package choonster.testmod3.init; import choonster.testmod3.TestMod3; import choonster.testmod3.world.biome.BiomeDesertTest; import net.minecraft.world.biome.Biome; import net.minecraftforge.common.BiomeDictionary; import net.minecraftforge.common.BiomeManager; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.registry.GameRegistry.ObjectHolder; import net.minecraftforge.fml.common.registry.IForgeRegistry; import static net.minecraftforge.common.BiomeDictionary.Type.*; @SuppressWarnings("WeakerAccess") @ObjectHolder(TestMod3.MODID) public class ModBiomes { public static final BiomeDesertTest DESERT_TEST = new BiomeDesertTest(new Biome.BiomeProperties("TestMod3 Desert Test") .setBaseHeight(0.125F) .setHeightVariation(0.05F) .setTemperature(2.0F) .setRainfall(0.0F) .setRainDisabled() ); @Mod.EventBusSubscriber public static class RegistrationHandler { /** * Register this mod's {@link Biome}s. * * @param event The event */ @SubscribeEvent public static void registerBiomes(RegistryEvent.Register<Biome> event) { final IForgeRegistry<Biome> registry = event.getRegistry(); registerBiome(registry, DESERT_TEST, "desert_test", BiomeManager.BiomeType.DESERT, 1000, HOT, DRY, SANDY, JUNGLE, SWAMP); } private static <T extends Biome> void registerBiome(IForgeRegistry<Biome> registry, T biome, String biomeName, BiomeManager.BiomeType biomeType, int weight, BiomeDictionary.Type... types) { registry.register(biome.setRegistryName(TestMod3.MODID, biomeName)); BiomeDictionary.addTypes(biome, types); BiomeManager.addBiome(biomeType, new BiomeManager.BiomeEntry(biome, weight)); } } }