package choonster.testmod3.block;
import choonster.testmod3.tileentity.TileEntityPotionEffect;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
/**
* A block that applies a potion effect to all entities within a certain distance of it.
* <p>
* Test for this thread:
* http://www.minecraftforge.net/forum/index.php/topic,35818.0.html
*
* @author Choonster
*/
public class BlockPotionEffect extends BlockTileEntity<TileEntityPotionEffect> {
public BlockPotionEffect() {
super(Material.ROCK, "potion_effect", false);
}
@Override
public TileEntity createTileEntity(World world, IBlockState state) {
return new TileEntityPotionEffect();
}
}