationDeadline).
* <p>
* The desired presentation time for GLES rendering may be set with
* {@link android.opengl.EGLExt#eglPresentationTimeANDROID}. For video decoding, use
* {@link android.media.MediaCodec#releaseOutputBuffer(int, long)}. Times are
* expressed in nanoseconds, using the system monotonic clock
* ({@link System#nanoTime}).
*/
public long getPresentationDeadlineNanos() {
synchronized (this) {
updateDisplayInfoLocked();
return mDisplayInfo.presentationDeadlineNanos;
}
}
/**
* Gets display metrics that describe the size and density of this display.
* <p>
* The size is adjusted based on the current rotation of the display.
* </p><p>
* The size returned by this method does not necessarily represent the
* actual raw size (native resolution) of the display. The returned size may
* be adjusted to exclude certain system decor elements that are always visible.
* It may also be scaled to provide compatibility with older applications that
* were originally designed for smaller displays.
* </p>
*
* @param outMetrics A {@link DisplayMetrics} object to receive the metrics.
*/
public void getMetrics(DisplayMetrics outMetrics) {
synchronized (this) {
updateDisplayInfoLocked();
mDisplayInfo.getAppMetrics(outMetrics, mDisplayAdjustments);
}
}
/**
* Gets the real size of the display without subtracting any window decor or
* applying any compatibility scale factors.
* <p>
* The size is adjusted based on the current rotation of the display.
* </p><p>
* The real size may be smaller than the physical size of the screen when the
* window manager is emulating a smaller display (using adb shell am display-size).
* </p>
*
* @param outSize Set to the real size of the display.
*/
public void getRealSize(Point outSize) {
synchronized (this) {
updateDisplayInfoLocked();
outSize.x = mDisplayInfo.logicalWidth;
outSize.y = mDisplayInfo.logicalHeight;
}
}
/**
* Gets display metrics based on the real size of this display.
* <p>
* The size is adjusted based on the current rotation of the display.
* </p><p>
* The real size may be smaller than the physical size of the screen when the
* window manager is emulating a smaller display (using adb shell am display-size).
* </p>
*
* @param outMetrics A {@link DisplayMetrics} object to receive the metrics.
*/
public void getRealMetrics(DisplayMetrics outMetrics) {
synchronized (this) {
updateDisplayInfoLocked();
mDisplayInfo.getLogicalMetrics(outMetrics,
CompatibilityInfo.DEFAULT_COMPATIBILITY_INFO,
mDisplayAdjustments.getConfiguration());
}
}
/**
* Gets the state of the display, such as whether it is on or off.
*
* @return The state of the display: one of {@link #STATE_OFF}, {@link #STATE_ON},
* {@link #STATE_DOZE}, {@link #STATE_DOZE_SUSPEND}, or {@link #STATE_UNKNOWN}.
*/
public int getState() {
synchronized (this) {
updateDisplayInfoLocked();
return mIsValid ? mDisplayInfo.state : STATE_UNKNOWN;
}
}
/**
* Returns true if the specified UID has access to this display.
* @hide
*/
public boolean hasAccess(int uid) {
return Display.hasAccess(uid, mFlags, mOwnerUid);
}
/** @hide */
public static boolean hasAccess(int uid, int flags, int ownerUid) {
return (flags & Display.FLAG_PRIVATE) == 0
|| uid == ownerUid
|| uid == Process.SYSTEM_UID
|| uid == 0;
}
/**
* Returns true if the display is a public presentation display.
* @hide
*/
public boolean isPublicPresentation() {
return (mFlags & (Display.FLAG_PRIVATE | Display.FLAG_PRESENTATION)) ==
Display.FLAG_PRESENTATION;
}
private void updateDisplayInfoLocked() {
// Note: The display manager caches display info objects on our behalf.
DisplayInfo newInfo = mGlobal.getDisplayInfo(mDisplayId);
if (newInfo == null) {
// Preserve the old mDisplayInfo after the display is removed.
if (mIsValid) {
mIsValid = false;
if (DEBUG) {
Log.d(TAG, "Logical display " + mDisplayId + " was removed.");
}
}
} else {
// Use the new display info. (It might be the same object if nothing changed.)
