/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
package android.support.v17.leanback.widget;
import android.support.v17.leanback.R;
import android.content.res.Resources;
import android.graphics.Color;
import android.graphics.Outline;
import android.graphics.drawable.ColorDrawable;
import android.graphics.drawable.Drawable;
import android.view.ViewGroup;
import android.view.View;
import android.view.ViewOutlineProvider;
class ShadowHelperApi21 {
static class ShadowImpl {
ViewGroup mShadowContainer;
float mNormalZ;
float mFocusedZ;
}
static final ViewOutlineProvider sOutlineProvider = new ViewOutlineProvider() {
@Override
public void getOutline(View view, Outline outline) {
outline.setRect(0, 0, view.getWidth(), view.getHeight());
outline.setAlpha(1.0f);
}
};
/* add shadows and return a implementation detail object */
public static Object addDynamicShadow(
ViewGroup shadowContainer, float unfocusedZ, float focusedZ, boolean roundedCorners) {
if (roundedCorners) {
RoundedRectHelperApi21.setClipToRoundedOutline(shadowContainer, true);
} else {
shadowContainer.setOutlineProvider(sOutlineProvider);
}
ShadowImpl impl = new ShadowImpl();
impl.mShadowContainer = shadowContainer;
impl.mNormalZ = unfocusedZ;
impl.mFocusedZ = focusedZ;
shadowContainer.setZ(impl.mNormalZ);
shadowContainer.setTransitionGroup(true);
return impl;
}
/* set shadow focus level 0 for unfocused 1 for fully focused */
public static void setShadowFocusLevel(Object object, float level) {
ShadowImpl impl = (ShadowImpl) object;
impl.mShadowContainer.setZ(impl.mNormalZ + level * (impl.mFocusedZ - impl.mNormalZ));
}
public static void setZ(View view, float z) {
view.setZ(z);
}
}