/* * This file is part of Cubic Chunks Mod, licensed under the MIT License (MIT). * * Copyright (c) 2015 contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package cubicchunks.proxy; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.server.MinecraftServer; import net.minecraft.world.WorldSettings; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import cubicchunks.client.ClientEventHandler; import cubicchunks.util.AddressTools; import cubicchunks.util.ReflectionUtil; import cubicchunks.world.type.ICubicWorldType; public class ClientProxy extends CommonProxy { @Override public EntityPlayer getPlayerEntity(MessageContext ctx) { // Note that if you simply return 'Minecraft.getMinecraft().thePlayer', // your packets will not work because you will be getting a client // player even when you are on the server! Sounds absurd, but it's true. // Solution is to double-check side before returning the player: return (ctx.side.isClient() ? Minecraft.getMinecraft().player : ctx.getServerHandler().playerEntity); } @Override public void registerEvents() { super.registerEvents(); MinecraftForge.EVENT_BUS.register(new ClientEventHandler()); } @Override public void setBuildLimit(MinecraftServer server) { WorldSettings settings = ReflectionUtil.getFieldValueSrg(server, "field_71350_m");//theWorldSettings if (settings.getTerrainType() instanceof ICubicWorldType) { server.setBuildLimit(AddressTools.MAX_CUBE_Y*16); } } }