/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.filterpacks.imageproc;
import android.filterfw.core.Filter;
import android.filterfw.core.FilterContext;
import android.filterfw.core.Frame;
import android.filterfw.core.FrameFormat;
import android.filterfw.core.GenerateFieldPort;
import android.filterfw.core.MutableFrameFormat;
import android.filterfw.core.Program;
import android.filterfw.core.ShaderProgram;
import android.filterfw.format.ImageFormat;
import java.lang.Math;
/**
* @hide
*/
public class ToPackedGrayFilter extends Filter {
@GenerateFieldPort(name = "owidth", hasDefault = true)
private int mOWidth = FrameFormat.SIZE_UNSPECIFIED;
@GenerateFieldPort(name = "oheight", hasDefault = true)
private int mOHeight = FrameFormat.SIZE_UNSPECIFIED;
@GenerateFieldPort(name = "keepAspectRatio", hasDefault = true)
private boolean mKeepAspectRatio = false;
private Program mProgram;
private final String mColorToPackedGrayShader =
"precision mediump float;\n" +
"const vec4 coeff_y = vec4(0.299, 0.587, 0.114, 0);\n" +
"uniform sampler2D tex_sampler_0;\n" +
"uniform float pix_stride;\n" +
"varying vec2 v_texcoord;\n" +
"void main() {\n" +
" for (int i = 0; i < 4; ++i) {\n" +
" vec4 p = texture2D(tex_sampler_0,\n" +
" v_texcoord + vec2(pix_stride * float(i), 0.0));\n" +
" gl_FragColor[i] = dot(p, coeff_y);\n" +
" }\n" +
"}\n";
public ToPackedGrayFilter(String name) {
super(name);
}
@Override
public void setupPorts() {
addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA,
FrameFormat.TARGET_GPU));
addOutputBasedOnInput("image", "image");
}
@Override
public FrameFormat getOutputFormat(String portName, FrameFormat inputFormat) {
return convertInputFormat(inputFormat);
}
private void checkOutputDimensions(int outputWidth, int outputHeight) {
if (outputWidth <= 0 || outputHeight <= 0) {
throw new RuntimeException("Invalid output dimensions: " +
outputWidth + " " + outputHeight);
}
}
private FrameFormat convertInputFormat(FrameFormat inputFormat) {
int ow = mOWidth;
int oh = mOHeight;
int w = inputFormat.getWidth();
int h = inputFormat.getHeight();
if (mOWidth == FrameFormat.SIZE_UNSPECIFIED) {
ow = w;
}
if (mOHeight == FrameFormat.SIZE_UNSPECIFIED) {
oh = h;
}
if (mKeepAspectRatio) {
// if keep aspect ratio, use the bigger dimension to determine the
// final output size
if (w > h) {
ow = Math.max(ow, oh);
oh = ow * h / w;
} else {
oh = Math.max(ow, oh);
ow = oh * w / h;
}
}
ow = (ow > 0 && ow < 4) ? 4 : (ow / 4) * 4; // ensure width is multiple of 4
return ImageFormat.create(ow, oh,
ImageFormat.COLORSPACE_GRAY,
FrameFormat.TARGET_NATIVE);
}
@Override
public void prepare(FilterContext context) {
mProgram = new ShaderProgram(context, mColorToPackedGrayShader);
}
@Override
public void process(FilterContext context) {
Frame input = pullInput("image");
FrameFormat inputFormat = input.getFormat();
FrameFormat outputFormat = convertInputFormat(inputFormat);
int ow = outputFormat.getWidth();
int oh = outputFormat.getHeight();
checkOutputDimensions(ow, oh);
mProgram.setHostValue("pix_stride", 1.0f / ow);
// Do the RGBA to luminance conversion.
MutableFrameFormat tempFrameFormat = inputFormat.mutableCopy();
tempFrameFormat.setDimensions(ow / 4, oh);
Frame temp = context.getFrameManager().newFrame(tempFrameFormat);
mProgram.process(input, temp);
// Read frame from GPU to CPU.
Frame output = context.getFrameManager().newFrame(outputFormat);
output.setDataFromFrame(temp);
temp.release();
// Push output and yield ownership.
pushOutput("image", output);
output.release();
}
}