/*
* This file is part of Cubic Chunks Mod, licensed under the MIT License (MIT).
*
* Copyright (c) 2015 contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package cubicchunks.proxy;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.WorldSettings;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import cubicchunks.client.ClientEventHandler;
import cubicchunks.util.AddressTools;
import cubicchunks.util.ReflectionUtil;
import cubicchunks.world.type.ICubicWorldType;
public class ClientProxy extends CommonProxy {
@Override public EntityPlayer getPlayerEntity(MessageContext ctx) {
// Note that if you simply return 'Minecraft.getMinecraft().thePlayer',
// your packets will not work because you will be getting a client
// player even when you are on the server! Sounds absurd, but it's true.
// Solution is to double-check side before returning the player:
return (ctx.side.isClient() ?
Minecraft.getMinecraft().player :
ctx.getServerHandler().playerEntity);
}
@Override public void registerEvents() {
super.registerEvents();
MinecraftForge.EVENT_BUS.register(new ClientEventHandler());
}
@Override public void setBuildLimit(MinecraftServer server) {
WorldSettings settings = ReflectionUtil.getFieldValueSrg(server, "field_71350_m");//theWorldSettings
if (settings.getTerrainType() instanceof ICubicWorldType) {
server.setBuildLimit(AddressTools.MAX_CUBE_Y*16);
}
}
}