mDisplayInfo = newInfo;
if (!mIsValid) {
mIsValid = true;
if (DEBUG) {
Log.d(TAG, "Logical display " + mDisplayId + " was recreated.");
}
}
}
}
private void updateCachedAppSizeIfNeededLocked() {
long now = SystemClock.uptimeMillis();
if (now > mLastCachedAppSizeUpdate + CACHED_APP_SIZE_DURATION_MILLIS) {
updateDisplayInfoLocked();
mDisplayInfo.getAppMetrics(mTempMetrics, mDisplayAdjustments);
mCachedAppWidthCompat = mTempMetrics.widthPixels;
mCachedAppHeightCompat = mTempMetrics.heightPixels;
mLastCachedAppSizeUpdate = now;
}
}
// For debugging purposes
@Override
public String toString() {
synchronized (this) {
updateDisplayInfoLocked();
mDisplayInfo.getAppMetrics(mTempMetrics, mDisplayAdjustments);
return "Display id " + mDisplayId + ": " + mDisplayInfo
+ ", " + mTempMetrics + ", isValid=" + mIsValid;
}
}
/**
* @hide
*/
public static String typeToString(int type) {
switch (type) {
case TYPE_UNKNOWN:
return "UNKNOWN";
case TYPE_BUILT_IN:
return "BUILT_IN";
case TYPE_HDMI:
return "HDMI";
case TYPE_WIFI:
return "WIFI";
case TYPE_OVERLAY:
return "OVERLAY";
case TYPE_VIRTUAL:
return "VIRTUAL";
default:
return Integer.toString(type);
}
}
/**
* @hide
*/
public static String stateToString(int state) {
switch (state) {
case STATE_UNKNOWN:
return "UNKNOWN";
case STATE_OFF:
return "OFF";
case STATE_ON:
return "ON";
case STATE_DOZE:
return "DOZE";
case STATE_DOZE_SUSPEND:
return "DOZE_SUSPEND";
default:
return Integer.toString(state);
}
}
/**
* Returns true if display updates may be suspended while in the specified
* display power state.
* @hide
*/
public static boolean isSuspendedState(int state) {
return state == STATE_OFF || state == STATE_DOZE_SUSPEND;
}
/**
* A mode supported by a given display.
*
* @see Display#getSupportedModes()
*/
public static final class Mode implements Parcelable {
/**
* @hide
*/
public static final Mode[] EMPTY_ARRAY = new Mode[0];
private final int mModeId;
private final int mWidth;
private final int mHeight;
private final float mRefreshRate;
/**
* @hide
*/
public Mode(int modeId, int width, int height, float refreshRate) {
mModeId = modeId;
mWidth = width;
mHeight = height;
mRefreshRate = refreshRate;
}
/**
* Returns this mode's id.
*/
public int getModeId() {
return mModeId;
}
/**
* Returns the physical width of the display in pixels when configured in this mode's
* resolution.
* <p>
* Note that due to application UI scaling, the number of pixels made available to
* applications when the mode is active (as reported by {@link Display#getWidth()} may
* differ from the mode's actual resolution (as reported by this function).
* <p>
* For example, applications running on a 4K display may have their UI laid out and rendered
* in 1080p and then scaled up. Applications can take advantage of the extra resolution by
* rendering content through a {@link android.view.SurfaceView} using full size buffers.
*/
public int getPhysicalWidth() {
return mWidth;
}
/**
* Returns the physical height of the display in pixels when configured in this mode's
* resolution.
* <p>
* Note that due to application UI scaling, the number of pixels made available to
* applications when the mode is active (as reported by {@link Display#getHeight()} may
* differ from the mode's actual resolution (as reported by this function).
* <p>
* For example, applications running on a 4K display may have their UI laid out and rendered
* in 1080p and then scaled up. Applications can take advantage of the extra resolution by
* rendering content through a {@link android.view.SurfaceView} using full size buffers.
*/
public int getPhysicalHeight() {
return mHeight;
}
/**
* Returns the refresh rate in frames per second.
*/
public float getRefreshRate() {
return mRefreshRate;
}
/**
* Returns {@code true} if this mode matches the given parameters.
*
* @hide
*/
public boolean matches(int width, int height, float refreshRate) {
return mWidth == width &&
mHeight == height &&
Float.floatToIntBits(mRefreshRate) == Float.floatToIntBits(refreshRate);
}
@Override
public boolean equals(Object other) {
if (this == other) {
return true;
}
if (!(other instanceof Mode)) {
return false;
}
Mode that = (Mode) other;
return mModeId == that.mModeId && matches(that.mWidth, that.mHeight, that.mRefreshRate);
}
@Override
public int hashCode() {
int hash = 1;
hash = hash * 17 + mModeId;
hash = hash * 17 + mWidth;
hash = hash * 17 + mHeight;
hash = hash * 17 + Float.floatToIntBits(mRefreshRate);
return hash;
}
@Override
public String toString() {
return new StringBuilder("{")
.append("id=").append(mModeId)
.append(", width=").append(mWidth)
.append(", height=").append(mHeight)
.append(", fps=").append(mRefreshRate)
.append("}")
.toString();
}
@Override
public int describeContents() {
return 0;
}
private Mode(Parcel in) {
this(in.readInt(), in.readInt(), in.readInt(), in.readFloat());
}
@Override
public void writeToParcel(Parcel out, int parcelableFlags) {
out.writeInt(mModeId);
out.writeInt(mWidth);
out.writeInt(mHeight);
out.writeFloat(mRefreshRate);
}
@SuppressWarnings("hiding")
public static final Parcelable.Creator<Mode> CREATOR
= new Parcelable.Creator<Mode>() {
@Override
public Mode createFromParcel(Parcel in) {
return new Mode(in);
}
@Override
public Mode[] newArray(int size) {
return new Mode[size];
}
};
}
}